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OneTimer1
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Re: The A1200 Posted on 7-May-2026 8:16:23
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Joined: 3-Aug-2015 Posts: 1490
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BigD
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Re: The A1200 Posted on 8-May-2026 16:25:08
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Joined: 11-Aug-2005 Posts: 7658
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| @matthey
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| I doubt RGL is talking about AmigaOS development. |
Thinking around what this thing is likely to be doing with the OS. Assuming it is an Arm port of Workbench 3.1, I can only assume that they are getting the OS to boot off a Rom like the Atari ST Gem/TOS Environment and then allow the user to get content onto a USB thumb drive to use with it? I guess that is the dangerous part for RGL because they obviously want to lock it all down but keep up the charade that it's an Amiga! I am sure they are probably tying themselves in knots with what to include and how to allow customisation of sorts without allowing users to circumvent the underlying files on the Roms themselves! What do you think?_________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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kolla
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Re: The A1200 Posted on 8-May-2026 16:57:53
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Joined: 20-Aug-2003 Posts: 3564
From: Trondheim, Norway | | |
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| @BigD
Quote:
| Assuming it is an Arm port of Workbench 3.1 |
??!_________________ B5D6A1D019D5D45BCC56F4782AC220D8B3E2A6CC |
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BigD
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Re: The A1200 Posted on 8-May-2026 17:45:38
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Joined: 11-Aug-2005 Posts: 7658
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| @kolla
Ok, Cloanto Workbench 3.1 running on an emulation extraction layer/Amiberry on Arm chips. Better? _________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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matthey
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Re: The A1200 Posted on 8-May-2026 21:06:04
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Joined: 14-Mar-2007 Posts: 2854
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| BigD Quote:
Thinking around what this thing is likely to be doing with the OS. Assuming it is an Arm port of Workbench 3.1, I can only assume that they are getting the OS to boot off a Rom like the Atari ST Gem/TOS Environment and then allow the user to get content onto a USB thumb drive to use with it? I guess that is the dangerous part for RGL because they obviously want to lock it all down but keep up the charade that it's an Amiga! I am sure they are probably tying themselves in knots with what to include and how to allow customisation of sorts without allowing users to circumvent the underlying files on the Roms themselves! What do you think?
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The big question is what has changed from THEA500 Mini to THEA1200.
1. built in keyboard! o if not USB keyboard, a Linux OS driver may be necessary o some games access keys before keymaps installed in AmigaOS o best compatibility likely from emulator configuration changes 2. AmigaOS/Workbench can can now be visible? o supported by emulators and possible before with THEA500 Mini but avoided o may be required for some games like Settlers II (requires: AmigaOS 3.1, AHI, 600MiB storage) o a large shared AmigaOS environment that can be booted into by default is more Amiga like o THEA500 Mini game launching software may need an update 3. ARM SoC and hardware has changed? o ARM SoCs are not as standard as SoC like 68k Amiga systems o recompiling, reconfiguring and retesting of the Linux OS may be required 4. better side load compatibility and more formats supported like .iso? o storage formats likely dependent on emulator support not OS support 5. Ethernet support? o depends on emulator and ARM/Linux support o bsdsocket.library emulation does not require AmigaOS TCP/IP stack or Ethernet driver
Did I miss anything?
I expect most OS changes would be for ARM/Linux rather than 68k/AmigaOS and that the AmigaOS would be the least changed software from THEA500 Mini to THEA1200. It is similar to the A600GS where most of the development is on the ARM/Linux side which includes the emulator. Developed 68k Amiga software can end up requiring ARM/Linux and developed ARM/Linux software does not work on other non-standard ARM/Linux hardware. Proprietary non-standard ARM/Linux hardware locks out the competition instead of standard 68k Amiga hardware and AmigaOS development moving the Amiga forward. THEA1200 is only for "retro" Amiga support even though it supports some newer I/O and games like Settlers II. It is easier to keep a virtual Amiga system small, contained and cheap instead of letting it expand into a more powerful, modern and expensive system.
Last edited by matthey on 09-May-2026 at 11:43 AM.
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