Click Here
home features news forums classifieds faqs links search
6071 members 
Amiga Q&A /  Free for All /  Emulation /  Gaming / (Latest Posts)
Login

Nickname

Password

Lost Password?

Don't have an account yet?
Register now!

Support Amigaworld.net
Your support is needed and is appreciated as Amigaworld.net is primarily dependent upon the support of its users.
Donate

Menu
Main sections
» Home
» Features
» News
» Forums
» Classifieds
» Links
» Downloads
Extras
» OS4 Zone
» IRC Network
» AmigaWorld Radio
» Newsfeed
» Top Members
» Amiga Dealers
Information
» About Us
» FAQs
» Advertise
» Polls
» Terms of Service
» Search

IRC Channel
Server: irc.amigaworld.net
Ports: 1024,5555, 6665-6669
SSL port: 6697
Channel: #Amigaworld
Channel Policy and Guidelines

Who's Online
10 crawler(s) on-line.
 158 guest(s) on-line.
 1 member(s) on-line.


 matthey

You are an anonymous user.
Register Now!
 matthey:  4 mins ago
 amigakit:  28 mins ago
 DiscreetFX:  30 mins ago
 pixie:  51 mins ago
 BigD:  2 hrs 10 mins ago
 AndreasM:  2 hrs 54 mins ago
 kolla:  2 hrs 55 mins ago
 zipper:  3 hrs 2 mins ago
 OlafS25:  3 hrs 26 mins ago
 Swisso:  3 hrs 30 mins ago

Miscellaneous News   Miscellaneous News : AROS update and developer Adam Chodorowski interviewed
   posted by NovaBurst on 26-Aug-2005 6:25:43 (5924 reads)
Paul J. Beel has interviewed AROS Developer Adam Chodorowski at the The AROS Show website.

Update: "Michal Shulz has added nForce chipsets network support to AROS, allowing lots of motherboards to be connected directly to a network under our operating system. And in order to simplify our lives, Neil Cafferkey has made ArosTCP compile in every nightly build. From now on, setting up an AROS network will be simplier." AROS status update
    

STORYID: 2529
Related Links
· More about Miscellaneous News
· News by NovaBurst


Most read story about Miscellaneous News
DiscreetFX Partners Makes an Urgent Appeal to the Amiga Community

Last news about Miscellaneous News
Passione Amiga issue 17 released
Printer Friendly Page  Send this Story to a Friend

Goto page ( 1 | 2 )

PosterThread
pixie 
Re: AROS developer Adam Chodorowski interviewed
Posted on 27-Aug-2005 15:34:23
#21 ]
Elite Member
Joined: 10-Mar-2003
Posts: 3124
From: Figueira da Foz - Portugal

Quote:
Quote:
I always thought it was a MUI app like most Amiga programmes.


By far most AmigaOS3.x programs do not require MUI at all. Some famous exceptions are listed here. Some programs like YAM, SimpleMail and various Aminet software are not listed.1


I know that AmigaOS lots of programs, but still with a simple search on aminet.info give me those results:
Searched for: 'mui', 686 matches found
Searched for: 'reaction', 25 matches found

It seems to me with 686 packages that it could might well be the defacto standart UI wise on Amiga, at least a decent one


_________________
Indigo 3D Lounge, my second home.
The Illusion of Choice | Am*ga

 Status: Offline
Profile     Report this post  
MikeB 
Re: AROS developer Adam Chodorowski interviewed
Posted on 27-Aug-2005 16:04:39
#22 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

@ pixie

You misinterpret, if some software requires MUI the software developer will list this as a requirement and this will show up in search results. If some software requires Amiga OS3.0/3.1 or Amiga OS3.5/3.9, the developer will list this as a requirement and likely not GadTools or ReAction (previously called ClassAct) as they are defaults.

Last edited by MikeB on 27-Aug-2005 at 04:23 PM.

 Status: Offline
Profile     Report this post  
pixie 
Re: AROS developer Adam Chodorowski interviewed
Posted on 27-Aug-2005 17:33:16
#23 ]
Elite Member
Joined: 10-Mar-2003
Posts: 3124
From: Figueira da Foz - Portugal

Ok, but still 683 as shown in Aminet is still large from that page of SWAG, but still I wouldn't consider gadtools as state of art...

advanced search aminet.net in document reveals:
169 Reaction Hits (altough it can be dubious, as reaction is an often sued word)
369 Gadtools Hits
112 Classact Hits
2086 Mui Hits

There's not much to add, there's always extrapolations to be made (namely due to the constrains of Aminet itself) , but I won't be the one to make them, it just happens to corroborate with my Amiga experience

BTW this link at Swag might be more elucidative to the point you were trying to make

Last edited by pixie on 27-Aug-2005 at 05:54 PM.


_________________
Indigo 3D Lounge, my second home.
The Illusion of Choice | Am*ga

 Status: Offline
Profile     Report this post  
MikeB 
Re: AROS developer Adam Chodorowski interviewed
Posted on 27-Aug-2005 18:18:27
#24 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

@ pixie

Nearly every piece of Amiga software which doesn't use MUI uses GadTools/ClassAct/ReAction instead. How many software titles are there on Aminet? Many, many thousands. Yes, MUI is used by lots of software, but lots more (especially fully commercial) AmigaOS3.x compatible software doesn't use MUI.

 Status: Offline
Profile     Report this post  
pixie 
Re: AROS developer Adam Chodorowski interviewed
Posted on 27-Aug-2005 19:23:33
#25 ]
Elite Member
Joined: 10-Mar-2003
Posts: 3124
From: Figueira da Foz - Portugal

@MikeB
Quote:
Nearly every piece of Amiga software which doesn't use MUI uses GadTools/ClassAct/ReAction instead. How many software titles are there on Aminet? Many, many thousands. Yes, MUI is used by lots of software, but lots more (especially fully commercial) AmigaOS3.x compatible software doesn't use MUI.


I don't know about you, but I for once like the overwhelming factor of numbers above the rest!

One could argue about MUI having or not more expertize as far as a good Object-Oriented System (OOS) standart goes due to its overwhelming number of apps, and the years taken studying and programming it.. If there's a reason so all that expertize should be drawn in the can, then it ought to be a very good one..

About if Reaction is better feature wise or not, I simply won't go over there, but as a mater of fact (being always opinion based) both GadTools/Classact weren't properly the state of art of a GUI toolkit then, were they?

Still I just reported on what Aminet told me, then introduced my subjective opinion on those numbers... might well change my point of view with other number if the source is reliable enough, but then why would you want to change my view about it!?

Last edited by pixie on 27-Aug-2005 at 07:24 PM.


_________________
Indigo 3D Lounge, my second home.
The Illusion of Choice | Am*ga

 Status: Offline
Profile     Report this post  
ece 
Re: AROS developer Adam Chodorowski interviewed
Posted on 27-Aug-2005 19:54:50
#26 ]
New Member
Joined: 5-Jun-2005
Posts: 9
From: Unknown

Quote:

I don't know about you, but I for once like the overwhelming factor of numbers above the rest!


I know that this is slightly of topic but man, get real will you?

There are 37009 68k AmigaOS < 3.1 packages on aminet of which more then probably 25000 thousand uses Reaction...

 Status: Offline
Profile     Report this post  
pixie 
Re: AROS developer Adam Chodorowski interviewed
Posted on 27-Aug-2005 20:55:33
#27 ]
Elite Member
Joined: 10-Mar-2003
Posts: 3124
From: Figueira da Foz - Portugal

I don't want to spoil your fun, but you could show me at least bring some kind of evidence? One program that uses Reaction and don't says that it needs it when it is one of the 'mandatories' rules of aminet? Maybe on the first years of Aminet, not now. Then there's Gadtools/Classact thingie, which *obviously* out number Reaction ones...

BTW let's do some numbers just for fun...

Packages
:: Biz (1877) - Patch (298)
:: Comm (5252)
:: Dev (3545) - Src (228) - Mui (115)
:: Disk (785 )
:: Gfx (2270)
:: Hard (597)
:: Misc (1913)
:: Text (1680)
:: Utils (6675) - Blank (102) - Libs (228) - Dir (100)
:: Total: 23625 (-Patch -Src - Mui - Blank - Libs -Dir)

Still there's less programs then of your estimate much less all of them being Reaction ones. I bet there's lot's of Reaction Games and Demos, Images even to support your cause, but I hadn't the hassle to look for them

I also think that you forgot the 'issue' that many of those don' use either OOS system, and that there's lot of programs that run only from Shell.

Last edited by pixie on 27-Aug-2005 at 08:57 PM.


_________________
Indigo 3D Lounge, my second home.
The Illusion of Choice | Am*ga

 Status: Offline
Profile     Report this post  
ece 
Re: AROS developer Adam Chodorowski interviewed
Posted on 27-Aug-2005 22:05:28
#28 ]
New Member
Joined: 5-Jun-2005
Posts: 9
From: Unknown

Quote:
Then there's Gadtools/Classact thingie, which *obviously* out number Reaction ones..


S*it!

My misstake, I mixed up Gadtools with Reaction, sorry. You should have shouted when I wrote < 3.1 . Afaik Reaction came with 3.5 ?

But my number 37009 is easily proved.
(< = 3.9 of course)

Anyway this is getting way of topic...

 Status: Offline
Profile     Report this post  
itix 
Re: AROS developer Adam Chodorowski interviewed
Posted on 28-Aug-2005 14:26:49
#29 ]
Elite Member
Joined: 22-Dec-2004
Posts: 3398
From: Freedom world

@MikeB

There are also thousands of applications that dont use any toolkit at all. They just use plain Intuition (struct Gadget, *shrug*) - f.e. HippoPlayer, IntuiTracker, DPaint, PowerPlayer, Turbo Imploder, PowerPacker, all that pre-2.0 software... there must be thousands of them if not tens of thousands.

Absolutely the largest portion of Amiga software is GadTools based, is written for 1.3 or uses no toolkit at all.


_________________
Amiga Developer
Amiga 500, Efika, Mac Mini and PowerBook

 Status: Offline
Profile     Report this post  
pixie 
Re: AROS developer Adam Chodorowski interviewed
Posted on 28-Aug-2005 14:44:29
#30 ]
Elite Member
Joined: 10-Mar-2003
Posts: 3124
From: Figueira da Foz - Portugal

Quote:
But my number 37009 is easily proved.


Of course it isn't, if you try to understand what those figures mean... I have done the numbers on the other msg, and as I said, you won't easely find much gadtools/reaction programs in games (5222) or demos (5889).

Anyhow, this 'wild' guess I made from the *authors description* of what their program requires don't put gadtools/classact/reaction in a proeminent stage against MUI as you and some are implying.

And not forgetting that MUI is way more advanced then either CA or GT...

Last edited by pixie on 28-Aug-2005 at 02:57 PM.


_________________
Indigo 3D Lounge, my second home.
The Illusion of Choice | Am*ga

 Status: Offline
Profile     Report this post  
ece 
Re: AROS developer Adam Chodorowski interviewed
Posted on 28-Aug-2005 18:04:00
#31 ]
New Member
Joined: 5-Jun-2005
Posts: 9
From: Unknown

Quote:

Of course it isn't, if you try to understand what those figures mean... I have done the numbers on the other msg, and as I said, you won't easely find much gadtools/reaction programs in games (5222) or demos (5889).


Then my picture is a fake, or what? I´ve done the numbers too, but i did it the easy way. Look at the link as I figure you havn´t.
I didn´t say that there where 37k gadtools/reaction did I ?

You said that there where NOT 37k packages for < = 3.9 68k.

Quote:
Anyhow, this 'wild' guess I made from the *authors description* of what their program requires don't put gadtools/classact/reaction in a proeminent stage against MUI as you and some are implying.


Couldn´t agree more... I don´t know why you are whining about a mistake I admitted above

 Status: Offline
Profile     Report this post  
pixie 
Re: AROS developer Adam Chodorowski interviewed
Posted on 28-Aug-2005 19:32:15
#32 ]
Elite Member
Joined: 10-Mar-2003
Posts: 3124
From: Figueira da Foz - Portugal

Quote:
Then my picture is a fake, or what? I´ve done the numbers too, but i did it the easy way. Look at the link as I figure you havn´t.
I didn´t say that there where 37k gadtools/reaction did I ?

You said that there where NOT 37k packages for < = 3.9 68k.


Those numbers you had shown were in fact meaningless, at least if you were trying to make some point you failed to do it... I just was trying to show how insignificant this magic digit of yours was, even further to what was being discussed- the relevance of MUI in Amiga OOS (go see the past msgs if you didn't bother to do it before)

Maybe it can be of interest to remind you that on comment #26 you suddently come out of nowhere and just said:
Quote:
I know that this is slightly of topic but man, get real will you?

There are 37009 68k AmigaOS < 3.1 packages on aminet of which more then probably 25000 thousand uses Reaction...


As if you know it all...

I even went to the bother of showing you how irreal that 25k figure for reaction alone was, then you keep standing by that magical figure of 37k, like saying 'I'm right just because I am, see we have 37009 packages, I've told you so'... "man, get real will you"?

I for what I gathered I only strengthened my view that MUI is the standart in Amiga Software, that is indeed a valuable expertize AFA Amiga OOS goes.. but that seems heretic to you, so you can keep that 37k figure of yours as you're so keen of it.

Last edited by pixie on 28-Aug-2005 at 07:34 PM.


_________________
Indigo 3D Lounge, my second home.
The Illusion of Choice | Am*ga

 Status: Offline
Profile     Report this post  
ece 
Re: AROS developer Adam Chodorowski interviewed
Posted on 28-Aug-2005 20:54:27
#33 ]
New Member
Joined: 5-Jun-2005
Posts: 9
From: Unknown

Quote:
so you can keep that 37k figure of yours as you're so keen of it.


You bet I will, I must trust Aminets own search engine.

For the rest of the discussion, I have no further comments.

 Status: Offline
Profile     Report this post  
Argo 
Re: AROS update and developer Adam Chodorowski interviewed
Posted on 30-Aug-2005 4:39:52
#34 ]
Regular Member
Joined: 8-Mar-2003
Posts: 312
From: St. Lawrence Co., NY, USA

Quote:
Poster: Jeffshepherd Date: 27-Aug-2005 10:00:45 With due respect to the AROS developement team and their product, would it not be more productive if they helped in the developement of OS4 and future updates?


Well, there is some AROS in the Amiga OS 3.5 or is it 3.9.
I view AROS as sort of plan B. Something about not putting all of one's eggs in one basket.


_________________

 Status: Offline
Profile     Report this post  

Goto page ( 1 | 2 )

[ home ][ about us ][ privacy ] [ forums ][ classifieds ] [ links ][ news archive ] [ link to us ][ user account ]
Copyright (C) 2000 - 2019 Amigaworld.net.
Amigaworld.net was originally founded by David Doyle