Click Here
home features news forums classifieds faqs links search
5782 members 
Amiga Q&A /  Free for All /  Emulation /  Gaming / (Latest Posts)
Login

Nickname

Password

Lost Password?

Don't have an account yet?
Register now!

Support Amigaworld.net
Your support is needed and is appreciated as Amigaworld.net is primarily dependent upon the support of its users.
Donate

Menu
Main sections
Home
Features
News
Forums
Classifieds
Links
Downloads
Extras
OS4 Zone
IRC Network
AmigaWorld Radio
Newsfeed
Top Members
Amiga Dealers
Information
About Us
FAQs
Advertise
Polls
Terms of Service
Search

IRC Channel
Server: irc.amigaworld.net
Ports: 1024,5555, 6665-6669
SSL port: 6697
Channel: #Amigaworld
Channel Policy and Guidelines

Who's Online
18 crawler(s) on-line.
 11 guest(s) on-line.
 0 member(s) on-line.



You are an anonymous user.
Register Now!
 BigD:  6 mins ago
 PhantomInterrogative:  7 mins ago
 ggw:  13 mins ago
 mistatwista3:  25 mins ago
 kipper2k:  35 mins ago
 The_Shadow:  1 hr 21 mins ago
 OlafS25:  1 hr 25 mins ago
 OneTimer1:  1 hr 29 mins ago
 Rob:  1 hr 38 mins ago
 Jasper:  1 hr 42 mins ago

Software News   Software News : dynAMIte2.3 with MWF2 fixes now available
   posted by L8-X on 30-Mar-2003 7:51:40 (1352 reads)
Welcome to the year 2003. Brain surgery put us through rough times, but we
managed to survive and are more excited than ever. Additionally throwing
stones while in glass houses did help us marginally, struggling as we were
through stygian clouds of defamation. And we didn't let the 2.3 version
number delay us 2 years while we "went skiing" either, oh no.


Now, however, let's get to the odds.

As many of you already know, we had many problems with our chars. Only
late last year we were able, in cooperation with the char manufacturer, to
find the most terrible and the most silly and probably the most nyng
nsffincis. The results of our extensive debugging can now be seen in
the form of three specific and highly dedicated fixes: Monday, Wednesday
and Freitag.

We will not and cannot go into detail about the technical subtleties here,
but let us assure you: these fixes were essential to the completion of our
highly acclaimed and extremely exciting award-winning multiplayer game that
offers true rich multimedia content.

Furthermore we are excited to announce our license agreement with KeyTech,
which will enable us to use more than 180 amazing keystrokes for more
finetuned and highly advanced key-related coding in the not-too-distant
future.

Talking about the future, we cannot communicate stuff that might be, but
make sure to get extremely excited as time progresses (by way of example,
you can already start to wet your pants).

Additionally we had the opportunity to afford to get one of our employees
connected back to the net again (thanks to some money we found in a phone
booth), and he will, if time permits, answer 10 questions that will be
preselected by a jury consisting of persons from our public relations
department (hint: questions about our shiny personalties are highly
appreciated and have much more chance of getting selected).

Now get excited with dynAMIte2.3 and don't forget, there is no WEEK without
Monday, Wednesday and Freitag.

Sincerly,
your #amigazeux core team (comprising 30+ developers and 20+ betatesters)

DYNAMITE
    

Related Links
· More about Software News
· News by L8-X


Most read story about Software News
UBoot 2010.06.04 for Sam460ex available

Last news about Software News
IBrowse 2.5 Released
Printer Friendly Page  Send this Story to a Friend

PosterThread
SlimJim 
Re: dynAMIte2.3 with MWF2 fixes now available
Posted on 30-Mar-2003 8:42:19
#1 ]
Cult Member
Joined: 9-Mar-2003
Posts: 693
From: Uppsala, Sweden

I think they really managed to get every Amiga community clich in there. Funny stuff. And a good game.
.
SlimJim

 Status: Offline
Profile     Report this post  
herewegoagain 
Re: dynAMIte2.3 with MWF2 fixes now available
Posted on 30-Mar-2003 14:45:26
#2 ]
Elite Member
Joined: 8-Jan-2003
Posts: 3270
From: Charlotte, NC

Hmmm... Well, okay. I can see that as meant for humor, but I was well over half way through it when thinking "what the?" is he trying to say anyway?

Btw, has that MOS butterfly always been on the Dynamite logo?

 Status: Offline
Profile     Report this post  
agima 
Re: dynAMIte2.3 with MWF2 fixes now available
Posted on 9-Jul-2004 23:03:21
#3 ]
Regular Member
Joined: 4-Feb-2004
Posts: 197
From: :morF

It is a very cool game. I haven't seen too many people playing when I've been on lately though.

a+++


_________________
AMIGA...Amiga...amiga...agima...agimA...AGIMA

 Status: Offline
Profile     Report this post  
Valiant 
Re: dynAMIte2.3 with MWF2 fixes now available
Posted on 29-Dec-2010 4:25:43
#4 ]
Super Member
Joined: 21-Oct-2003
Posts: 1098
From: West of Eden, VT USA

Is anyone still playing this?


_________________
--
-=#Val#=-
Valiant@Camelot
<tsb>
<tsb>
Amiga 1000; Amiga 2000; Amiga 3000T; CD-TV; CD32;
AmigaOne-XE 800Mhz G4;Sam400ep 666Mhz;
AmigaOne X-1000 1.8Ghz PA6T-1682M

 Status: Offline
Profile     Report this post  
[ home ][ about us ][ privacy ] [ forums ][ classifieds ] [ links ][ news archive ] [ link to us ][ user account ]
Copyright (C) 2000 - 2019 Amigaworld.net.
Amigaworld.net was originally founded by David Doyle