WinUAE (1.5.3) released

Date 12-Nov-2008 0:25:57
Topic: Software News


Toni Wilen has released the latest update to the popular Amiga emulator WinUAE taking it to version 1.5.3.

Major 1.5.x bug fixes:
  • Huge memory leak when switching between RTG and native modes.
  • Writing to disk images didn't work in some games.
  • Configuration cache missing files in subdirectories.
  • Random freeze when switching to fullscreen modes that are smaller than desktop resolution.
  • Second and third mouse/firebutton handling fix (Aladdin, BC.Kid and more)


Other bugs fixed:
  • "Always on top", "No taskbar button" and fullscreen color depth change works on the fly.
  • OpenGL fullscreen fixed.
  • Parallel/Serial/MIDI select menus and Input-panel bottom options didn't work correctly.
  • System clock run slightly too fast or slow if chipset refresh rate was different than startup refresh rate (really old bug).
  • OCS NTSC configuration defaulted to PAL refresh rate.
  • Real PCMCIA SRAM card re-insert detection fixed.
  • Fullscreen RTG 16-bit to 32-bit desktop windowed mode switch (CTRL+F12) color errors fixed.


New features:
  • Basic file association settings added to GUI (.uae, .adf etc..)
  • RTG vertical blank wait uses interrupts, no more busy waiting. Should improve performance in many fullscreen RTG games.
  • Added RTG virtual refresh rate configuration to GUI.
  • Added RTG refresh rate next to chipset refresh rate FPS counter.
  • Undocumented OCS "scanline" feature emulated (Ode to Ramon I and II)
  • Midline resolution change improvements (still far from perfect, Disposable Hero, Innovation Part 2)
  • Only accept current latest OpenAL32.dll or newer (old versions can cause crashes during device enumeration)
  • Improved emulation of reads from write-only custom registers (S.E.X. / Fantasys)
  • Syncronize Clock stability improved.


Click to download the Installer version.
Click to download the Zip archive version.

Full details and support can be found on the official WinUAE website.



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