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      /  Dpaint 5 running on OS4.1 update 5 (and FE) - issues and answers
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Hypex 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 26-Sep-2012 15:48:58
#61 ]
Elite Member
Joined: 6-May-2007
Posts: 11222
From: Greensborough, Australia

@NutsAboutAmiga

Quote:
I have a better idea convert into a p96pip overlay


Yes that sounds good. Though there was a recent discussion claiming it's not needed anymore.

Quote:
because if your going to upscale a 320x200 to 800x600 it will eat a lots of CPU power.


Well I was thinking of just doubling the horizontal pixels but scaling to a native LCD mode would be best.

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scabit 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 29-Sep-2012 16:43:43
#62 ]
Super Member
Joined: 8-Jan-2005
Posts: 1667
From: Satellite Beach, FL USA

Okay, here is something useful.

To get the text for the buttons in requesters in DPaint5.2 to be readable, run modepro and set it up to trigger on the program name DPaint.
In modepro, change the settings for DPaint to use a 640 x 480 256 color screen.
In modepro, select 3D look, then change the "background" color in the scroller underneath to "2". SAVE!

Now, when you run DPaint5.2, selct a P96 fakenative 640 x 400 screenmode.
Dpaint requester buttons will now have black text on a white background.

Scott

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scabit 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 22-Jun-2015 3:20:22
#63 ]
Super Member
Joined: 8-Jan-2005
Posts: 1667
From: Satellite Beach, FL USA

@all

Just testing out DPaint5 with OS4.1 FE....seems to me that animbrushes wrok now....that is, I get the actual visible image of each instance of the brush when I use it to draw, and it does cycle through the anim properly. Also, loading and playing animations works...unless I change screen mode when I load them, then DPaint locks up.

However, when I try to use Modepro to promote the DPaint screen so that I can set the background color for buttons so they will not be black on black, I am finding that modepro does not seem to be working for me in OS4.1!!
Does anyone know if ModePro still works? I have set it to pop up a requester whenever I open a new screen, but it does not do so.

Any ideas?

Thanks,

Scott

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Deniil715 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 22-Jun-2015 8:49:39
#64 ]
Elite Member
Joined: 14-May-2003
Posts: 4236
From: Sweden

@scabit

Why not use PersonalPaint? Isn't that like "Deluxe Paint 6"?

DPaint was never meant to work on anything but the custom Classic Amiga HW. PPaint otoh. was made to work also on RTG, and there is an updated OS4 version.

Why would ModePro work on OS4? It's kind of a hack. OS4 has its own screen prefs that might help promoting DPaint, but I would go for PPaint.

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PR 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 22-Jun-2015 9:13:10
#65 ]
Super Member
Joined: 1-Sep-2004
Posts: 1961
From: Suomi-Finland

Right. Got an A1200 with a mild turbo+extramem+HD+pcmcia cf for the DPV. Also some games.

Unstable on the more gfx powered. PPaint works there. Funny that still not got a better one in the mainstream pc. Boy I have tried as seen in the other thread. Inkscape tm.


DP
Feels like home and as told before my 2+5 years old Amigagirls have made some nice drawings.



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Hypex 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 22-Jun-2015 14:54:37
#66 ]
Elite Member
Joined: 6-May-2007
Posts: 11222
From: Greensborough, Australia

@scabit

I know this is getting old but perhaps we could compile a list of features that Screens should have? After all, ModePro can only do so much, and it does patch into the 68K API.

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Hypex 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 22-Jun-2015 14:55:29
#67 ]
Elite Member
Joined: 6-May-2007
Posts: 11222
From: Greensborough, Australia

@Deniil715

Because it's not DPaint. Why use SnoopDOS when there is Snoopy?

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Phantom 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 22-Jun-2015 15:19:43
#68 ]
Elite Member
Joined: 2-Aug-2007
Posts: 2047
From: Unknown

DPaint V was not a 100% bug-free paint program even on 68k Amigas. Sure the best DPaint was III (and if you want you can include DP4 AGA as well). Personal Paint 7.3a on the other hand is what you want right now under your AmigaOS 4.1 FE system.

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scabit 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 23-Jun-2015 17:18:55
#69 ]
Super Member
Joined: 8-Jan-2005
Posts: 1667
From: Satellite Beach, FL USA

@Phantom

Yeah, I bought Personal Paint PPC from AmiStore.... but Deluxe Paint 5 is what I got used to using for years to do graphics work for computer games and presentations for work, etc. I guess its sort of like being taught one language when you are young, and then trying to use a different and less well known language when you get older. Your native tongue is always easier to use.
So, ModePro just stopped working in OS4.1 FE then?
Will the mode promotion tool in OS4.1 FE allow me to change the background pen color on any screen which opens from program name DPaint? If so, can someone let me know how to do this?

Thanks,

Scott

Last edited by scabit on 23-Jun-2015 at 05:19 PM.

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Jose 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 23-Jun-2015 18:03:17
#70 ]
Cult Member
Joined: 10-Mar-2003
Posts: 992
From: Unknown

Well, for one does PPaint support HAM8 ? It doesn't support 24 bit either, which DPaing V supports, although if 24bit is your goal you might want to use TVPaint, ImageFx, XiPaint, whatever... But it's fun to have 24bit support on AGA. Brilliance2 does it better though...


/****EDIT***/
What I wrote concerns a classic so maybe forget most parts of it

Last edited by Jose on 23-Jun-2015 at 06:05 PM.

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kolla 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 23-Jun-2015 20:47:23
#71 ]
Elite Member
Joined: 21-Aug-2003
Posts: 2896
From: Trondheim, Norway

@Phantom

I always found PPaint very awkward and quirky for animation, and in general I find DPaint a much better and more intuitive program to use.

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NutsAboutAmiga 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 23-Jun-2015 22:58:08
#72 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12820
From: Norway

@scabit

Way not try to run it in EUAE instead.

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Deniil715 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 24-Jun-2015 8:13:54
#73 ]
Elite Member
Joined: 14-May-2003
Posts: 4236
From: Sweden

@kolla

I used DPaint for animations back in the days. Then I used it for electronic schematics and layouts. But then I got a gfx card and had to switch to PPaint, even on the A1200. PPaint is slightly different but I got used to it very quickly, and PPaint has 9 clipboards for brushes which is excellent for electronics design! DPaint only has one. They both have double buffers, which is excellent for dual-layer electronic layout.

@scabit and all

I would spend this time learning PPaint instead of wasting it trying to get DPaint to run...

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Hypex 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 24-Jun-2015 15:23:02
#74 ]
Elite Member
Joined: 6-May-2007
Posts: 11222
From: Greensborough, Australia

@scabit

Yes, Screens editor will let you edit the promoted palette. With a preset mode in the editor, goto the Palette tab. Change Settings to Custom. Now you can click the Edit button to edit the palette. However, the palette editor is rather backwards, for some reason and predates OS3.0.

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scabit 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 24-Jun-2015 16:41:55
#75 ]
Super Member
Joined: 8-Jan-2005
Posts: 1667
From: Satellite Beach, FL USA

@Deniil715

Quote:
I would spend this time learning PPaint instead of wasting it trying to get DPaint to run...


Well, other than the wrong color pen using back on black for requester button text, I think that DPaint 5 already runs as-is on OS4.1 FE. The last problem that I knew of was that anim brushes and animations didn't work in OS4.1 U6, and that now seems to work with OS4.1 FE as long as you don;t tell it to change to the brush or anim screen mode when you load it.....it seems to default to Radeon modes instead of FakeNative when you do this and locks up. So as long as you pick a proper fakenative screen mode for your animbrushes and anims, it looks like they now work!

Scott

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scabit 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 24-Jun-2015 16:57:51
#76 ]
Super Member
Joined: 8-Jan-2005
Posts: 1667
From: Satellite Beach, FL USA

@Hypex

Cool, I'll give it a try.......

Thanks!

Scott

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kolla 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 24-Jun-2015 18:32:15
#77 ]
Elite Member
Joined: 21-Aug-2003
Posts: 2896
From: Trondheim, Norway

@Deniil715

I don't have OS4 and do not plan on buying any OS4 hardware, and DPaint runs just fine on FPGA systems, so why would I bother with PPaint when animating with it is so awkward? If DPaint is the program you want to use, it is easier to get proper hardware/OS for it than to make it work well with OS4.

Last edited by kolla on 24-Jun-2015 at 06:41 PM.

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scabit 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 25-Jun-2015 2:08:56
#78 ]
Super Member
Joined: 8-Jan-2005
Posts: 1667
From: Satellite Beach, FL USA

@Hypex

Quote:
With a preset mode in the editor, goto the Palette tab. Change Settings to Custom. Now you can click the Edit button to edit the palette. However, the palette editor is rather backwards, for some reason and predates OS3.0.


Tried this...and I actually read the instructions for screens prefs in the documentation directory.
First, I had to start Dpaint 5. Then I set it to allow WB mode. Then I switched to workbench and opened the screens prefs. Sure enough,there was an entry named "Dpaint".
I tried changing the palette settings, as well as the gui settings after selecting the Dpaint screen entry...neither one seems to have any effect after I save the screens prefs and then re-open DPaint.

is this something you can try and see if it works? I am obviously missing something, but I don't know what.

Scott

Last edited by scabit on 25-Jun-2015 at 02:13 AM.

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Hypex 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 28-Jun-2015 15:40:41
#79 ]
Elite Member
Joined: 6-May-2007
Posts: 11222
From: Greensborough, Australia

@scabit

I'm afraid I don't even get that far! I've got some copy of DPaint 5 on my system and tried some demo version years ago but all I get here is a crash!

You'll need to explain the setup directions. Did DPaint 5 have an installer with RTG options?? Here is what I tried so far:

1.) Disable DPaint JIT.
2.) Enable FakeNative modes.
3.) Pick a FN 640x480x8 mode on opening requester.

It still crashes. But the screen is open so I try to grab it in Screens. It doesn't exist! It can't be a public screen. How did you get it going?

All I can suggest is if you do have DPaint set up in screens and grabbed the screen from the program then try activating Planar on RTG in the GUI section of Screens.

Like a lot of software posing under the "OS friendly" label I think DPaint is a hack that flew under the radar, I'm sorry to say. It is doing something wrong otherwise it should just work. There may be hope, it uses a dpcpublt.library and dpblit.library. If info on the API could be found then an OS friendly version could be remastered on the API.

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scabit 
Re: Dpaint 5 running on OS4.1 update 5 - issues and answers
Posted on 28-Jun-2015 23:27:00
#80 ]
Super Member
Joined: 8-Jan-2005
Posts: 1667
From: Satellite Beach, FL USA

@Hypex

Setup is simple......I am using DPaint 5.0.

In OS4.1 FE, be sure you have in prefs/gui effects NOT ENABLED and under controls in the miscellaneous box Planar screens on RTG checked.
When you start DPaint 5, be sure you select screen mode 640x480 corresponding to ID 0x29004.

Everything in DPaint 5.0 works on my machine, brushes, anim brushes, animations, all drawing tools, cut and paste etc....except color cycling (using TAB) and this issue with button background and foreground colors on requesters being the same almost black color so you cannot read them.
I get no DSI errors, no ISI errors, the program seems to work fine.
As I mentioned before, Modepro used to fix this button color thing easily...when I try to use the OS4.1 FE Prefs/screens to change or modify the colors for the DPaint screen, nothing happens.

Scott


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