Unreal Tournament - Amiga Dome map v0.9 public testing
Date 7-Dec-2003 15:45:05
Topic: Amigaworld.net News
|Today at 21:15 GMT we will test our Amiga Dome map on AmigaWorld's UT server. Everyone is invited to join and we will appreciate your feedback. Read more for details.|
Update: Two screenshots added.
The map can be downloaded here. Please note that the map isn't finished yet and will change for the final version. Your feedback will help us solve any issues you may experience.
Amiga Dome V0.9
BB_Drac (Freddy Gustafsson) - Amiga Dome foundation
Herewegoagain (Tony Gore) - Design ideas and implementation
MikeB (Mike Bouma) - Design ideas and testing
Magic2003 (Stuart) - Music Production
Released : 07.Dec.2003
Bot support : Yes
Deathmatch : Yes
Team Deathmatch : Yes
Capture The Flag : No
Assualt : No
Domination : Yes
Editor used : UED2 (4.36 patch)
Please provide any feedback (ideas, comments or map suggestions)
email: firstname.lastname@example.org (Mike Bouma)
Place the *.unr file in your \UnrealTournament\maps directory.
Place the Amigaworld.utx file in your \UnrealTournament\textures directory.
Place the DJMagicNoGood.umx in your \UnrealTournament\music directory.
This is the first public test version of AmigaWorld.net's Amiga Dome. The Amiga Dome was designed for Amiga enthusiasts. The Amiga Dome is based on the Amiga Boing! demo from 1984. RJ Mical and Dale Luck, two of the original Amiga Inc members created and showed their famous Boing! demo to potential investors to demonstrate the Amiga's revolutionary multimedia capabilities at the time. The demo showed a sphere with red and white rectangles on it rotating and bouncing around to the screen. The Boingball is now an official Amiga logo.
Since the introduction of the Amiga 1000 in 1985 the platform has been at the forefront of multimedia and games developments for nearly a decade. The platform survived due to a vivid worldwide user community and the Amiga platform is now making a comeback! The latest developments and Amiga community news can be followed at the AmigaWorld.net community portal.
We have noticed a few BSP holes around but none of them are "critical". A few can be seen at certain positions within and outside the Dome. For the final version we intend to fix these.
You may distribute this map via electronic means, providing that it is done so free of charge and that this text file is also included unchanged.
You may not include or distribute this map in any sort of commercial or non-comercial product without permission from the AmigaWorld.net community portal owner. You may not mass distribute this level via any non-electronic means, including but not limited to compact disks, and floppy disks.
You may not use this map, part or whole, to futher build or use in new maps without permission from the AmigaWorld.net community portal owner.
All other trademarks acknowledged.