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AmigaBlitter
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Re: Giddy returns to the Amiga! Posted on 16-Feb-2009 15:47:39
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Elite Member  |
Joined: 26-Sep-2005 Posts: 3514
From: Unknown | | |
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| Great game. Very well done. No problems on my sam.
 _________________ retired
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xeron
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Re: Giddy returns to the Amiga! Posted on 17-Feb-2009 8:35:41
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Elite Member  |
Joined: 22-Jun-2003 Posts: 2440
From: Weston-Super-Mare, Somerset, England, UK, Europe, Earth, The Milky Way, The Universe | | |
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| @Cass
It might work on 4.0 once the next MiniGL beta is released. _________________ Playstation Network ID: xeron6
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nexus
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Re: Giddy returns to the Amiga! Posted on 17-Feb-2009 14:42:00
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Regular Member  |
Joined: 11-Feb-2005 Posts: 430
From: Germany | | |
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| @AmigaBlitter
really? weird!
At os4depot.net i found a cool little tool, called Srec.I created a video with Srec which shows giddy3 and the "green"-error.
Have a look:
Giddy3-"green"-error-Video (xvid)
nexus _________________ dye 'em black!
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xeron
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Re: Giddy returns to the Amiga! Posted on 17-Feb-2009 15:23:36
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Elite Member  |
Joined: 22-Jun-2003 Posts: 2440
From: Weston-Super-Mare, Somerset, England, UK, Europe, Earth, The Milky Way, The Universe | | |
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| Well, its clearly not supposed to look like that, but i suspect the bug isn't in Giddy 3 itself. Most likely its somewhere in SDL, MiniGL, Warp3D, or your SAM board. _________________ Playstation Network ID: xeron6
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xeron
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Re: Giddy returns to the Amiga! Posted on 18-Feb-2009 20:38:24
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Elite Member  |
Joined: 22-Jun-2003 Posts: 2440
From: Weston-Super-Mare, Somerset, England, UK, Europe, Earth, The Milky Way, The Universe | | |
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| v1.2 is about to hit the depot. Changes:
All versions - Giddy's speech bubbles and some other texts stay on the screen for a bit longer. - The appearance of the hint bulb is a bit more obvious - Fixed a nasty bug which meant that if you did things in a certain order the game became uncompletable. - Included an Amiga version string - Includes joystick support, but it is untested because SDL doesn't seem to find my joypad even though AmigaInput supports it. I'm guessing SDL might need an update. _________________ Playstation Network ID: xeron6
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NoelFuller
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Re: Giddy returns to the Amiga! Posted on 20-Feb-2009 7:44:45
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Cult Member  |
Joined: 29-Mar-2003 Posts: 926
From: Auckland, New Zealand | | |
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| @xeron
Can still get trapped in black earth. On way to eel one catches a bubble to get up a pipe in the cavern where one should jump to the right to advance to the eel. The bubble does not pop until it hits the roof of the cavern. Jumping too late lands our hero in blackness from which there is no escape.
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Rudei
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Re: Giddy returns to the Amiga! Posted on 22-Feb-2009 17:32:11
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Elite Member  |
Joined: 20-Nov-2002 Posts: 3589
From: Dallas, Texas | | |
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| @Xeron
Are you able to put the version number on the menu screen, just so we know which version we are running... 
Rude! _________________ 2017 Camaro 2SS
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newlight
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Re: Giddy returns to the Amiga! Posted on 23-Feb-2009 0:26:00
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Super Member  |
Joined: 10-Sep-2007 Posts: 1937
From: Somewhere in Spain | | |
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| Does anybody had the opportunity to run the AmigaInput program?
On my case I can't get more far away that a Grim Reaper message...
And Giddy looks very nice,I want to play it and get rid of my new Windows Vista haha!!! _________________ AMIGA 500 1.5 MB ACA500/ACA1232 accelerators AMIGA 500 German CD32 unexpanded Amiga 1200 Tower on AmigaKit since years AMIGA 1300 030/50 Mhz/32 MB WB 3.9 with lots of games&demos AMIGA ONE XE G3 PPC 800 Mhz/1 GB RAM/RADEON 9250 128 MB/SATA CONTROLLER
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