
dynAMIte2.3 with MWF2 fixes now available
Date 30-Mar-2003 8:51:40 Topic: Software News
| Welcome to the year 2003. Brain surgery put us through rough times, but we managed to survive and are more excited than ever. Additionally throwing stones while in glass houses did help us marginally, struggling as we were through stygian clouds of defamation. And we didn't let the 2.3 version number delay us 2 years while we "went skiing" either, oh no.
Now, however, let's get to the odds.
As many of you already know, we had many problems with our chars. Only late last year we were able, in cooperation with the char manufacturer, to find the most terrible and the most silly and probably the most änñöyïng ïnsûffïçiénciés. The results of our extensive debugging can now be seen in the form of three specific and highly dedicated fixes: Monday, Wednesday and Freitag.
We will not and cannot go into detail about the technical subtleties here, but let us assure you: these fixes were essential to the completion of our highly acclaimed and extremely exciting award-winning multiplayer game that offers true rich multimedia content.
Furthermore we are excited to announce our license agreement with KeyTech, which will enable us to use more than 180 amazing keystrokes for more finetuned and highly advanced key-related coding in the not-too-distant future.
Talking about the future, we cannot communicate stuff that might be, but make sure to get extremely excited as time progresses (by way of example, you can already start to wet your pants).
Additionally we had the opportunity to afford to get one of our employees connected back to the net again (thanks to some money we found in a phone booth), and he will, if time permits, answer 10 questions that will be preselected by a jury consisting of persons from our public relations department (hint: questions about our shiny personalties are highly appreciated and have much more chance of getting selected).
Now get excited with dynAMIte2.3 and don't forget, there is no WEEK without Monday, Wednesday and Freitag.
Sincerly, your #amigazeux core team (comprising 30+ developers and 20+ betatesters)
DYNAMITE
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