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/  Forum Index
   /  Amiga Gaming
      /  Wings-Battlefield demo available for OS4, MorphOS and AROS.
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Rob 
Wings-Battlefield demo available for OS4, MorphOS and AROS.
Posted on 14-May-2015 22:07:39
#1 ]
Elite Member
Joined: 20-Mar-2003
Posts: 6359
From: S.Wales

http://www.cherry-darling.net/wings-battlefield/index.html

Runs really well here at 1920x1200 on my X1000 with an R9 280 using the Warp3D version. I also tested the compositiong version out of curiosity. It also runs well but the graphics aren't as good as the Warp3D version. I also noticed the only the front wings and part of the fuselage renders on the composting version.

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Chain-Q 
Re: Wings-Battlefield demo available for OS4, MorphOS and AROS.
Posted on 14-May-2015 22:50:47
#2 ]
Cult Member
Joined: 31-Jan-2005
Posts: 824
From: Budapest, Hungary

@Rob
Thanks for this news. Just tried here quickly on my old Mac mini G4 1.2Ghz, with MorphOS, runs super smooth in 1280x1024 full screen (which is the native resolution of the old TFT I use with that machine anyway).

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realize 
Re: Wings-Battlefield demo available for OS4, MorphOS and AROS.
Posted on 15-May-2015 0:57:14
#3 ]
Super Member
Joined: 14-Apr-2003
Posts: 1797
From: nyc

@Rob

WOW AWESOME. Im so happy finally a new cool. amiga game! This is what we need not more 5k costing hw and thousands to useless bounties (TW)

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Daytona675x 
Re: Wings-Battlefield demo available for OS4, MorphOS and AROS.
Posted on 15-May-2015 6:47:08
#4 ]
Regular Member
Joined: 5-Jan-2011
Posts: 491
From: Germany

@Rob
@Chain-Q
@realize

Glad that it works smoothly!


@Rob
Quote:
I also noticed the only the front wings and part of the fuselage renders on the composting version.

Yes, a weird bug. Seems to only happen with HD 7xxx and driver 2.7 (at least it was only reported by one tester using such a setup). Luckily you can use the W3D version on such setups. Wonder what the driver is doing there (or not doing). From what it looks like Compositing-drawing with an additional alpha-texture is broken on such systems, as if it was misinterpreting the vertex-format supplied, but I didn't investigate further (because W3D is available on such systems and people should use that anyway then - and because I don't have such a system ).

Quote:
the graphics aren't as good as the Warp3D version

Apart from that system / driver dependant weirdness you experience the gfx are normally almost identical.

A new trial version will go online later today, containing some additional small improvements.

Last edited by Daytona675x on 15-May-2015 at 06:48 AM.

_________________
AmigaOS 4.1 FE (sam460ex Radeon 9200 / RadeonHD), MorphOS 3.8 (PowerMac G4 733MHz Radeon 9000), AROS (x86), A1200 (060 80MHz Indivision MK2), A500, A600, CDTV
Wings Remastered Development Diary

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samo79 
Re: Wings-Battlefield demo available for OS4, MorphOS and AROS.
Posted on 15-May-2015 8:46:15
#5 ]
Elite Member
Joined: 13-Feb-2003
Posts: 3505
From: Italy, Perugia

@Daytona675x

Another professional game from cherry darling, very fast even on a Sam440, great job !

Just a very little issue,, if i choose a 1680x1050 ARGB32 resolution i have a little graphical glitch (in the form of a blinking yellow line at the top of the screen)

Ok a small issue but a bit annoying when playing in full screen

I have a Sam440 Flex 800 with a Radeon 9250 card

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samo79 
Re: Wings-Battlefield demo available for OS4, MorphOS and AROS.
Posted on 15-May-2015 8:50:49
#6 ]
Elite Member
Joined: 13-Feb-2003
Posts: 3505
From: Italy, Perugia

Ah just forget, please for the next release can you add a "version" in icon too ?
So eventually we can identify the game version, thank you

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Daytona675x 
Re: Wings-Battlefield demo available for OS4, MorphOS and AROS.
Posted on 15-May-2015 9:07:26
#7 ]
Regular Member
Joined: 5-Jan-2011
Posts: 491
From: Germany

@samo79

Thanks for the flowers! And glad it runs fluid on your system!

Quote:
if i choose a 1680x1050 ARGB32 resolution i have a little graphical glitch (in the form of a blinking yellow line at the top of the screen)

And thanks for reporting that! Obviously the double buffer isn't fully cleared. I thought I had done this but obviously I did not! Consider it fixed

Quote:
for the next release can you add a "version" in icon too ?

Yes, setting the appropriate version number for the executable is a good idea indeed.

_________________
AmigaOS 4.1 FE (sam460ex Radeon 9200 / RadeonHD), MorphOS 3.8 (PowerMac G4 733MHz Radeon 9000), AROS (x86), A1200 (060 80MHz Indivision MK2), A500, A600, CDTV
Wings Remastered Development Diary

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samo79 
Re: Wings-Battlefield demo available for OS4, MorphOS and AROS.
Posted on 15-May-2015 9:26:35
#8 ]
Elite Member
Joined: 13-Feb-2003
Posts: 3505
From: Italy, Perugia

@Daytona675x

Thank you mate !
Yep indeed "version" support were missed also in your older games but i never had the chance to report you or i simple forgot to, maybe is not too late

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BACK FOR THE FUTURE

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AmigaOne XE G3 800 Mhz - 640 MB Ram - Radeon 9200 SE + AmigaOS 4.1 Update 6

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Daytona675x 
Re: Wings-Battlefield demo available for OS4, MorphOS and AROS.
Posted on 15-May-2015 9:54:09
#9 ]
Regular Member
Joined: 5-Jan-2011
Posts: 491
From: Germany

@samo79
Done I just extended my build-system to automatically create an BuildVersion.h file before starting the actual build. The framework-source again includes that file and creates a $VER string out of it. The other games will automatically benefit from it when I rebuild them for the next update.

_________________
AmigaOS 4.1 FE (sam460ex Radeon 9200 / RadeonHD), MorphOS 3.8 (PowerMac G4 733MHz Radeon 9000), AROS (x86), A1200 (060 80MHz Indivision MK2), A500, A600, CDTV
Wings Remastered Development Diary

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samo79 
Re: Wings-Battlefield demo available for OS4, MorphOS and AROS.
Posted on 15-May-2015 9:58:58
#10 ]
Elite Member
Joined: 13-Feb-2003
Posts: 3505
From: Italy, Perugia

@Daytona675x

Excellent

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