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Software News   Software News : Freespace - The Great War for AmigaOS 4.0
   posted by Rogue on 6-Dec-2004 15:43:20 (9903 reads)
Leuven, Belgium - December 6th, 2004

As a special treat for registered users of Freespace - The Great War and AmigaOS 4.0, Hyperion Entertainment now offers an AmigaOS 4 binary update for Freespace - The Great War, in our download section.


Please note:

* You must have registered both Freespace and AmigaOS 4.0.
* This version only contains the software renderer.
* Make sure to read the README file, as it contains important information.
    

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PosterThread
FuZion 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 6-Dec-2004 22:39:24
#41 ]
Super Member
Joined: 22-Nov-2003
Posts: 1962
From: Birmingham, England

@Rogue

Sadly I only have the 68k version of SnoopDOS which doesn't display anything for this particular test.

Looking at my prefs file (Freespace.prefs) I don't have a "VideoPlayer = ..." line in there as yet.

Do you think it may boil down to not being ablt to enter my registration number?

FuZion.

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Rogue 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 6-Dec-2004 22:40:48
#42 ]
OS4 Core Developer
Joined: 14-Jul-2003
Posts: 3999
From: Unknown

@alexw

For everybody having this problem, check if the players folder is write-protected. If it is, unprotect it. That should help.


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Rogue 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 6-Dec-2004 22:44:37
#43 ]
OS4 Core Developer
Joined: 14-Jul-2003
Posts: 3999
From: Unknown

@GrumpyOldMan
Quote:
Any ideas what could be wrong? The machine is A1 XE G4 800 MHz, 512 MB RAM, Radeon 7000, OS4 Pre-Update 1.


Not really. The game should open a 640x480x16 screen. If you can, try any other program that uses this resolution, or try to create on if you don't have one. Other than that, please try to make a screengrab and send me that in private mail - maybe that'll ring a bell.


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Rogue 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 6-Dec-2004 23:08:36
#44 ]
OS4 Core Developer
Joined: 14-Jul-2003
Posts: 3999
From: Unknown

@FuZion:

No, the registration can fail without problems. All binaries will be completely replaced.

Please have a look in your libs: directory and look for 'hyperionvideo.library' or 'fssound.library' and delete them if they are there.


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FuZion 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 6-Dec-2004 23:13:00
#45 ]
Super Member
Joined: 22-Nov-2003
Posts: 1962
From: Birmingham, England

@Rogue

They aren't in my LIBS:

Here's my Freespace directory just in case there's something missing I don't know about :
Quote:
New Shell process 3
3.Workbench:> list Fun:Games/Freespace/
Directory "Fun:Games/Freespace" on Monday 06-Dec-04
fs.iff 199198 ----rw-d 02-Nov-04 17:05:56
README_AmigaOS4.txt.info 2422 ----rw-d 20-Nov-04 16:17:54
README_AmigaOS4.txt 10516 ----rw-d 20-Nov-04 16:17:32
libs Dir ----rwed Today 19:05:40
Freespace.prefs 929 ----rw-d Today 23:09:34
loading_wait.pcx 174679 ----rwed Today 19:01:09
Launch Freespace.info 5684 ----rw-d 02-Nov-04 17:06:38
Launch Freespace 288580 ----rwed Today 14:37:54
servergui.wizard 21524 ----rwed Today 19:03:10
JoyCalib.wizard 5304 ----rwed Today 19:03:10
CalibTool 55900 ----rwed Today 19:03:09
FSLaunch.wizard 54316 ----rwed Today 19:03:09
freespace.exe 4049972 ----rw-d Today 13:51:10
chunkyppc.library 80836 ----rwed 12-Dec-01 17:38:22
data.info 1655 ----rwed Today 18:45:52
data Dir ----rwed Today 19:03:33
installer-cookie 22 ----rwed Today 18:45:52
fsound68k.library 188352 ----rwed 12-Dec-01 17:38:22
fsoundPPC.library 218112 ----rwed 12-Dec-01 17:38:22
wizard.library 224240 ----rw-d 12-Dec-01 17:38:22
hyperionvideo.library 50968 ----rwed 12-Dec-01 17:38:22
19 files - 2 directories - 2806 blocks used


I have just tried it when removing hyperionvideo.library from that dir just in case, but still no joy there.

FuZion.

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GrumpyOldMan 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 6-Dec-2004 23:27:57
#46 ]
Cult Member
Joined: 3-Nov-2003
Posts: 675
From: Haukipudas, Finland

@Rogue

I removed the joystick from game port and disabled the joystick in game menu - and the graphics problems disappeared! I checked the libs: (there's no ajoy library there). Maybe the joystick has developed a fault (it's been used with A1200 with a analog joystick adapter without probs but it has been on the shelf for couple of years now)...still, the game menu recognises it and I can calibrate it ok...


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SlimJim 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 7-Dec-2004 0:33:33
#47 ]
Cult Member
Joined: 9-Mar-2003
Posts: 693
From: Uppsala, Sweden

Well, I can report that the game flows very moothly even on the maximum detail setting (A1-XE/800MHz + Radeon7000 + 256MB memory). Played through the training missions.

The only annoyance is that there is no sound and very shoppy animation during the intro cutscenes (both the Hyperion logo and the intro to the game itself). Also, don't use the left-ctrl to fire your weapons; It seems to mess with the numeric keypad steering, disabling some of them now and then. Firing with the right-ctrl instead seems to remedy this completely... (?)

Anyway, great job Hyperion! I bought this game ages ago, even before owning an A1 to (potentially) play it on. And it was worth the wait. It's a great game, what I've seen so far.
.
SlimJim

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Petah 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 7-Dec-2004 2:07:06
#48 ]
Regular Member
Joined: 10-Mar-2003
Posts: 419
From: EU <3 ❤️

Nice treat - and probably also a welcome surprise for everyone lucky enough to have the hardware and OS to run Freespace - The Great War. Now, as I'm not one of them, I'm still curious on how the AmigaOS 4.0/PowerPC-version differs from the AmigaOS 3/68k-version? Does Freespace - The Great War for AmigaOS 4.0 take advantage of any of the new OS features, such as application.library?

Kind regards,
Peter


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olegil 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 7-Dec-2004 6:46:42
#49 ]
Elite Member
Joined: 22-Aug-2003
Posts: 5888
From: Work

@SlimJim

Dang. I knew I should have bought it

Freespace is how we first met, remember?

Too bad Datakompaniet want NOK560 for it. That way they can be sure not to see a sale

Hmm, Vesalia are running Shogo MAD as part of their advent calendar (which reminds me I forgot to open my own advent calendar this morning. And I didn't buy it until the fifth, so I'm waaaaay behind on chocolate so far this December ). And they have a special on Heretic II, Shogo and Freespace as a complete package for EUR45.90. Oh my god.

@Rogue

How good are the chances of seeing updates to Heretic II and Shogo?


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Using "voltage" instead of "potential", which leads to inventing new words like "amperage" instead of "current" (I, measured in A) or possible "charge" (amperehours, Ah or Coulomb, C). Sometimes I don't even know what people mean.

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Dirk-B 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 7-Dec-2004 7:14:56
#50 ]
Super Member
Joined: 8-Mar-2003
Posts: 1180
From: Belgium

Euh, just a litle question, do we need the update to run freespace?

I have the same problem as FuZion and i think it stops at the dos.library.

Stack trace:

module Freespace.exe at 0x707037E4 (section 1 @ 0x1737DC)
module Freespace.exe at 0x70590354 (section 1 @ 0x34C)
module Freespace.exe at 0x70590914 (section 1 @ 0x90C)
native kernel module dos.library.kmod+0x01986c

Last edited by Dirk-B on 08-Dec-2004 at 12:45 PM.
Last edited by Dirk-B on 07-Dec-2004 at 07:17 AM.


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amigamagia 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 7-Dec-2004 8:53:38
#51 ]
Regular Member
Joined: 31-May-2004
Posts: 106
From: Kongsberg, Norway

I'm a bit confused, is it the old pc version from 98 I need to buy, or a specific amiga version?

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SlimJim 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 7-Dec-2004 8:57:54
#52 ]
Cult Member
Joined: 9-Mar-2003
Posts: 693
From: Uppsala, Sweden

The PC version won't help you. The game is a special Amiga version, packaging and all.
.
SlimJim

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Jacken 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 7-Dec-2004 9:07:40
#53 ]
Regular Member
Joined: 13-Jul-2004
Posts: 150
From: Glimma / Sweden

@SlimJim

-Reboot and the sound should work..:)..

-And to all, after installation of Freespace I couldn't save the config,no sound and some other strange behaviors....But after a reboot it worked...:)..

-If that don't work try the old FreeSpace launch , set some variables and then close, start the new launch, and then save should work...

-Sometimes we seeme to forget that even a Amiga needs to reboot after a install....:)


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AmigaOne G4 800Mhz, A1200TPPC 040/33 240Mhz, 2 A2000, A600,A600HD
A500,A500+ and so on.....AmigaOS4.1....1500-2000 games!?
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Rogue 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 7-Dec-2004 10:17:03
#54 ]
OS4 Core Developer
Joined: 14-Jul-2003
Posts: 3999
From: Unknown

Quote:
The only annoyance is that there is no sound and very shoppy animation during the intro cutscenes (both the Hyperion logo and the intro to the game itself).


That's an issue with the hyperionvideo.library, which is still 68k. Check the readme on how to use an external video player program.

Quote:
Firing with the right-ctrl instead seems to remedy this completely... (?)


Never heard about that one, I'll have to check. I mostly use the joystick, though

Quote:
Anyway, great job Hyperion! I bought this game ages ago, even before owning an A1 to (potentially) play it on. And it was worth the wait. It's a great game, what I've seen so far.


Glad you like it


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Rogue 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 7-Dec-2004 10:18:35
#55 ]
OS4 Core Developer
Joined: 14-Jul-2003
Posts: 3999
From: Unknown

Quote:
Does Freespace - The Great War for AmigaOS 4.0 take advantage of any of the new OS features, such as application.library?


No, it's a straight port from the old version.


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alexw 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 7-Dec-2004 10:20:01
#56 ]
Cult Member
Joined: 6-Mar-2004
Posts: 578
From: Saarbrücken, Germany

@Rogue:
Quote:
For everybody having this problem, check if the players folder is write-protected. If it is, unprotect it. That should help.

I thought that this is the problem when I tried to delete the old installation. At least the "cache" directory was protected. I chose "delete all", so I don't know which directories were also protected.

Alex.


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Rogue 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 7-Dec-2004 10:20:43
#57 ]
OS4 Core Developer
Joined: 14-Jul-2003
Posts: 3999
From: Unknown

Quote:
Sometimes we seeme to forget that even a Amiga needs to reboot after a install....:)


Rebooting should't be necessary. The issue with not being able to save your config is most likely that the player directories where write-protected. I originaly wanted to do a new installer that would be able to install the OS 4 version using the original Amiga Freespace CD, but I didn't have the time and didn't want to delay it any further


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alexw 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 7-Dec-2004 10:23:47
#58 ]
Cult Member
Joined: 6-Mar-2004
Posts: 578
From: Saarbrücken, Germany

Before I come home and try, can anybody tell me if amp will play the videos? And if not, is there any other video player I'm not aware of that can play them?

Alex.


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Rogue 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 7-Dec-2004 10:26:44
#59 ]
OS4 Core Developer
Joined: 14-Jul-2003
Posts: 3999
From: Unknown

Quote:
Euh, just a litle question, do we need the update1 to run freespace?


No, you don't need anything beyond the actual CD.

Quote:

I have the same problem as FuZion and i think it stops at the dos.library.

Stack trace:

module Freespace.exe at 0x707037E4 (section 1 @ 0x1737DC)
module Freespace.exe at 0x70590354 (section 1 @ 0x34C)
module Freespace.exe at 0x70590914 (section 1 @ 0x90C)
native kernel module dos.library.kmod+0x01986c


I thought in FuZion's case it simply exits?

This error address points to a routine reading the config file ("Freespace.prefs"). Please mail me your config file privately and I'll have a look.


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ajk 
Re: Freespace - The Great War for AmigaOS 4.0
Posted on 7-Dec-2004 12:12:19
#60 ]
Regular Member
Joined: 13-Oct-2003
Posts: 291
From: Finland

Over here the game has worked perfectly, full detail and no slowdowns (well maybe a little when close to a capital ship). The only problem is with the video playback being slow but that was to be expected.

Great work Rogue and everyone at Hyperion!

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