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xeron
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Oriculator 0.0.2 (Oric emulator) Posted on 31-Mar-2009 19:44:03
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Elite Member  |
Joined: 22-Jun-2003 Posts: 2440
From: Weston-Super-Mare, Somerset, England, UK, Europe, Earth, The Milky Way, The Universe | | |
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| My latest project:
Oriculator.

Edit: Updated to 0.0.2 Last edited by xeron on 06-Apr-2009 at 06:58 PM.
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drHirudo
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Re: Oriculator 0.0.1 (Oric emulator) Posted on 31-Mar-2009 19:59:17
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Super Member  |
Joined: 26-Apr-2004 Posts: 1113
From: Sofia | | |
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| @xeron
Nice work. Especially when the best Oric emulator for Amiga (AmOric) is not updated since 1995, and does not give sound on AmigaOS 4.1 (on 4.0 I have succeeded with early prereleases and NallePuh). I have tried it with three of my games. MazezaM it did not work. Seachess worked, but some attributes were not correctly rendered. Garden worked fine, but is slower than normal, and have no sound.
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xeron
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Re: Oriculator 0.0.1 (Oric emulator) Posted on 31-Mar-2009 20:01:36
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Elite Member  |
Joined: 22-Jun-2003 Posts: 2440
From: Weston-Super-Mare, Somerset, England, UK, Europe, Earth, The Milky Way, The Universe | | |
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| @drHirudo
Thanks for trying them out There is no sound emulation yet. _________________ Playstation Network ID: xeron6 |
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yoodoo2
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Re: Oriculator 0.0.1 (Oric emulator) Posted on 31-Mar-2009 20:48:34
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Super Member  |
Joined: 4-Aug-2003 Posts: 1333
From: Stourbridge, UK | | |
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| @xeron
Fantastic. The world's best home computer now on the world's best OS!
Can't wait until the weekend to have a play.
Good job! _________________ Happiness is mandatory. MindSpace: MindMaps and UML diagrams for OS4
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Stephen_Robinson
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Re: Oriculator 0.0.1 (Oric emulator) Posted on 31-Mar-2009 21:19:55
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Super Member  |
Joined: 29-Apr-2005 Posts: 1991
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| What was the name of that apparently really good diving game for the Oric? I had the terrible C64 version and Wouldn't mind trying the orginal version.
Edited to add, er.. how do you load a tape? Last edited by Stephen_Robinson on 31-Mar-2009 at 09:40 PM. Last edited by Stephen_Robinson on 31-Mar-2009 at 09:32 PM.
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xeron
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Re: Oriculator 0.0.1 (Oric emulator) Posted on 31-Mar-2009 22:33:29
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Elite Member  |
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| @Stephen_Robinson
Once you've selected the tape in the menu, type:
CLOAD ""
and hit enter. _________________ Playstation Network ID: xeron6 |
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broadblues
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Re: Oriculator 0.0.1 (Oric emulator) Posted on 1-Apr-2009 0:29:57
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Amiga Developer Team  |
Joined: 20-Jul-2004 Posts: 4449
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Stephen_Robinson
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Re: Oriculator 0.0.1 (Oric emulator) Posted on 1-Apr-2009 19:24:07
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Super Member  |
Joined: 29-Apr-2005 Posts: 1991
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| @xeron
Thank 'oo!
Just had a 'game' of Hunchback, just as I remember it! (terrible!) _________________ Rage quited 29th May 2011 |
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xeron
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Re: Oriculator 0.0.1 (Oric emulator) Posted on 1-Apr-2009 21:49:01
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Elite Member  |
Joined: 22-Jun-2003 Posts: 2440
From: Weston-Super-Mare, Somerset, England, UK, Europe, Earth, The Milky Way, The Universe | | |
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| @drHirudo
MazezaM is interesting. The whole tape loads correctly, but the motor doesn't get turned off and the game doesn't start. If you hit F2, type "r pc $500" then exit the monitor, you get the title screen, although you can't start the game. _________________ Playstation Network ID: xeron6 |
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xeron
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Re: Oriculator 0.0.1 (Oric emulator) Posted on 2-Apr-2009 7:56:15
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Elite Member  |
Joined: 22-Jun-2003 Posts: 2440
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| Well, if I send an extra zero once the tap file has finished, MazezaM loads and works OK. Weird.
Good game, though. _________________ Playstation Network ID: xeron6 |
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drHirudo
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Re: Oriculator 0.0.1 (Oric emulator) Posted on 2-Apr-2009 9:38:56
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Super Member  |
Joined: 26-Apr-2004 Posts: 1113
From: Sofia | | |
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| @xeron
Quote:
xeron wrote: Well, if I send an extra zero once the tap file has finished, MazezaM loads and works OK. Weird.
Good game, though. |
Probably the zero byte lack is a bug of CC65 which I used. Seachess is also done with CC65, but loads Okay. I am not sure why. Have to check. MazezaM also uses inverse attributes to achieve more colors on single scanline, without the loss of space for a control space. Does this work properly with Oriculator?
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xeron
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Re: Oriculator 0.0.1 (Oric emulator) Posted on 2-Apr-2009 9:50:30
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Elite Member  |
Joined: 22-Jun-2003 Posts: 2440
From: Weston-Super-Mare, Somerset, England, UK, Europe, Earth, The Milky Way, The Universe | | |
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| @drHirudo
There isn't anything (that i can see) wrong with the .TAP file for MazezaM as it is now. For some reason the Oric ROM still looks for a positive pulse on the tape line after the file is loaded. I think if I set the tape input high when the motor is turned off, it might fix it.
Edit: Oh, and MazezaM seems to work perfectly in Oriculator once loaded.
Edit 2: My thinking was flawed there... the ROM doesn't turn the motor off. I'll step over the ROM code and see whats going on later. Last edited by xeron on 02-Apr-2009 at 11:03 AM. Last edited by xeron on 02-Apr-2009 at 09:50 AM.
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xeron
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Re: Oriculator 0.0.1 (Oric emulator) Posted on 6-Apr-2009 18:58:43
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Elite Member  |
Joined: 22-Jun-2003 Posts: 2440
From: Weston-Super-Mare, Somerset, England, UK, Europe, Earth, The Milky Way, The Universe | | |
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| Just uploaded an update (0.0.2).
Made a first try at AY sound. Its rubbish, but all 3 voices are emulated. Consider sound a work in progress 
Other changes include a reduction in CPU usage, working blink attribute _________________ Playstation Network ID: xeron6 |
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