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/  Forum Index
   /  Classic Amiga Hardware
      /  Re: Dave Haynie expresses thoughts on Natami and X1000
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PosterThread
Hammer 
Re: Dave Haynie expresses thoughts on Natami and X1000
Posted on 21-Apr-2011 11:51:53
#1 ]
Elite Member
Joined: 9-Mar-2003
Posts: 5290
From: Australia

@DAX

Quote:

A QorlQ P60x0 + , say, a Radeon HD 5870, would be several orders of magnitude faster than an Xbox 360, and I'm sure you've seen how good Gears of War 2 looks there. THE Problem is, even though you could probably run gears even on the X1000+HD4890 (let alone a potential successor) the chances for such a complex game to surface on Amiga are nill.

That configuration would be expensive i.e. the die size of Xbox 360 Slim’s XCGPU is about 169mm^2. AMD's Llano APU die size is roughly 170mm^2.

Anyway, Gears of War 2 runs on Unreal Engine 3.x.

Do you think Nintendo's Wii 2 has HD 4870 level GPU?

_________________
Ryzen 9 7900X, DDR5-6000 64 GB RAM, GeForce RTX 4080 16 GB
Amiga 1200 (Rev 1D1, KS 3.2, PiStorm32lite/RPi 4B 4GB/Emu68)
Amiga 500 (Rev 6A, KS 3.2, PiStorm/RPi 3a/Emu68)

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      Re: Dave Haynie expresses thoughts on Natami and X1000DAX21-Apr-2011 12:07:42


PosterThread
Karlos 
Re: Dave Haynie expresses thoughts on Natami and X1000
Posted on 21-Apr-2011 21:16:34
#1 ]
Elite Member
Joined: 24-Aug-2003
Posts: 4405
From: As-sassin-aaate! As-sassin-aaate! Ooh! We forgot the ammunition!

@DAX

Quote:

DAX wrote:
If you are a follower and user of the bleeding edge advancements (as I know you are) than you have no place for MacOS or Linux either (the only option for you is Microsoft Windows), because when you have such gear you also need software that fully uses it.


Linux is fine on bleeding edge hardware, provided you choose nVidia. Their drivers are never more than 10 revisions older than the windows ones and all their important stuff (3D, video acceleration and GPGPU) is provided.

Quote:
MacOS and Linux don't have games using the latest DX11 tech, and professional software that uses certain new features is only available for Windows.


Of course they don't have DX11, but let's face it, tessellation is the "big" feature for 3D there. nVidia (and presumably AMD too) make exactly the same hardware available to linux by implementing the necessary components of the OpenGL4 standard for those.

There's nothing actually stopping high end game development there aside from the commercial aspect. After all, the first demo to really show off DX11 features was the Unigine Heaven demo and that runs just as well on linux.

_________________
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SubjectPosterDate
      Re: Dave Haynie expresses thoughts on Natami and X1000DAX21-Apr-2011 21:23:51
          Re: Dave Haynie expresses thoughts on Natami and X1000Karlos21-Apr-2011 21:27:37
              Re: Dave Haynie expresses thoughts on Natami and X1000DAX21-Apr-2011 21:30:58
                  Re: Dave Haynie expresses thoughts on Natami and X1000Karlos21-Apr-2011 21:38:29
                      Re: Dave Haynie expresses thoughts on Natami and X1000Hammer21-Apr-2011 22:59:04
                          Re: Dave Haynie expresses thoughts on Natami and X1000Karlos21-Apr-2011 23:11:15
                              Re: Dave Haynie expresses thoughts on Natami and X1000Hammer21-Apr-2011 23:45:39
                                  Re: Dave Haynie expresses thoughts on Natami and X1000Karlos22-Apr-2011 0:23:34
                                      Re: Dave Haynie expresses thoughts on Natami and X1000Hammer22-Apr-2011 0:26:48
                                          Re: Dave Haynie expresses thoughts on Natami and X1000Karlos22-Apr-2011 0:41:40
                                              Re: Dave Haynie expresses thoughts on Natami and X1000Hammer22-Apr-2011 1:05:59
                      Re: Dave Haynie expresses thoughts on Natami and X1000Hammer22-Apr-2011 0:25:59
                          Re: Dave Haynie expresses thoughts on Natami and X1000Karlos22-Apr-2011 0:39:19
                              Re: Dave Haynie expresses thoughts on Natami and X1000Hammer22-Apr-2011 0:49:30



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