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sicky
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Re: ACube Systems Posted on 12-Jan-2007 12:02:16
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Joined: 11-Mar-2003 Posts: 2843
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| content edited by wegster- flames/attacks removed. Guys- let's keep it civil, please. The GameCube stuff doesn't belong here, either. Start a new thread if you'd like to discuss GC. @Debaser
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I am sorry I guess you didn't see the humor in it
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Yes, sorry a bit tired and missed the humour (not for the first time), wasn't having a go at you, but the person who brought up the whole Gamecube thing!
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I was just as confused as to why the Gamecube nonsence was brought up as well.
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You are right, this is an Amiga forum so why someone is going on about Gamecube beats me!Last edited by wegster on 12-Jan-2007 at 02:42 PM. Last edited by sicky on 12-Jan-2007 at 12:03 PM.
_________________ SAM 460 with 2GB or RAM, 1000GB HD, 4 port SATA, DVDRW drive and Radeon HD 4650 GFX card.
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Lou
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Re: ACube Systems Posted on 12-Jan-2007 12:13:26
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Joined: 2-Nov-2004 Posts: 4169
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| This "Gamecube" nonsense was brought up because in 2007 you are drooling over a "new" unavailable piece of useless hardware that will NOT run OS4 and has the processing power of a much more inexpensive piece of hardware released in 2001 and is infinitely available.
Such is the Amiga way... Last edited by Lou on 12-Jan-2007 at 12:15 PM. Last edited by Lou on 12-Jan-2007 at 12:14 PM.
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Lou
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Re: ACube Systems Posted on 12-Jan-2007 12:17:15
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Joined: 2-Nov-2004 Posts: 4169
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| @Deniil715 Quote:
Oh I want one!
I'm going to build it into a suitcase
Does anyone know how much power it consumes?? |
The Gamecube consumes little power and already comes with a carrying handle.  |
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TrevorDick
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Re: ACube Systems Posted on 12-Jan-2007 12:45:05
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Joined: 30-Dec-2004 Posts: 2678
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| Good news about Sam and A-cube. I'm sure they are in discussion behind the scenes with regards to OS4.0. One step at a time.
TrevorDick _________________ No, I don't need no reason, I'm just breezin'
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Varthall
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Re: ACube Systems Posted on 12-Jan-2007 13:06:15
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Joined: 17-Feb-2004 Posts: 1559
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This "Gamecube" nonsense was brought up because in 2007 you are drooling over a "new" unavailable piece of useless hardware that will NOT run OS4
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Can you confirm this information?
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and has the processing power of a much more inexpensive piece of hardware released in 2001 and is infinitely available.
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Are Gamecubes still produced, or are they only available as second-hand?
Varthall _________________ AmigaOne XE - AmigaOS 4.1 - Freescale 7457 1GHz - 1GB ram
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Insanity
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Re: ACube Systems Posted on 12-Jan-2007 13:12:21
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Joined: 7-Aug-2005 Posts: 405
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| I doubt the Gamecube is still produced as nintendo now has its Wii out. (which essentially is similar enough to the Gamecube to do everything the gamecube does without emulation)
but I do not know _________________ Yes I own an Amiga. A non-upgraded A500 that is unpacked once every 3 years.
If you are going to quote me, do so fully or not at all. /Ins
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Lou
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Re: ACube Systems Posted on 12-Jan-2007 13:57:27
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Joined: 2-Nov-2004 Posts: 4169
From: Rhode Island | | |
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| However you can still buy them new in stores for $99 or refurbished for $50 or $60 or on ebay for $30.
Either way, the Wii is already running GC homebrew software and will soon be completely exposed and eventually below $200 new.
Ask yourself if the makers of the ACube have the $500,000 in cash to support marketing it as per the requirement to obtain an OS4 license from AInc.
A Wii running homebrew (eventually AROS) is power per dollar the most efficient PPC solution for AROS than any of these fly-by-night designs based on an embedded cpu. Non of these operations are going to have half a million dollars to back them up to warrant an OS4 port and between the ACK, Ekifa and SAM, which one do you support?
Really, the A1 as the ONE solution for now was a way to unite the community...to bad it had so many problems.
If OS4 is to succeed on multiple, licensing requirements must be lowered. Maybe AROS needs to evolve into being "OS4-like" instead of 3.x-like. Then we can have our cake in any flavor we want and eat it too.
From an applications point of view, Hollywood should be what applications are built around. That way running them on AROS or OS4 won't matter and your potential market is bigger. |
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ironfist
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Re: ACube Systems Posted on 12-Jan-2007 13:57:58
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Joined: 26-Dec-2004 Posts: 770
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| Debaser The Sam440 won't fit in the GameCube. The EFIKA will. Last edited by ironfist on 12-Jan-2007 at 01:59 PM.
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wegster
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Re: ACube Systems Posted on 12-Jan-2007 14:40:16
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Joined: 29-Nov-2004 Posts: 8554
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| This item is going way off topic.
Lou- if you want to discuss GameCube as a hardware option, please start a new thread. _________________ Are we not done with the same silly arguments and flames yet??!
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ssolie
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Re: ACube Systems Posted on 12-Jan-2007 14:42:16
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Joined: 10-Mar-2003 Posts: 2755
From: Alberta, Canada | | |
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| @Lou Quote:
Why not take advantage of cheap hardware that already exists and will only get cheaper? |
Please go and start another thread if you want and leave this news item alone. Thanks.
Edit: wegster beat my posting by 2 minutes... grrr  Last edited by ssolie on 12-Jan-2007 at 05:53 PM.
_________________ ExecSG Team Lead
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sicky
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Re: ACube Systems Posted on 12-Jan-2007 14:44:04
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Joined: 11-Mar-2003 Posts: 2843
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| @wegster
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Lou- if you want to discuss GameCube as a hardware option, please start a new thread. |
Thank you, someone with common sense at last, Lou has hijacked this SAM440EP news item with his obsession with the Gamecube! _________________ SAM 460 with 2GB or RAM, 1000GB HD, 4 port SATA, DVDRW drive and Radeon HD 4650 GFX card.
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Rob
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Re: ACube Systems Posted on 12-Jan-2007 17:25:17
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Joined: 20-Mar-2003 Posts: 6320
From: S.Wales | | |
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When you write a standalone app that uses that much, then I'll worry. I love this argument. Amiga programmers have been writing apps for years for 512K of RAM and suddenly the platform changes and suddenly every app is a resource hog, as is the OS. |
There is something that apps are useless without, that is something called data.
I have rendered out images from Cinema 4D at massive resolutions resulting in images that take up over 40Mb of disk space. Sometimes I load several of these image at a time in order to compose another image with effect such as rub through.
As a test I just loaded a 41Mb image into Photogenics and it took up over 100Mb of system memory for just the one image. The Wii wouldn't be able to cope with this kind of work let alone a GameCube. |
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Lou
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Re: ACube Systems Posted on 12-Jan-2007 18:35:25
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Joined: 2-Nov-2004 Posts: 4169
From: Rhode Island | | |
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| Please understand, moderator request is final, Wegster gave 2 of them, no need to get a last word in not even with an appology. You have the option to open a new thread if you wanted that. - Seer Last edited by Seer on 12-Jan-2007 at 10:02 PM.
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Colin_Camper
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Re: ACube Systems Posted on 12-Jan-2007 19:36:23
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Joined: 6-Jul-2003 Posts: 1188
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| @Thread
Good luck to 'The Italians'!!
Good name - Acube!
Sam is a nice board - moaning about specs is a bit academic since OS4 is very undemanding and this board will happily run any 3D game ported to OS4 at this time. I expect this board to cost more than the EFIKA but then it has on board GPU and (I think) is a standard form factor - OS4 will add $ to the value obviously.
I sincerely hope the board ships in Q1. When the board ships - lets worry about OS4 and the license then, eh?  |
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ironfist
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Re: ACube Systems Posted on 12-Jan-2007 19:57:10
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Joined: 26-Dec-2004 Posts: 770
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| Is it just me? But isn't all this cube hysteria becoming boring? Sure, they can build any case they want but by naming their company ACube they pretty much tell us what to expect. I mean, computer cubes have been released by pretty much every manufacturer the last 5-6 years.. It's not that special anymore.
Since I think they are building a custom case I would have hoped they could have a little more imagination than just another cube..
How about a cylinder?.. |
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T_Bone
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Re: ACube Systems Posted on 12-Jan-2007 21:14:52
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Joined: 11-Sep-2003 Posts: 3043
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Poster: ironfist Date: 12-Jan-2007 19:57:10
Is it just me? But isn't all this cube hysteria becoming boring? Sure, they can build any case they want but by naming their company ACube they pretty much tell us what to expect. I mean, computer cubes have been released by pretty much every manufacturer the last 5-6 years.. It's not that special anymore.
Since I think they are building a custom case I would have hoped they could have a little more imagination than just another cube..
How about a cylinder?..
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Ah, but what you don't know is that it's not just an ordinary cube, itr's a 4 dimentional tesseract!  _________________ "If you want to tell people the truth, make them laugh, otherwise they'll kill you." - Oscar Wilde
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Hammer
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Re: ACube Systems Posted on 12-Jan-2007 22:14:03
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Joined: 9-Mar-2003 Posts: 4897
From: Australia | | |
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| @Lou
AMD’s Mobility Radeon 9000** (M9, DirectX 8.1 Class GPU) has enough performance to beat Nintendo Gamecube’s DirectX 7 Class GPU (AMD Flipper).
**One of the main differences between Radeon 8500 and 9000 are the number vertex shader units’ i.e. dual unit for Radeon 9000, single unit for Radeon 8500.
It would be quite silly to compare Flipper’s 15 million/s triangles vs Radeon 9000(M9)’s 43 million/s triangles.
Classic Amiga was not about focusing on CPU i.e. focus was with the custom media chipset.
***Depands on GPU clockspeed, it could range from 36M/s triangles to 45M/s triangles. M9 itself ranges around 40 to 45 million/s triangles.
According to http://www.computerpoweruser.com/editorial/article.asp?article=articles/archive/c0211/09c11/09c11.asp&guid=
In regards to running DOOM3 engine...
"The M9 part is the first part we have that can actually do all of the high-end features necessary for optimal performance of DOOM [III]. [It] allows six completely separate texture units that can access multiple textures. This allows DOOM to run on the laptop in a single shading pass what on desktop systems can take two, three, or even five rendering passes to accomplish."
– DOOM creator and Id Software co-founder John Carmack.
Refer to http://www.anandtech.com/printarticle.aspx?i=1692 for desktop application context and LCD support e.g. fullstream, upgraded image scaler (e.g. making text clear in non-native LCD resolution), support for QXGA resolutions (2048x1536), integrated MPEG-2 decode including iDCT, motion compensation and hardware sub-picture decoder.
GameCube’s Flipper GPU is not designed for desktop use. Last edited by Hammer on 12-Jan-2007 at 11:28 PM. Last edited by Hammer on 12-Jan-2007 at 11:11 PM. Last edited by Hammer on 12-Jan-2007 at 11:08 PM. Last edited by Hammer on 12-Jan-2007 at 11:05 PM. Last edited by Hammer on 12-Jan-2007 at 10:50 PM. Last edited by Hammer on 12-Jan-2007 at 10:45 PM.
_________________ Ryzen 9 7900X, DDR5-6000 64 GB RAM, GeForce RTX 4080 16 GB Amiga 1200 (Rev 1D1, KS 3.2, PiStorm32lite/RPi 4B 4GB/Emu68) Amiga 500 (Rev 6A, KS 3.2, PiStorm/RPi 3a/Emu68)
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Rob
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Re: ACube Systems Posted on 12-Jan-2007 22:20:17
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Joined: 20-Mar-2003 Posts: 6320
From: S.Wales | | |
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| @ironfist
What is your problem with cubes? I hope your not a cubist.  |
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sgm
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Re: ACube Systems Posted on 13-Jan-2007 1:30:30
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sicky
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Re: ACube Systems Posted on 13-Jan-2007 2:53:46
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Joined: 11-Mar-2003 Posts: 2843
From: Essex, UK | | |
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| @sgm
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It's a reference to the AAA chipset. No cubic computer cases. |
Thank you for pointing that out, some people huh! _________________ SAM 460 with 2GB or RAM, 1000GB HD, 4 port SATA, DVDRW drive and Radeon HD 4650 GFX card.
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