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   /  Amiga OS4.x \ Workbench 4.x
      /  Hyperion Entertainment ... embarks on its most ambitious project to date
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1Mouse 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 13-Jun-2009 9:48:00
#381 ]
Super Member
Joined: 23-Jun-2005
Posts: 1356
From: Bradford, West Yorkshire

How about, there is no 'ambitious project', they just say that to see the reaction on amigaworld.net to see what people want.

Then they go back and produce that.

Then bang we have exactly what we wanted.

hehehe

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Leo 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 13-Jun-2009 9:54:09
#382 ]
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Joined: 21-Aug-2003
Posts: 1597
From: Unknown

Quote:

Fair enough. I see things taking a more gradual route. Constructing a sandbox back in 2002 would have only delayed things even further. They had their hands full with doing a proper migration to PowerPC, a task for which no sandbox was required. IMHO, now's a good time to take the next step.

Don't you think it would delay things now ? And, well... What's the difference actually ?

I guess a sandbox was required to do it *properly*. And going processor independant too. This is what made Apple switch to intel in less than 4 years: can you believe it ? Next version of Mac OS X will be intel-only...

And in 2002, there was already a full PPC-AmigaOS working *inside a sandbox*: MorphOS. Using it wouldn't have delayed anything... So there was no need to reinvent the wheel... And to waste 7 (!!) years on OS4.

If the only thing you want is have *control* over your OS, then it was the way indeed... but apart from that... Well, although because Amiga, Inc. you don't have any control anyway...

Last edited by Leo on 13-Jun-2009 at 09:56 AM.
Last edited by Leo on 13-Jun-2009 at 09:55 AM.

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Manu 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 13-Jun-2009 9:57:45
#383 ]
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Joined: 4-Feb-2004
Posts: 1561
From: Unknown

@Leo

Quote:

Leo wrote:
And in 2002, there was already a full PPC-AmigaOS working *inside a sandbox*: MorphOS. Using it wouldn't have delayed anything... So there was no need to reinvent the wheel... And to waste 7 (!!) years on OS4.


But that did not happen because amiga is destined by way too much egos. No cooperation just ego, mine is bigger than yours etc.

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Leo 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 13-Jun-2009 10:22:04
#384 ]
Super Member
Joined: 21-Aug-2003
Posts: 1597
From: Unknown

Quote:

But that did not happen because amiga is destined by way too much egos. No cooperation just ego, mine is bigger than yours etc.

True. But when it comes to business, there's no place for that... Even Apple accepted that and if they did not, back in 1997, when Microsoft bought $150 million in Aplle stock, they wouldn't be here now.

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Manu 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 13-Jun-2009 10:27:21
#385 ]
Super Member
Joined: 4-Feb-2004
Posts: 1561
From: Unknown

@Leo

Maybe so, but I just think when you are out of business to start with what's the point being stubborn ? Stubborness has taken Amiga nowhere.

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Leo 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 13-Jun-2009 10:28:56
#386 ]
Super Member
Joined: 21-Aug-2003
Posts: 1597
From: Unknown

There's no point...

And Amiga didn't need Microsoft or whoever to go down indeed.

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NutsAboutAmiga 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 13-Jun-2009 15:57:34
#387 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12832
From: Norway

@1Mouse

Quote:

How about, there is no 'ambitious project', they just say that to see the reaction on amigaworld.net to see what people want.

Then they go back and produce that.

Then bang we have exactly what we wanted.


Say: if you want a space ship your not going to get that.

Be realistic about it, if you believe it, asking for x86 hardware has gone no where.

So what I'm going to ask for is:

* Better OpenGL support

* SMP support (No forbids and Permits)

* Better memory protection

(I don't need full memory protection, just won't less programs to freeze my system)
What I don't won't is programs to put my OS in danger by hacking internal structures, if a program need information about some thing it can ask for a copy.

* Some way for OS4 to unlock picasso96 or intuition if program x crashed while locking a screen/bitmap.

* A way to terminate failed programs, close windows and resources obtained by crashed application.

Last edited by NutsAboutAmiga on 13-Jun-2009 at 05:03 PM.

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NutsAboutAmiga 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 13-Jun-2009 16:33:02
#388 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12832
From: Norway

@Leo

Quote:
And in 2002, there was already a full PPC-AmigaOS working *inside a sandbox*: MorphOS


They were so focused on making MorphOS, AmigaOS compatible; they forgot to make improvements, too afraid of smashing a egg to make a omelet? The problem is that there is nothing outside the sandbox, MorphOS programs also runs inside the “Box”

Quote:
Using it wouldn't have delayed anything...


I agree, MorphOS has shown it self, it has many talented developers.

Quote:
So there was no need to reinvent the wheel... And to waste 7 (!!) years on OS4.


Amiga Inc deal failed between MorphOS team and Amiga Inc.
new partners was found Hyperion & Eyetech.

Now we have two great operating systems instead of one.
AmigaOS4 is too MorphOS, as CocaCola is to Pepsi.

AmigaOS4 was NOT focused on 100% AmigaOS compatible, but on improving, if you read the SDK you can see that lots of things has changed and from version 50, should be done differently, it does not support hacks and patches, we will see the same thing in the future.

Now the time has come for smashing the egg to make a omelet, what I think you see is ExecSG becoming rewritten so it becomes a ExecSG2, changes will be made that breaks whit past, applications will need to updated to support the new kernel, and compatibility layer will need to written to support the old 3.x and 4.0/4.1 applications.

The criticized OS4 interface model will be where useful in this transaction.

Last edited by NutsAboutAmiga on 13-Jun-2009 at 04:37 PM.

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minator 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 13-Jun-2009 19:04:17
#389 ]
Cult Member
Joined: 23-Mar-2004
Posts: 989
From: Cambridge

@Leo

Quote:
I guess a sandbox was required to do it *properly*. And going processor independant too. This is what made Apple switch to intel in less than 4 years: can you believe it ? Next version of Mac OS X will be intel-only...


OS X does not use a sandbox. It was already cross platform so never needed a sandbox, it doesn't need one. Universal apps are compiled for both PPC and Intel.

OS X is based on tech which was cross platform years ago.

They did use a sandbox for MacOS but that's because it was a different OS.

MorphOS uses a sandbox in theory but reality doesn't really, although that was back in 2003, I have no idea if it's still the same now but I strongly suspect so.

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arnljot 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 13-Jun-2009 20:29:16
#390 ]
Regular Member
Joined: 19-Aug-2007
Posts: 163
From: Oslo

It must surely to get out of Beta with OS4.1, btw did OS4.0 get to final? And is it EOL since no new features have been backported to it?

As I understand a OS4.0 cannot be upgraded to OS4.1 (classics are stuck).

I like Hyperion, and I wish them well. But with the limited resources they say they have, why not make OS4.1 stable and final for SAM ep and Flex owners as a priority one?

Then I will get a samantha into my bedroom too!

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rigo 
Re: Hyperion Entertainment ... embarks on its most ambitious project to date
Posted on 13-Jun-2009 20:57:40
#391 ]
Cult Member
Joined: 30-Jul-2003
Posts: 718
From: Unknown

@arnljot

Quote:

I like Hyperion, and I wish them well. But with the limited resources they say they have, why not make OS4.1 stable and final for SAM ep and Flex owners as a priority one?


It is currently being worked on.

Simon

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Comments made by me on any public fora are not representative of, or on behalf of, any company I may have, or assumed by the reader to have, any association with.

Any comments are a personal opinion, and should be accepted as such.

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