PengoBrain - a memory game for kids
Date 7-Mar-2013 20:41:37 Topic: Amigaworld.net News
| A game for kids: The goal of this little computer game is feeding penguin PENGO with a tasty fish. Sounds easy ? Our hero must use a predefined path through a very dangerous icefield to reach the fish safely. Remember this way and lead PENGO to his delicious fish. The game becomes more difficult level by level - round by round. Watch for animals, bonus, beams, tunnels, switches and much more to discover on your way feeding pengo. Be clever and make a plan if you reach the higher levels.
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PengoBrain
How to play: To move little Pengo use the CURSOR keys and the RETURN key to quit the requesters. Use of a joystick requires a lowlevel connection under AmigaInput - use port 1 - joystick. If you loose all 3 Pengos - this means GAME OVER. So be clever and write down the secret codes which are displayed in every yellow level requester. You can jump to all levels by pressing SHIFT J inside an actually running level. Enter the secret level code and JUMP ! Version 1.0 provides for you 25 levels to play. Have fun.
Creating new levels: A LEVEL EDITOR is already available. Press SHIFT E to enter and again SHIFT E to leave. The editor is at the moment only working for my own level design. You cannot load your level and play it. But your level file will be saved in the level folder. You can send it via e-mail to me - and may be in the next version you and your level are in the game ? If you have some nice ideas for new levels - let me know.
LEFT MOUSE BUTTON = set stone MOUSE WHEEL UP DOWN = change stone SHIFT E = leave and save level CURSOR KEYS = stone red arrow f = stone fish p = stone pengo 0 = stone ice block SHIFT C = clear level
Thanx: tommysammy - Thomas Blatt for creating the icons and first testing on his Amiga X1000
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