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Samurai_Crow
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Re: Team needed to 'duplicate' a game Posted on 19-Sep-2006 17:06:50
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Elite Member |
Joined: 18-Jan-2003 Posts: 2320
From: Minnesota, USA | | |
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| @FuZion
Have you ever looked at the Amiga game Frontal Assault? It's written in AmosPro but I was hoping to port it as soon as Mattathias Basic was available. |
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amipal
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Re: Team needed to 'duplicate' a game Posted on 19-Sep-2006 17:26:46
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Super Member |
Joined: 8-Apr-2003 Posts: 1907
From: Saltdean, East Sussex, UK | | |
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| @Samurai_Crow
Frontal Assault follows the Scorched Tanks school of "tanks" games - each player takes a turn. Death Tank on the other hand has all players playing at the same time, resulting in an absolutely manic game! _________________ After a decade away from the scene, I am back! |
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BrandonLee
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Re: Team needed to 'duplicate' a game Posted on 19-Sep-2006 17:30:13
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Super Member |
Joined: 15-Dec-2003 Posts: 1355
From: Lisbon, Portugal | | |
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| @Chris_Y
Except the problem of not being able to run AMOS on an AmigaOne
E-UAE???
I use AMOS Pro from time to time without problems. It's not particularly fast, but very usable here.
Last edited by BrandonLee on 19-Sep-2006 at 05:31 PM.
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Chris_Y
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Re: Team needed to 'duplicate' a game Posted on 19-Sep-2006 18:38:47
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Elite Member |
Joined: 21-Jun-2003 Posts: 3205
From: Beds, UK | | |
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| @FuZion
Yes, probably. We got some positive comments at BB4 anyway.
_________________ "Miracles we do at once, the impossible takes a little longer" - AJS on Hyperion Avatar is Tabitha by Eric W Schwartz |
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FuZion
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Re: Team needed to 'duplicate' a game Posted on 19-Sep-2006 18:49:41
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Super Member |
Joined: 22-Nov-2003 Posts: 1962
From: Birmingham, England | | |
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| @Chris_Y
Oh are... Did you show it at BB4? Why was I not aware of this
Have you got something different to our last updates? Send em thru boss
FuZion. |
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Chris_Y
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Re: Team needed to 'duplicate' a game Posted on 19-Sep-2006 19:02:28
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Elite Member |
Joined: 21-Jun-2003 Posts: 3205
From: Beds, UK | | |
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| @FuZion
Well... Bean and Rudei saw it, others may have been hovering. You probably missed it trying to redeem your position after I thrashed you at Worms
I'm pretty sure it is the same as the last update, I was loading up the texture mapped version (Capehill's update).
The only other version I have (except the old ones) has some dodgy rotation movement that never really worked 100% (tank shows up at the bottom somewhere as well as where it should, maybe due to the order objects are drawn in, and the rotation isn't smooth, because it looks at adjacent landscape heights)
But, yes, we should do some more on this, adding additional weapon types should be fairly easy and visible.
I'd like Capehill to look at the rotating thing as he might be able to make it better (the only way to make it worse is to turn it off, and even that is arguably an improvement)
Perhaps this should go back to the mailing list...
Chris
Last edited by Chris_Y on 19-Sep-2006 at 07:03 PM.
_________________ "Miracles we do at once, the impossible takes a little longer" - AJS on Hyperion Avatar is Tabitha by Eric W Schwartz |
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FuZion
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Re: Team needed to 'duplicate' a game Posted on 19-Sep-2006 19:14:01
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Super Member |
Joined: 22-Nov-2003 Posts: 1962
From: Birmingham, England | | |
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| @Chris_Y
That sounbds pretty much where we was at yeah. I have a thing or two to sort over the next 2 weeks (Heard that before ent we ) but hit the list & I'll be around.
FuZion. |
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amipal
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Re: Team needed to 'duplicate' a game Posted on 19-Sep-2006 19:30:18
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Super Member |
Joined: 8-Apr-2003 Posts: 1907
From: Saltdean, East Sussex, UK | | |
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| @FuZion, Chris_Y and Mr_Capehill
Sounds like this project is progrssing nicely! Keep up the good work chaps. _________________ After a decade away from the scene, I am back! |
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