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   /  Amiga OS4.x \ Workbench 4.x
      /  Hyperion Entertainment ... embarks on its most ambitious project to date
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ChrisH 
Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 17:44:38
#1 ]
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Joined: 30-Jan-2005
Posts: 6679
From: Unknown

Some people have been discussing the pros/cons of a totally new API for OS4. What if Hyperion is now actually working on this completely new API? This could be what they are referring to when on 25th February they said "Hyperion Entertainment ... embarks on its most ambitious project to date".

It's certainly been a long time coming, as sometime ago (a year?) they've mentioned the idea of having a completely new API/kernel, with the old one running simultaneously in it's own memory space (and the relevant calls being remapped to the new ones so old apps are indistinguishable from new apps).

This *might* makes sense, since arguably OS4 can't be improved much further without major changes. And *perhaps* the changes seen so far in OS4 (esp in Intuition) will make it easier to remap the existing calls onto the new OS (esp the new Intuition).

What do people think?

Last edited by ChrisH on 10-Apr-2009 at 05:46 PM.

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Stephen_Robinson 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 17:46:52
#2 ]
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Joined: 29-Apr-2005
Posts: 1991
From: UK

@ChrisH

I dunno, interesting question, we know it's not a port to i386, I was hoping porting to PPC mac hardware, but you could be right.

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Radov 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 17:57:37
#3 ]
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Joined: 22-Aug-2006
Posts: 139
From: Poland

Hyperion is trying to make „Amiga” brand more accurate. Their project is about creating a robo-women that will be base hardware for the next AmigaOS 4.2 update. To make computing even funnier.

Is that enough ‘ambitious’?

edit:
Oh.... Here she is:

Happy to introduce You with a new robo-Amiga-girl and her ugly sister "model_0"

Last edited by Radov on 10-Apr-2009 at 06:00 PM.
Last edited by Radov on 10-Apr-2009 at 06:00 PM.
Last edited by Radov on 10-Apr-2009 at 06:00 PM.

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BigC 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 19:06:45
#4 ]
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Joined: 10-Aug-2006
Posts: 284
From: Unknown

@Radov

` How many geeks will prefer the model HOLDING the shoe????!!!

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Metalheart 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 19:42:34
#5 ]
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Joined: 21-Aug-2003
Posts: 2969
From: Somewhere in the Dutch mountains....

@BigC


Quote:
How many geeks will prefer the model HOLDING the shoe??


I do !

Atleast you can turn THAT one off !!

Mart

Last edited by Metalheart on 10-Apr-2009 at 07:42 PM.

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eXec 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 19:48:40
#6 ]
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Joined: 21-Jun-2004
Posts: 956
From: Burkina Faso

@ChrisH

Perhaps they will jump directly onto 4.5 ;)


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Darrin 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 20:11:35
#7 ]
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Joined: 14-May-2003
Posts: 1941
From: Lake Charles, USA

@BigC

LOL. You'd have to be an Uber-Geek to resist the charms of Anne Francis' legs. Here she is again from the same movie (just for the hell of it) : -D

Photobucket

Last edited by Darrin on 10-Apr-2009 at 08:15 PM.
Last edited by Darrin on 10-Apr-2009 at 08:12 PM.

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sundown 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 21:03:25
#8 ]
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Joined: 30-Aug-2003
Posts: 5120
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@Darrin

Would love to see a re-make of Forbidden Planet.

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Metalheart 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 21:11:57
#9 ]
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Joined: 21-Aug-2003
Posts: 2969
From: Somewhere in the Dutch mountains....

@sundown

I love movies with 'over-the-top-fake-monsters'

CLearly visible strings moving around aliens, and giant gorillas wiich clearly show that there is an actor inside the suit...

Monstrious ants with grains of sand that are huge because they jsut shot the footage from very close-up and enlarged the lot to make the ants look huge....

Oh, and shaky robots that in the real world could easily be outrun by anyone.

Great !

Anyone seen any of the old godzilla movies, or 'the Swamp thing' or 'Invaders from mars' ?

Martin

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Stephen_Robinson 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 21:12:41
#10 ]
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Joined: 29-Apr-2005
Posts: 1991
From: UK

Anyway...

Anyone got any thoughts or ideas as to Hyperion's "most ambitious project to date" then?

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Trev 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 21:13:57
#11 ]
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Joined: 24-Jul-2005
Posts: 778
From: Sacramento, CA, USA

@sundown

Re: Forbidden Planet, it's in the works. Not so recent news: http://www.aintitcool.com/node/39531.

@all

A new kernel API would be cool, but, ummm, it wouldn't really be Amiga OS anymore. It would be more like MorphOS, AROS, or (soon) Anubis. Isn't that the opposite of what the OS4 camp wants?

EDIT: Continuing, I would love to see a kernel that embodies the current state of the art and allows experimentation with future possibilities. The Amiga OS API is easy to use, but it needs to climb out of 1985.

Last edited by Trev on 10-Apr-2009 at 09:16 PM.

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Metalheart 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 21:22:31
#12 ]
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Joined: 21-Aug-2003
Posts: 2969
From: Somewhere in the Dutch mountains....

@Stephen_Robinson

Could be a port to some other platform, but it would be very different to what we have know otherwise it would NOT be ambitious IMO.
As it would not be x86 and not PS3 I dont know what it could be.

It could indeed be a complete rewrite of the OS's core to enable MultiUser/Muliprocessor/MemoryProtection/AmdWhatever whilst keeping compatibility with all we have now.
But that does not seem likely to me.

Or somekind of VM like AInc's (what was it called?) AmigaAnywhere/TAO/Intent on wich OS4 can also run so OS4 could run on anything wich runs the VM......
Unlikly, to much of a dream....

Or, An emulator to run PPC code on x86......
Possible but a bit in contradiction with their x86 stance...

Or, something they think is ambitious but the average joe-amiga-user would think of as 'just' an update to OS4....

my thoughts

btw. that OWB memory leak is killing me...... 40 Mb left..... and getting lower fast....

Last edited by Metalheart on 10-Apr-2009 at 09:32 PM.
Last edited by Metalheart on 10-Apr-2009 at 09:23 PM.

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Trev 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 21:29:31
#13 ]
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Joined: 24-Jul-2005
Posts: 778
From: Sacramento, CA, USA

@Metalheart

It could also just be a way for Hyperion to separate themselves from any intellectual property licensed from Amiga, Inc. They could maintain legacy API compatibility without infringing on anything, but the fact that they've had access to the original code would make for a difficult separation. It would also mean dropping the Amiga name, something the community would boo hoo over to no end.

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DiskDoctor 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 21:30:24
#14 ]
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Joined: 3-Feb-2009
Posts: 632
From: Rzeszow, Poland

@ChrisH

I think messing with the APIs and mixing them together can be right as long as you preserve what's best of the "classic" one.

Just look at the Apple MacOSX API diagram

Last edited by DiskDoctor on 10-Apr-2009 at 09:31 PM.
Last edited by DiskDoctor on 10-Apr-2009 at 09:30 PM.

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tomazkid 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 21:40:27
#15 ]
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Joined: 31-Jul-2003
Posts: 11694
From: Kristianstad, Sweden

@ChrisH

Quote:
"Hyperion Entertainment ... embarks on its most ambitious project to date".


Just a guess:

Virtualization.

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DiskDoctor 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 21:44:24
#16 ]
Cult Member
Joined: 3-Feb-2009
Posts: 632
From: Rzeszow, Poland

@tomazkid

Quote:

tomazkid wrote:
@ChrisH

Quote:
"Hyperion Entertainment ... embarks on its most ambitious project to date".


Just a guess:

Virtualization.


Exactly! See "Classic" environment on MacOSX

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tomazkid 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 21:50:55
#17 ]
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Joined: 31-Jul-2003
Posts: 11694
From: Kristianstad, Sweden

@DiskDoctor

Yes, that would solve backwards compability and such.

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sundown 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 21:56:10
#18 ]
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Joined: 30-Aug-2003
Posts: 5120
From: Right here...

@Trev

Quote:
Re: Forbidden Planet, it's in the works.

Looks like it got killed news

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NutsAboutAmiga 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 22:02:41
#19 ]
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Joined: 9-Jun-2004
Posts: 12825
From: Norway

@Trev

Not really, I think most user just like to have a operating systems that boot's fast, and is responsive and handles well, in the spirit of AmigaOS, some compatibility is also needed, SMP support will also be a cool feature to have.

From a developer standpoint, having better memory protection will be nice, so we don't need to reboot all the time, I think the changes does not need to be that big in a new API, better separation between internal and external structures, and there should be no access to permit() or forbid(), there should no longer be a way to add things to internal structures whit out using a API, there should be API to use when you are looking for information in a internal structure, and when developers ask for privet memory it should stay private to the program or child processes.

Right now I think, we should not memory protect communication between programs, I think the performances hit is to big, because you need two ways communication its only natural that this should be shared or at least partly shared (maybe the list can be protected, while the message part be shared)

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Trev 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 10-Apr-2009 22:09:04
#20 ]
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Joined: 24-Jul-2005
Posts: 778
From: Sacramento, CA, USA

@sundown

You know, A Tale of Two Cities was written in 1859, and despite knowing the story, I still read it with the same anticipation I always have. So, the script probably sucked. If it were good, the leaks wouldn't have made a difference.

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