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      /  Suggestions for new bounty at Amigabounty.net
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PosterThread
spotUP 
Suggestions for new bounty at Amigabounty.net
Posted on 7-Jun-2007 2:04:19
#1 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

While we wait for the Allegro bounty to be completed, let's brainstorm for new realistic projects that we could add to amigabounty.net, waddya say guys?

Here's the suggestions so far:


Python+Pygame - A programming language and it's SDL binding.
Exaples of Pygame games.

Ruby+RubyGame - A programming language and it's SDL binding.
ClanLib - a game making library. Some cool games use it. It uses SDL and some other libs.
Example ClanLib games.

ParaGUI - a GUI toolkit used in some cool games. Freelords among other. It's also used in a couple of apps.
Examples of games using paragui. There are more though. Especially apps.

An Open Source FMOD replacement - Make an alternative library that is compatible with FMOD. That would be great to have. Lots and lots of stuff depend of FMOD that is closed source and not available on Amigas.

An up to date Reaction and/or MUI based backend for Cairo so we can draw easily using Anti-Aliasing and other nice stuff without putting in any effort oursleves

CMake a cross-platform, open-source make system. CMake is used to control the software compilation process using simple platform and compiler independent configuration files.

Scons SCons is an Open Source software construction tool-that is, a next-generation build tool. Think of SCons as an improved, cross-platform substitute for the classic Make utility with integrated functionality similar to autoconf/automake and compiler caches such as ccache. In short, SCons is an easier, more reliable and faster way to build software.

A small fpga/cpld board (that costs no more than $10) with a usb connector on one end and a floppy connector on the other end that is designed to read/write amiga format floppies.

MySQL server

Cairo (but integrated with Reaction/MUI). It will be required for Mozilla 3.x

WxWidgets

WOS/PUP (PPC) Emulation for UAE.

Anyone else have any ideas? Could be anything!

Last edited by spotUP on 24-Jun-2007 at 01:01 AM.
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yoodoo2 
Re: Suggestions for new bounty at Amigabounty.net
Posted on 7-Jun-2007 9:27:31
#2 ]
Super Member
Joined: 4-Aug-2003
Posts: 1332
From: Stourbridge, UK

up to date Reaction and/or MUI based backend forCairo so we can draw easily using Anti-Aliasing and other nice stuff without putting in any effort oursleves

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amipal 
Re: Suggestions for new bounty at Amigabounty.net
Posted on 7-Jun-2007 9:56:35
#3 ]
Super Member
Joined: 8-Apr-2003
Posts: 1907
From: Saltdean, East Sussex, UK

@yoodoo2

There's always Anti-Grain Geometry! ssolie did a fantastic job with this toolkit - just check out WWII on OS4depot for an example of AGG's capabilities.

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Troels 
Re: Suggestions for new bounty at Amigabounty.net
Posted on 7-Jun-2007 13:08:02
#4 ]
Elite Member
Joined: 8-Mar-2003
Posts: 2005
From: Unknown

@spotUP

I will take a look when I return from Corfu next week (it's simply to hot here in Denmark atm.)

Keep the suggestions coming and I hope to hear more about progress on Allegro when I come home :)

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yoodoo2 
Re: Suggestions for new bounty at Amigabounty.net
Posted on 7-Jun-2007 14:33:10
#5 ]
Super Member
Joined: 4-Aug-2003
Posts: 1332
From: Stourbridge, UK

I know. It'a a good piece of work.

However, it's still a pita to incorporate AAG easily into work.

And, another project I'm working on has Cairo as a requirement, so it'd be easier if I could re-use some code.

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Fransexy 
Re: Suggestions for new bounty at Amigabounty.net
Posted on 7-Jun-2007 15:54:35
#6 ]
Elite Member
Joined: 8-Jun-2004
Posts: 2334
From: Elche (Alicante), spain

@spotUP

Ruby + RubyGame

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RWO 
Re: Suggestions for new bounty at Amigabounty.net
Posted on 7-Jun-2007 17:12:17
#7 ]
Regular Member
Joined: 8-Mar-2003
Posts: 457
From: Denmark

@spotUP

I whould like to see BONIC for AmigaOS4 http://boinc.berkeley.edu/

RWO

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SZAMAN 
Re: Suggestions for new bounty at Amigabounty.net
Posted on 7-Jun-2007 17:19:05
#8 ]
Regular Member
Joined: 7-Feb-2004
Posts: 132
From: Poland

@Fransexy

http://www.os4depot.net/share/development/language/ruby.lha

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Darth_X 
Re: Suggestions for new bounty at Amigabounty.net
Posted on 7-Jun-2007 17:24:05
#9 ]
Elite Member
Joined: 1-Jun-2003
Posts: 2997
From: Vancouver Island, Canada

How about a hardware bounty?


A small fpga/cpld board (that costs no more than $10) with a usb connector on one end and a floppy connector on the other end that is designed to read/write amiga format floppies.

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Fransexy 
Re: Suggestions for new bounty at Amigabounty.net
Posted on 7-Jun-2007 18:02:25
#10 ]
Elite Member
Joined: 8-Jun-2004
Posts: 2334
From: Elche (Alicante), spain

@SZAMAN

Quote:

SZAMAN wrote:
@Fransexy

http://www.os4depot.net/share/development/language/ruby.lha


Ooops!!!


.........But, is RubyGame ported as well?



Last edited by Fransexy on 07-Jun-2007 at 06:02 PM.

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elwood 
Re: Suggestions for new bounty at Amigabounty.net
Posted on 7-Jun-2007 19:44:37
#11 ]
Elite Member
Joined: 17-Sep-2003
Posts: 3428
From: Lyon, France

@spotUP

MySQL server? It should be damn easy to do considering the fact that it already exists for MOS

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Sam460 1.10 Ghz
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Hans 
Re: Suggestions for new bounty at Amigabounty.net
Posted on 7-Jun-2007 19:49:44
#12 ]
Elite Member
Joined: 27-Dec-2003
Posts: 5083
From: New Zealand

@elwood

Quote:

elwood wrote:
@spotUP

MySQL server? It should be damn easy to do considering the fact that it already exists for MOS


Really? Where's the MOS source? I've asked about MySQL several times, but no-one's been willing to work on a port. I'm too busy with other stuff, but then, I'm not very good at porting software.

Hans

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xeron 
Re: Suggestions for new bounty at Amigabounty.net
Posted on 7-Jun-2007 19:52:06
#13 ]
Elite Member
Joined: 22-Jun-2003
Posts: 2440
From: Weston-Super-Mare, Somerset, England, UK, Europe, Earth, The Milky Way, The Universe

@spotUP
A python port would be duplicating some effort... so for that just wait and see.

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spotUP 
Re: Suggestions for new bounty at Amigabounty.net
Posted on 7-Jun-2007 20:34:23
#14 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

@SZAMAN

well, that ruby port ain't complete.

"This version of Ruby only contains the command miniruby at the moment. That
means ruby does not support some extensions but perfectly runs the internal
tests. The fork feature is missing in the process class (methods setrlimit and
getrlimit too)."

so i'd say it still qualifies. and rubygame ain't ported.

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spotUP 
Re: Suggestions for new bounty at Amigabounty.net
Posted on 7-Jun-2007 20:35:16
#15 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

@xeron

Yes, I read about Hans-Joerg's Python port, but as with Ruby, PyGame would be nice to have as well.

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Darth_X 
Re: Suggestions for new bounty at Amigabounty.net
Posted on 8-Jun-2007 6:59:37
#16 ]
Elite Member
Joined: 1-Jun-2003
Posts: 2997
From: Vancouver Island, Canada

@Hans

Quote:

Hans wrote:
@elwood

Quote:

elwood wrote:
@spotUP

MySQL server? It should be damn easy to do considering the fact that it already exists for MOS


Really? Where's the MOS source? I've asked about MySQL several times, but no-one's been willing to work on a port. I'm too busy with other stuff, but then, I'm not very good at porting software.

Hans



Are you thinking about this?

Ask BigGun, I think he's working on a game construction kit right now.

Last edited by Darth_X on 08-Jun-2007 at 07:38 AM.

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Samurai_Crow 
Re: Suggestions for new bounty at Amigabounty.net
Posted on 8-Jun-2007 7:44:04
#17 ]
Elite Member
Joined: 18-Jan-2003
Posts: 2320
From: Minnesota, USA

@thread

Agar is the SDL GUI I'm working on right now. It's written in C and, unlike ParaGUI, it trims out some of the extra unnecessary features like skins and so on and adds some game-building tools in its place.

I'm planning on using it in Mattathias Basic (if it works out) and then we'll see what else.

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Panthro 
Re: Suggestions for new bounty at Amigabounty.net
Posted on 8-Jun-2007 9:51:20
#18 ]
Regular Member
Joined: 31-May-2006
Posts: 392
From: Unknown




I think it's obvious...... Open office

in everyday real life the Amiga would become more viable if I could open my M$ assignments from uni. sad but true.

or something to sync my PDA with

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yoodoo2 
Re: Suggestions for new bounty at Amigabounty.net
Posted on 8-Jun-2007 12:45:27
#19 ]
Super Member
Joined: 4-Aug-2003
Posts: 1332
From: Stourbridge, UK

@Panthro

Quote:
n everyday real life the Amiga would become more viable if I could open my M$ assignments from uni.


Abiword running under Cygnix.

If you just want toopen/read .doc files, then use AntiWord.


Edit: Spellings

Last edited by yoodoo2 on 08-Jun-2007 at 12:45 PM.

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MindSpace: MindMaps and UML diagrams for OS4

We ran 5 Recursion Computer Fairs before hitting the exit condition

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xtergo 
Re: Suggestions for new bounty at Amigabounty.net
Posted on 8-Jun-2007 14:39:56
#20 ]
Member
Joined: 21-Jan-2005
Posts: 87
From: Karlskrona, Sweden

@spotUP

I vote for for a framework that takes care of porting application like these...

/Xter

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