Ben Fuller, Project D, QuickNibble, ReplayTV inventor died 9/11
Date 28-Mar-2003 15:15:58
|Ben?s fans and friends might be interested to learn that on his Dell tower server is a product, an Amiga emulator, Amigaforever which was just renewed and updated. Some dreams just never die.|
Ben retired of sorts June 2001 from SONICblue (ReplayTV) which by the way just went bankrupt. He was on a ?Hiatus?, busy creating ?art? with his Olympus E-10 and posted on his photo gallery web, www.zoil.com. The family and estate are keeping the work alive.
Contributions to Ben?s biography welcomed. Send photos, stories and text to firstname.lastname@example.org or email@example.com.
From the dust....a voice January 22, 1998?..
This was addressed To: "Studio16 List" <firstname.lastname@example.org
1986 was when AAUG [Arizona Amiga Users Group] was founded by Ben and some of you I believe. FYI.
This from Ben,
"First, an introduction:
Hi there, I'm Ben Fuller, at one time I was a Senior Software
Engineer for SunRize Industries -- makers of the AD516/Studio16 Digital Audio
Workstation software and hardware. Among other things, I was responsible for the
automated mixer in v3.0, and the enhanced SMPTE handling in v3.01. I
also did the Amiga side of the SoundSwitch software -- including getting
it to work seamlessly in the Video Toaster interface, and the killer Arexx
API. I created the BigBlocks utility. I also served as the Build Master at
At one time I was one of the most Die Hard Fanatic Loyalist Developer
On A Jihad To Bring The Whole World To Amiga -- at age 17 I was one of the
first and quite probably the youngest Commercial Developer (# CC01039 --
which for those that don't know, means I was one of the commercial developers
that attended the 2nd Annual Amiga Developer's Conference in November 1986
-- which was when CATS started the commercial and registered developer
programs -- the numbering started at CC01000). I was there at the
beginning, and I was there at the end (which, by the way, was in
early 1994 when the engineering efforts relating to Amiga inside Commodore
effectively came to a complete stop). I was very depressed for some time...
Then, in late 1994 a funny thing happened... I was lucky enough to be part of
the Chicago (aka Win95) beta program... Preemptive-multitasking, 32-bit
addressing, open device architecture, device independent everything,
decent development tools... It was like deja vu all over again... I
discovered that (like it says on the Deathbed Vigil t-shirt) there is life after