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Amigaworld.net News   Amigaworld.net News : Unreal Tournament Deathmatch
   posted by DaveyD on 1-Oct-2003 13:28:33 (5356 reads)
Tuesday night Amigaworld.net is hosting an UT Deathmatch from 7PM UK Time.

Server: amigaworld.net
Port: 7777
Pass: amigaworld

Please use your amigaworld.net registered name so we know who we are fragging
    

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MikeB 
Re: Unreal Tournament Deathmatch
Posted on 3-Oct-2003 6:22:11
#41 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

I installed UT for the first time yesterday and the game is much better than I expected.

I didn't like the original Unreal very much compared to the Quake series, so I never bothered to check out this game. But seeing this news topic here made me call up a friend and borrow his copy of UT. Playing UT with fellow team members and AW regulars is top! Hope to see many of you tonight there too.

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Bodie_CI5 
Re: Unreal Tournament Deathmatch
Posted on 3-Oct-2003 6:27:11
#42 ]
Elite Member
Joined: 29-Jul-2003
Posts: 6739
From: Unknown

Hmmm... I may have to purchase it then... only 20AUD!


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L8-X 
Re: Unreal Tournament Deathmatch
Posted on 3-Oct-2003 8:47:04
#43 ]
Elite Member
Joined: 24-Dec-2002
Posts: 2630
From: Glasgow, UK

@DaveP

I don't know about advice as such but I used to play UT online quite a bit. I suppose I got used to the way people move around.

Newer players tend to run in straight lines which makes it easier to kill them.

Best tip I can give is to move around, jumping. don't run in straight lines if you can help it.


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Bodie_CI5 
Re: Unreal Tournament Deathmatch
Posted on 3-Oct-2003 9:15:03
#44 ]
Elite Member
Joined: 29-Jul-2003
Posts: 6739
From: Unknown

OH, AND NO BOTS!


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MikeB 
Re: Unreal Tournament Deathmatch
Posted on 3-Oct-2003 9:47:31
#45 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

@ L8-X

Quote:
Newer players tend to run in straight lines which makes it easier to kill them.

Best tip I can give is to move around, jumping. don't run in straight lines if you can help it.


Ah, I wondered why you were moving from left to right like some drunk and hopping around like a madman.

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herewegoagain 
Re: Unreal Tournament Deathmatch
Posted on 3-Oct-2003 11:57:36
#46 ]
Elite Member
Joined: 8-Jan-2003
Posts: 3270
From: Charlotte, NC

Quote:
I installed UT for the first time yesterday and the game is much better than I expected.

I didn't like the original Unreal very much compared to the Quake series, so I never bothered to check out this game. But seeing this news topic here made me call up a friend and borrow his copy of UT. Playing UT with fellow team members and AW regulars is top! Hope to see many of you tonight there too.


That's how I got started on UT. I was playing Serious Sam alot online and telling some co-workers about it. One of them suggested that I would probably like UT, and I thought I probably wouldn't like it. He loaned me his copy and I took it home and installed it. A month later I was still cranking up UT every chance I got, so I went out and picked up a copy of UT Game of the Year Edition. If I'm going to play it, I'll buy it.


Quote:
Ah, I wondered why you were moving from left to right like some drunk and hopping around like a madman.


A fellow co-worker accuses me of jumping around like a jack rabbit. You can also avoid explosions and such by doing double taps in the direction you want to move, which will make you jump/flip in that direction.

I'll be on here tonight... hope to see some of you! But with the time difference from UK to Eastern US, you may already be gone by then... Anyway, I'm glad to have a new server to play on!

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LaBodilsen 
Re: Unreal Tournament Deathmatch
Posted on 3-Oct-2003 18:53:19
#47 ]
Regular Member
Joined: 8-Mar-2003
Posts: 292
From: Denmark

Well, it was a very nice game.

But i'm having some problems connecting to the server now, it says (after i downloaded a ####load of stuff) "Package 'de' version mismatch"

So DaveyD: what packages have you installed since the last game?


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AdMartin 
Re: Unreal Tournament Deathmatch
Posted on 3-Oct-2003 19:50:19
#48 ]
Member
Joined: 5-Aug-2003
Posts: 18
From: Södertälje, Sweden

From DNA Games:

If you get an error, "package de version mismatch" the do the following: go into your unreal tournament\system directory and delete the de.int and de.u files. reconnect to the server and you'll automatically download the version that the server is using. its only 70K.

/Martin

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herewegoagain 
Re: Unreal Tournament Deathmatch
Posted on 3-Oct-2003 20:52:42
#49 ]
Elite Member
Joined: 8-Jan-2003
Posts: 3270
From: Charlotte, NC

Yeah, I had the same problem. Deleted the "de" files from UT\System folder and it works fine.

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LaBodilsen 
Re: Unreal Tournament Deathmatch
Posted on 3-Oct-2003 21:33:55
#50 ]
Regular Member
Joined: 8-Mar-2003
Posts: 292
From: Denmark

Well, i reinstalled the UTpack #2 and it all went fine

Nice game you all!


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AdMartin 
Re: Unreal Tournament Deathmatch
Posted on 3-Oct-2003 22:29:36
#51 ]
Member
Joined: 5-Aug-2003
Posts: 18
From: Södertälje, Sweden

@LaBodilsen: You sure kicked butt on Crane. I haven't played UT very much and was completely lost on that one...

/martin

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Anonymous 
Re: Unreal Tournament Deathmatch
Posted on 3-Oct-2003 22:36:29
# ]



After playing 4 hours of UT I have decided Im crap

*WARNING* DAVEYD IS KING OF UT 10 Times over

 
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Skyraker 
Re: Unreal Tournament Deathmatch
Posted on 3-Oct-2003 23:56:06
#53 ]
Cult Member
Joined: 17-Jan-2003
Posts: 820
From: Essex, UK

Tar is a bot.


_________________
[quote]Amiga were also offered Amithlon before anyone else. I was the first to run it. It ROCKED HARD. I begged them to use it, we had a WINNER and could sell a bajillion of them. We owned all the rights to it! But sadly, Bill and Fleecy didn't want peopl

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herewegoagain 
Re: Unreal Tournament Deathmatch
Posted on 4-Oct-2003 0:03:05
#54 ]
Elite Member
Joined: 8-Jan-2003
Posts: 3270
From: Charlotte, NC

Quote:
Tar is a bot.


Really, cause I kicked his butt quite easily. And all of the other bots were named with numbers like 011101, 1110100, etc and were very advanced.

Anywho, I joined again today during lunch from work... had a good first game. Then every game from there out I lagged so bad I got my butt kicked. I have no idea what changed. I didn't lag the other day, or for the first game. The other players were not animating and appeared from nowhere to kill me. The real kicker is that I had the best ping on the server and nobody else was lagging.

Ahemm... My ISP's cache STILL hasn't updated and so I seem not to be able to connect here at home to try again on my machine with a cable connection. (still having to use a proxy server from the list to connect here on Amigaworld).... Time Warner Road Runner sucks. That cache should have expired days ago, but I still get the message that my ISP's cache hasn't updated. Guess I'll go play on some of my regular servers.

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LaBodilsen 
Re: Unreal Tournament Deathmatch
Posted on 4-Oct-2003 8:50:56
#55 ]
Regular Member
Joined: 8-Mar-2003
Posts: 292
From: Denmark

Quote:
@LaBodilsen: You sure kicked butt on Crane. I haven't played UT very much and was completely lost on that one...


Thank you , i must admit that i had my best UT day in years, my aim was close to perfect (wich DaveyD realized when camping ). and the ping was very nice.

But to tell you the truth, We did play this map just about 1 hour before, so i had a good look at it before you came along. I knew it pretty well by that time.

It was pretty funny fragging Bill Buck though , cya all in another game.


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Bodie 
Re: Unreal Tournament Deathmatch
Posted on 4-Oct-2003 9:34:01
#56 ]
Super Member
Joined: 9-Jan-2003
Posts: 1438
From: Azjol-Nerub

Quote:
WARNING* DAVEYD IS KING OF UT 10 Times over


Just wait till I get my hands on UT, and I'll kick, lag, and frag his ass

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herewegoagain 
Re: Unreal Tournament Deathmatch
Posted on 4-Oct-2003 12:42:40
#57 ]
Elite Member
Joined: 8-Jan-2003
Posts: 3270
From: Charlotte, NC

Quote:
It was pretty funny fragging Bill Buck though , cya all in another game.


LOL... Who was spoofing Bill?

Also, the server is suppose to be up and running 24hours a day, all weekend right?

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Bodie_CI5 
Re: Unreal Tournament Deathmatch
Posted on 4-Oct-2003 13:19:36
#58 ]
Elite Member
Joined: 29-Jul-2003
Posts: 6739
From: Unknown

Yepp in agreement with Brother Bodie... just wait till we get on... we've taken on whole clanz as a 2-man clan.

(Hope u all realise that little if any of the above is true).


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Karlos 
Re: Unreal Tournament Deathmatch
Posted on 4-Oct-2003 22:33:58
#59 ]
Elite Member
Joined: 24-Aug-2003
Posts: 2020
From: As-sassin-aaate! As-sassin-aaate! Ooh! We forgot the ammunition!

Man, if only I were still at Uni

All at once or one at a time, its all the same to me

Bah, killed by dialup


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IBrowse/AWeb user? amiga.org - classic browser edition

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herewegoagain 
Re: Unreal Tournament Deathmatch
Posted on 5-Oct-2003 0:15:01
#60 ]
Elite Member
Joined: 8-Jan-2003
Posts: 3270
From: Charlotte, NC

Well, I finally got on the server from my home system. It was fun. Thanks for the frags guys.

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