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BigD
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Superfrog HD coming to the PS3 and Vita! Posted on 14-Feb-2013 0:41:28
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Elite Member  |
Joined: 11-Aug-2005 Posts: 7520
From: UK | | |
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| What great news! The timeless Team17 Amiga classic 'Superfrog', one of the best platform games ever is being given the HD treatment for its 20th anniversary!
IGN: Superfrog HD for PS3 & Vita announced
_________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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Nataline
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Re: Superfrog HD coming to the PS3 and Vita! Posted on 14-Feb-2013 5:59:10
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Joined: 31-Jan-2005 Posts: 48
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jPV
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Re: Superfrog HD coming to the PS3 and Vita! Posted on 14-Feb-2013 7:33:28
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Joined: 11-Apr-2005 Posts: 834
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| @Nataline
Yeah, the image isn't very encouraging... _________________ - The wiki based MorphOS Library - Your starting point for MorphOS - Software made by jPV^RNO |
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olegil
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Re: Superfrog HD coming to the PS3 and Vita! Posted on 14-Feb-2013 7:42:17
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Joined: 22-Aug-2003 Posts: 5900
From: Work | | |
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| @Nataline
To paraphrase Po, the Kung-Fu Panda: It's not sloppy work, it's THE sloppy work.
Hope they manage to convert it without turning Superfrogs fluid motions into Batman the movie's god-awful jerkiness. If you catch my drift. _________________ This weeks pet peeve: Using "voltage" instead of "potential", which leads to inventing new words like "amperage" instead of "current" (I, measured in A) or possible "charge" (amperehours, Ah or Coulomb, C). Sometimes I don't even know what people mean. |
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ErikBauer
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Re: Superfrog HD coming to the PS3 and Vita! Posted on 14-Feb-2013 9:10:48
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Super Member  |
Joined: 25-Feb-2004 Posts: 1141
From: Italy | | |
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| Whew! Superfrog was (is) one of my all time favourites... I hope they do a better job than Alien Breed HD. In that case it's a Day One for me, otherwise I guess I can still play it over WinUae...
_________________ God created Paula so that Allister Brimble and Dave Whittaker could do music
Check my Amiga gameplays (ITA)! |
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Nataline
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Re: Superfrog HD coming to the PS3 and Vita! Posted on 14-Feb-2013 14:55:22
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Joined: 31-Jan-2005 Posts: 48
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| Oh good, it wasn't just my medication acting up, then. Whew. Right, onto topic..
I do wish they take their time polishing up the product. olegil mentioned fluid motion, and I think getting that one just right is essential in replicating the Superfrog experience of the olden days.
Giving a spit-shine to the graphics and possibly the audio is fine but there's always the danger of someone introducing New Ideas to "fix" non-broken things.
Quote:
[Two Team17-developer-shaped sock puppets on Nataline's hands having a conversation:]
Well if we want to attract new customers this game really needs Something New in it.
Oh, I agree. Maybe we should turn it into a full 3D platformer.
Yeah, absolutely. With first person perspective.
Right. And we could give him a gun! To shoot with!
Well he already has Spud..
Oh yeah.. Well we make it a Spud Gun then.
Cool. Then you could shoot.. umm.. hmm.. zombies! Zombies seem popular nowadays.
Yeah! And then you could, like.. do 3D-platforming first-person zombie-shootening stuff with..
[In chorus:] ..other frogs in Online Multiplayer Mode! ..other frogs in Online Multiplayer Mode!
Oh this is going to be awesome.. 
I can smell the money already..  |
All right, yes, I admit that's not the same as HD-upgrading, but there are a thousand and one ways to botch a golden oldie resurrection project. Well, the Team Sockenteen above are talking about reincarnation, really..
Ugh, I don't even know where I'm going with this anymore.. Submitting the post anyway, coherence be damned!  |
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