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Software News   Software News : WarpView v0.4 Released
   posted by COBRA on 23-Oct-2005 9:33:32 (6415 reads)
The first public release of WarpView has just been uploaded to OS4Depot

WarpView is an image wiewer which uses Warp3D to display the images. The advantage of using Warp3D is fast high quality scaling.

WarpView requires AmigaOS4 and a Radeon graphics card. The current version of WarpView has no software clipping, which means it won't work on graphics cards like Voodoo3 (software clipping will be added in a later version).

WarpView is FREEWARE and is my gift to the Amiga community.
    

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kas1e 
Re: WarpView v0.4 Released
Posted on 23-Oct-2005 18:19:12
#21 ]
Elite Member
Joined: 11-Jan-2004
Posts: 3516
From: Russia

It can be compile under os3.x ( here is too many voodoo on pci boards) ?


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COBRA 
Re: WarpView v0.4 Released
Posted on 23-Oct-2005 18:27:55
#22 ]
Super Member
Joined: 26-Apr-2004
Posts: 1809
From: Auckland, New Zealand

@Glames

You can zoom into the picture and scroll around?

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Anonymous 
Re: WarpView v0.4 Released
Posted on 23-Oct-2005 18:28:30
# ]



@Wegster

Wegster, Wegster, Wegster. Still struggle to understand the way i say things.
I saw the screenshot. That way it looks excellent. Simple explanation,
my old friend

 
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broadblues 
Re: WarpView v0.4 Released
Posted on 23-Oct-2005 20:06:52
#24 ]
Amiga Developer Team
Joined: 20-Jul-2004
Posts: 4429
From: Portsmouth England

Tried this out and it's quite fun to be able to rotate the image (not sure how "useful" that is though )

It is useful to be able to scale in and out in real time, to look at some fine detail perhaps.

However when I've got an image displayed if I skip back to workbench everything crawls
even though I'm not activly scaling or rotating the image. Why is it using CPU time
when not doing anything but displaying a static image? Is it "busy waiting" or
continuosly re rendering?

Last edited by broadblues on 23-Oct-2005 at 08:07 PM.


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COBRA 
Re: WarpView v0.4 Released
Posted on 23-Oct-2005 20:27:50
#25 ]
Super Member
Joined: 26-Apr-2004
Posts: 1809
From: Auckland, New Zealand

@broadblues

well spotted, it's continuously rendering (I used that for performance tests). Not necessary, so I'll probably get rid of that in the next release.

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Deniil715 
Re: WarpView v0.4 Released
Posted on 23-Oct-2005 20:29:08
#26 ]
Elite Member
Joined: 14-May-2003
Posts: 4210
From: Sweden

@COBRA

Quote:

There were recently some updates to AHI and the audio drivers, which solved such problems AFAIR. Make sure you're up to date with those.


I have installed the september update if that's what you mean.

I have never heard this kind of distorsion before, ever. It disappears as soon as I rotate the image back to 2D mode (by clicking the left mouse f.ex.). I only hear the distorsion when rotating to extreme angels or zoom in very deep.

It's nothing I can't live with (unless it will affect future 3D games!!!).


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COBRA 
Re: WarpView v0.4 Released
Posted on 23-Oct-2005 20:37:56
#27 ]
Super Member
Joined: 26-Apr-2004
Posts: 1809
From: Auckland, New Zealand

@Deniil715

interesting

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Imerion 
Re: WarpView v0.4 Released
Posted on 23-Oct-2005 20:47:17
#28 ]
Member
Joined: 25-Aug-2004
Posts: 63
From: Unknown

Very nice program indeed!

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sicky 
Re: WarpView v0.4 Released
Posted on 23-Oct-2005 22:45:38
#29 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2843
From: Essex, UK

Tried the program and here after showing picture for a few seconds locks my system.

AmigaOne XE Radeon 7000 AGP GFX card and latest beta build of OS4

[Edit] Tried it again and now seems to be working fine!

Last edited by sicky on 23-Oct-2005 at 10:49 PM.


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quenthal 
Re: WarpView v0.4 Released
Posted on 23-Oct-2005 23:59:27
#30 ]
Regular Member
Joined: 5-Jul-2005
Posts: 127
From: Finland

Quote:
it *WORKS* on Voodoo 3 (scaling, rotating, etc) and it is very fast


If this is the case, could there be OS3.x version too in future?

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kas1e 
Re: WarpView v0.4 Released
Posted on 24-Oct-2005 0:06:48
#31 ]
Elite Member
Joined: 11-Jan-2004
Posts: 3516
From: Russia

If author want, i can help with version on os3.x, i have some skills with w3d and system friendly coding under 3.x, so, if he want, i can :)


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firbodi 
Re: WarpView v0.4 Released
Posted on 24-Oct-2005 1:05:09
#32 ]
Super Member
Joined: 2-Sep-2003
Posts: 1046
From: Planet Earth!

The audio distorsion must related to AmigaAMP WarpUp renderer. I guess. The normal version of AmigaAMP doesn't have this problem.

I tried this with AmiNetRadio too (which also uses mpega.library) I got no distorsion.

It's really fast, it doesn't affect the playback at all and it's very smooth.

Firbodi

Last edited by firbodi on 24-Oct-2005 at 01:07 AM.


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Ferry 
Re: WarpView v0.4 Released
Posted on 24-Oct-2005 1:09:35
#33 ]
Cult Member
Joined: 26-Aug-2003
Posts: 694
From: Valencia, Spain

Same as Sicky here, no luck for me, it locks the machine after showing the pic only 1 second: screen goes black and monitor says "No signal detected!" I have to use the tower reset button, no GR, no serial output. XE-G4 and Rad7000 here. BTW, version 0.3beta works.

Saluditos,

Ferrán.


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Deniil715 
Re: WarpView v0.4 Released
Posted on 24-Oct-2005 1:55:25
#34 ]
Elite Member
Joined: 14-May-2003
Posts: 4210
From: Sweden

Quote:

The audio distorsion must related to AmigaAMP WarpUp renderer. I guess. The normal version of AmigaAMP doesn't have this problem.


I just tried it with ANR streaming and I get the same distorsion. It's hard to describe, it starts out quite subtle, then the more I zoom and the closer to a 90 degree viewing angel I get the heavier the distorsion gets, but it's still quite subtle. Is sound a bit like it's clipping but it isn't volume dependent.

My guess is that there are many many tiny gaps in the playback that get more and longer (but still just small fractions of a second) the more I zoom or turn the image. As if the 3D thing would occupy to much bandwidth on the PCI/AGP-bus using small packets.

Unfixed XE-G4, Radeon7000, Audigy.

I get no lockups or anything though.

Edit: Just tried with ProPlayer - same results.

Last edited by Deniil715 on 24-Oct-2005 at 02:00 AM.


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firbodi 
Re: WarpView v0.4 Released
Posted on 24-Oct-2005 5:39:54
#35 ]
Super Member
Joined: 2-Sep-2003
Posts: 1046
From: Planet Earth!

I have unfixed A1-SE with SB Live. However there is nothing attached to the onboard IDE. I am not sure if it has anything to do with sound though.

Firbodi

Last edited by firbodi on 24-Oct-2005 at 05:46 AM.


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Rachy 
Re: WarpView v0.4 Released
Posted on 24-Oct-2005 7:05:50
#36 ]
Regular Member
Joined: 21-May-2004
Posts: 276
From: Auckland, New Zealand

Good work again, Cobra! :)


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Chip 
Re: WarpView v0.4 Released
Posted on 24-Oct-2005 7:57:00
#37 ]
Cult Member
Joined: 4-Mar-2005
Posts: 574
From: Budapest, Hungary

Nice work Cobra! and

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densho 
Re: WarpView v0.4 Released
Posted on 24-Oct-2005 8:04:37
#38 ]
Regular Member
Joined: 10-May-2003
Posts: 231
From: Finland

Nice work, thanks!
How about adding windowmode and possibility to change pictures using scrollwheel?


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Rudei 
Re: WarpView v0.4 Released
Posted on 24-Oct-2005 8:49:59
#39 ]
Elite Member
Joined: 20-Nov-2002
Posts: 3589
From: Dallas, Texas

When you say audio distortion, what are you playing (MP3?)

If this is the case, I would say you are experiencing "slow down" like that we used to get on the Classics in games where there were too many sprites on the screen at once!
Too much processor intensive activity I would guess.

Rude!


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poweramiga2002 
Re: WarpView v0.4 Released
Posted on 24-Oct-2005 13:14:00
#40 ]
Super Member
Joined: 29-Jul-2003
Posts: 1389
From: Flinders NSW Australia

i just tried playing mp3 and with ibrowse jabber also wookie running

and could rotate zoom etc here without any sound probs at all

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