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KimmoK
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Re: Elite Dangerous for Xbox One? Posted on 10-Jul-2015 20:51:23
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Elite Member |
Joined: 14-Mar-2003 Posts: 5211
From: Ylikiiminki, Finland | | |
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Hypex
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Re: Elite Dangerous for Xbox One? Posted on 11-Jul-2015 17:43:11
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Joined: 6-May-2007 Posts: 11222
From: Greensborough, Australia | | |
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| @LimoU.Sin
Well it is inspired by real Amiga machines and an attempt to continue the legacy so you are not totally off there. But the the gap between console designs and A1 tower desktops is a awide divide. |
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Hammer
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Re: Elite Dangerous for Xbox One? Posted on 13-Jul-2015 6:04:53
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Elite Member |
Joined: 9-Mar-2003 Posts: 5290
From: Australia | | |
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| @NutsAboutAmiga
There are other major 3D engines besides UE3 and UE4 i.e. Unity 3D, Source Engine and CryEngine 3.
Current game console such as Xbox One and PS4 are basically "garden walled" PCs. You still download gigabytes of patches and store them on hard drive.
Open source OGRE 3D engine (MIT licence) has been used for commercial 3D games.
http://www.ogre3d.org/ https://en.wikipedia.org/wiki/OGRE
Ankh Ankh: Battle of the Gods Ankh: Heart of Osiris Ceville Dead Hungry Diner Earth Eternal Garshasp: The Monster Slayer GearCity Jack Keane Next Life Nimbus Pacific Storm Running with Rifles Salvation Prophecy The Book of Unwritten Tales The Book of Unwritten Tales: The Critter Chronicles Torchlight Torchlight II Venetica Void Destroyer Zero Gear Zombie Driver
Part of being a modern game console platform is to include a sample modern 3d game engine with the SDK i.e. OS/graphics/sound/controller APIs are not enough.
Last edited by Hammer on 13-Jul-2015 at 06:19 AM. Last edited by Hammer on 13-Jul-2015 at 06:15 AM. Last edited by Hammer on 13-Jul-2015 at 06:10 AM.
_________________ Ryzen 9 7900X, DDR5-6000 64 GB RAM, GeForce RTX 4080 16 GB Amiga 1200 (Rev 1D1, KS 3.2, PiStorm32lite/RPi 4B 4GB/Emu68) Amiga 500 (Rev 6A, KS 3.2, PiStorm/RPi 3a/Emu68) |
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Hammer
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Re: Elite Dangerous for Xbox One? Posted on 13-Jul-2015 6:32:30
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Elite Member |
Joined: 9-Mar-2003 Posts: 5290
From: Australia | | |
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| @cdimauro
Quote:
cdimauro wrote: @NutsAboutAmiga
Quote:
NutsAboutAmiga wrote:
When the choice to go with PowerPC in Eyetech AmigaONE's where made, it looked like PowerPC compete well with Intel chips at the time; by the time it did take to write the OS and bring it to market. |
By that time (in 2000) Intel chips already competed very well with PowerPCs, and that's why even Apple (one of the PowerPCs' founders) decided to move from PowerPCs to Intel.
In fact, the upcoming MacOS X was working on x86 a the primary architecture.
This decision was not taken only because a rampant IBM's manager (which late became the Freescale's CEO) convinced Jobs that his company should give her a better PowerPC processor, the G5. Otherwise MacOS X would have run on x86 from the very beginning.
So, PowerPCs weren't already on a good shape on that period. The decision to stick with PowerPCs, and later to port the Amiga o.s. to such architectures, was plainly wrong. Another Amiga Inc's mistake... Quote:
Apple decided to drop PowerPC, so we where left alone using PowerPC chips in desktop computers. |
See above. The decision was just delayed, and happened when Apple became aware that even a G5 wasn't able to compete with Intel's processors. Quote:
PowerPC today is in use by the military, NASA, Game consoles, entrapment systems on airplanes (heat per watt is important if don't won't start fire), in robotics, for assembly lines, internet routers, printers, |
But its market share is dropping... Quote:
the most powerful super computers are Power based. |
That's not true: they are Intel/x86-based.
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Joint Strike Fighter (F-35) program has dumped PowerPC and replace it with ARM based solution, hence some delay with the program.
Xbox One and PS4 uses AMD X86-64 CPU. PowerPC was dumped from Xbox and PlayStation.
Incoming Nintendo NX game console may use either AMD X86-64 or AMD ARM CPUs.
GE commercial radar solutions are powered by NVIDIA K1 SoC (CUDA+ARM). http://www.geautomation.com/blog/going-far-beyond-graphics-see-you-gpu-event-year
Mercury Computer Systems' CELL based solution was displaced by NVIDIA CUDA. https://mrcy.com/products/boards/ensemble_6000_series_6u_openvpx_gsc6200_gpu_processing_module/
Intel has acquired FPGA specialist Altera.
Last edited by Hammer on 13-Jul-2015 at 06:47 AM. Last edited by Hammer on 13-Jul-2015 at 06:40 AM. Last edited by Hammer on 13-Jul-2015 at 06:38 AM. Last edited by Hammer on 13-Jul-2015 at 06:35 AM.
_________________ Ryzen 9 7900X, DDR5-6000 64 GB RAM, GeForce RTX 4080 16 GB Amiga 1200 (Rev 1D1, KS 3.2, PiStorm32lite/RPi 4B 4GB/Emu68) Amiga 500 (Rev 6A, KS 3.2, PiStorm/RPi 3a/Emu68) |
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cdimauro
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Re: Elite Dangerous for Xbox One? Posted on 13-Jul-2015 18:09:04
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Elite Member |
Joined: 29-Oct-2012 Posts: 3650
From: Germany | | |
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| @Hammer: nice information. Thanks! |
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BigD
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Re: Elite Dangerous for Xbox One? Posted on 13-Jul-2015 18:16:51
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Elite Member |
Joined: 11-Aug-2005 Posts: 7323
From: UK | | |
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| @Hammer
Quote:
Joint Strike Fighter (F-35) program has dumped PowerPC and replace it with ARM based solution, hence some delay with the program. |
How did you figure that? There is zero proof of this on the internet. What is your source?_________________ "Art challenges technology. Technology inspires the art." John Lasseter, Co-Founder of Pixar Animation Studios |
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cdimauro
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Re: Elite Dangerous for Xbox One? Posted on 14-Jul-2015 20:40:33
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Elite Member |
Joined: 29-Oct-2012 Posts: 3650
From: Germany | | |
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| @BigD: I made some searches, but I found nothing as well.
Please, Hammer, can you report some link? Thanks. |
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