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Software News   Software News : Ur-Quan Masters v0.5.0 port for OS4
   posted by salass00 on 9-Nov-2006 16:11:08 (4057 reads)
Download link (Aminet)
What's new (changes from previous version)
Ur-Quan Masters homepage

It has also been uploaded to OS4Depot.net but is currently not yet available for downloaded.
    

STORYID: 3433
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Anonymous 
Re: Ur-Quan Masters v0.5.0 port for OS4
Posted on 9-Nov-2006 16:32:06
# ]



Yeah, thanks Fredrik

 
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spotUP 
Re: Ur-Quan Masters v0.5.0 port for OS4
Posted on 10-Nov-2006 5:57:45
#2 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

i get this when trying to run the game;

Initializing base SDL functionality.
Using SDL version 1.2.9 (compiled with 1.2.9)
Fatal error: Could not open melee teams dir: No such file or directory
***Command 'sc2' returned with unfreed signals 30000000!

seems some files are missing?


_________________
AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.

http://www.asciiarena.com
http://www.uprough.net

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sananaman 
Re: Ur-Quan Masters v0.5.0 port for OS4
Posted on 10-Nov-2006 6:37:25
#3 ]
Regular Member
Joined: 28-Sep-2006
Posts: 260
From: Netherlands

Is this game based on 'the good old' Millenium 2.2 ?

http://www.thehouseofgames.net/index.php?t=10&id=110


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AmigaScene.nl

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salass00 
Re: Ur-Quan Masters v0.5.0 port for OS4
Posted on 10-Nov-2006 7:07:49
#4 ]
Elite Member
Joined: 31-Oct-2003
Posts: 2707
From: Finland

Quote:

Initializing base SDL functionality.
Using SDL version 1.2.9 (compiled with 1.2.9)
Fatal error: Could not open melee teams dir: No such file or directory
***Command 'sc2' returned with unfreed signals 30000000!

seems some files are missing?


Actually there are some empty directories missing. Forgot that lha doesn't archive empty directories by default.

To fix create these directories in your uqm dir:

melee
save
config/save
config/teams

Have also now uploaded fixed archives to OS4Depot and Aminet...

Last edited by salass00 on 10-Nov-2006 at 07:20 AM.

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spotUP 
Re: Ur-Quan Masters v0.5.0 port for OS4
Posted on 10-Nov-2006 13:57:02
#5 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

still no luck here....

Initializing Pure-SDL graphics.
SDL driver used: OS4
SDL initialized.
Initializing Screen.
Set the resolution to: 640x480x32
Screen scalers are using optimized C code
0 joysticks were found.
Error: Could not copy default key config to user config dir: No such file or directory.


_________________
AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.

http://www.asciiarena.com
http://www.uprough.net

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salass00 
Re: Ur-Quan Masters v0.5.0 port for OS4
Posted on 10-Nov-2006 14:39:57
#6 ]
Elite Member
Joined: 31-Oct-2003
Posts: 2707
From: Finland

@spotUP

Have you downloaded the fixed archive from OS4Depot? I just tried downloading/unpacking it and it worked for me after putting the three .uqm files in content/packages/ as is stated in the readme (Note: do not try to unpack them there).

Last edited by salass00 on 10-Nov-2006 at 02:40 PM.

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Snuffy 
Re: Ur-Quan Masters v0.5.0 port for OS4
Posted on 10-Nov-2006 19:24:12
#7 ]
Super Member
Joined: 25-Oct-2005
Posts: 1121
From: Michigan, USA

I can not get a display:

The Ur-Quan Masters v0.4.0 (compiled Nov 6 2006 21:07:19)
This software comes with ABSOLUTELY NO WARRANTY;
for details see the included 'COPYING' file.

Initializing base SDL functionality.
Using SDL version 1.2.9 (compiled with 1.2.9)
Warning: There's no 'packages/addons' directory in the 'content' directory;
'--addon' options are ignored.
Initializing Pure-SDL graphics.
SDL driver used: OS4
SDL initialized.
Initializing Screen.
Set the resolution to: 640x480x16

Please explain: the log says this, but the actual switch is 640x640x32!! This
a no no mode in SDL. It sets vert sync too high and kills the monitor. It's been
all tested in SDLBasic. Please -- 640x480x32 in linux = 640x480x24 and won't
work.

0 joysticks were found.
Initializing SDL audio subsystem.
SDL audio subsystem initialized.
Opening SDL audio device.
using amigaos4 at 44100 Hz 16 bit stereo, 4096 samples audio buffer
Initializing mixer.
Mixer initialized.
Initializing sound decoders.
Sound decoders initialized........

....all files fail!

Do you install sheet somewhere? This is perfect example why 90% of the SDL
stuff ends up in the garbage here.


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spotUP 
Re: Ur-Quan Masters v0.5.0 port for OS4
Posted on 11-Nov-2006 8:51:56
#8 ]
Elite Member
Joined: 19-Aug-2003
Posts: 2896
From: Up Rough Demo Squad

ok, works with the latest version, cool game!


_________________
AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.

http://www.asciiarena.com
http://www.uprough.net

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Pierre55 
Re: Ur-Quan Masters v0.5.0 port for OS4
Posted on 11-Nov-2006 14:38:10
#9 ]
Regular Member
Joined: 2-Apr-2005
Posts: 293
From: Quebec, Canada

Hi,

It's still not working for me...

1> sc2 -f
The Ur-Quan Masters v0.5.0 (compiled Nov 8 2006 14:34:55)
This software comes with ABSOLUTELY NO WARRANTY;
for details see the included 'COPYING' file.

Initializing base SDL functionality.
Using SDL version 1.2.9 (compiled with 1.2.9)
Warning: There's no 'packages/addons' directory in the 'content' directory;
'--addon' options are ignored.
Initializing Pure-SDL graphics.
SDL driver used: OS4
SDL initialized.
Initializing Screen.
Set the resolution to: 640x480x32
Screen scalers are using optimized C code
0 joysticks were found.
Error: Could not copy default key config to user config dir: No such file or directory.
1>

What's wrong?

Thank you.

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salass00 
Re: Ur-Quan Masters v0.5.0 port for OS4
Posted on 12-Nov-2006 7:48:41
#10 ]
Elite Member
Joined: 31-Oct-2003
Posts: 2707
From: Finland

@Pierre55

Quote:

Error: Could not copy default key config to user config dir: No such file or directory.


That means it can't find/ or get a lock on one of it's directories. They should all be there though in the arhive I uploaded on November 10th... Could also be a read/write permission thing I guess in which case you could try doing "protect #? all +rwd".

Also could you post the output of list from all the directories/subdirectoris under the uqm dir, then I could see if there's anything missing...

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salass00 
Re: Ur-Quan Masters v0.5.0 port for OS4
Posted on 12-Nov-2006 7:58:40
#11 ]
Elite Member
Joined: 31-Oct-2003
Posts: 2707
From: Finland

@Snuffy

Quote:
Please explain: the log says this, but the actual switch is 640x640x32!! This
a no no mode in SDL. It sets vert sync too high and kills the monitor. It's been
all tested in SDLBasic. Please -- 640x480x32 in linux = 640x480x24 and won't
work.


You shouldn't have any modes set in P96 that have too high/too low horisontal or vertical frequencies. Anyway P96 should ignore all modes that are unsuitable for your monitor as long as you have configured the min/max values on your monitor's tooltypes in DEVS:Monitors/ (you can most likely get the values from the monitor manufacturer's website if it isn't mentioned in a paper with the monitor).

Also make sure there's a working 640x480 mode set in the tooltypes.

Following line sets up a 640x480 mode at 60 Hz:

MODE=640x480@60

Edit the 60 at the end to whatever is OK and is suitable for your monitor, and make sure to remove all other 640x480 modes if there are any so there's no risk that SDL picks the wrong one.

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Pierre55 
Re: Ur-Quan Masters v0.5.0 port for OS4
Posted on 12-Nov-2006 22:57:06
#12 ]
Regular Member
Joined: 2-Apr-2005
Posts: 293
From: Quebec, Canada

Hi,

I try without succes protect #? +rwed so I did a List ALL of my directory.

Directory "dh1:UQM-0.5.0" on Dimanche 12-Nov-06
WhatsNew 15362 ----rwed Mercredi 14:48:18
UQM.info 5117 ----rwed Mercredi 14:59:40
UQM 18 ----rwed Mercredi 14:50:46
TODO 1209 ----rwed Mercredi 14:48:18
sc2 7250464 ----rwed Mercredi 14:59:16
README 790 ----rwed Mercredi 14:48:18
manual.txt 21776 ----rwed 24-Jan-06 20:13:06
log.txt 42630 ----rwed Mercredi 15:26:04
COPYING 19120 ----rwed Mercredi 14:48:16
ChangeLog 42402 ----rwed Mercredi 14:48:16
AUTHORS 4704 ----rwed Mercredi 14:48:18
save Dir ----rwed Mercredi 15:54:26
melee Dir ----rwed Mercredi 15:54:26
content Dir ----rwed Aujourd'hui 17:51:54
config Dir ----rwed Aujourd'hui 17:51:54
11 files - 7230K bytes - 4 directories - 14486 blocks used

Directory "dh1:UQM-0.5.0/save" is empty

Directory "dh1:UQM-0.5.0/melee" is empty

Directory "dh1:UQM-0.5.0/content" on Dimanche 12-Nov-06
version 36 ----rwed Mercredi 14:49:10
packages Dir ----rwed Mercredi 15:56:04
1 file - 36 bytes - 1 directory - 4 blocks used

Directory "dh1:UQM-0.5.0/content/packages" is empty

Directory "dh1:UQM-0.5.0/config" on Dimanche 12-Nov-06
melee.cfg 140 ----rwed 09-Fév-06 09:54:58
teams Dir ----rwed Mercredi 15:54:26
save Dir ----rwed Mercredi 15:57:22
1 file - 140 bytes - 2 directories - 6 blocks used

Directory "dh1:UQM-0.5.0/config/teams" is empty

Directory "dh1:UQM-0.5.0/config/save" is empty

TOTAL: 13 files - 7230K bytes - 7 directories - 14496 blocks used

Thank you.

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salass00 
Re: Ur-Quan Masters v0.5.0 port for OS4
Posted on 13-Nov-2006 8:06:13
#13 ]
Elite Member
Joined: 31-Oct-2003
Posts: 2707
From: Finland

@Pierre55

Quote:

Directory "dh1:UQM-0.5.0/content/packages" is empty


This one shouldn't be empty.

Download these three files and put them in there:

http://prdownloads.sourceforge.net/sc2/uqm-0.5.0-content.uqm?download
http://prdownloads.sourceforge.net/sc2/uqm-0.5.0-voice.uqm?download
http://prdownloads.sourceforge.net/sc2/uqm-0.5.0-3domusic.uqm?download

It is stated in the readme.

Apart from that it looks OK.

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Pierre55 
Re: Ur-Quan Masters v0.5.0 port for OS4
Posted on 13-Nov-2006 12:31:49
#14 ]
Regular Member
Joined: 2-Apr-2005
Posts: 293
From: Quebec, Canada

Hi,

I had these archives but I have uncompressed them into the root of the game (they are ZIP)
, and I thought you wanted to see only the .LHA contents

I did not see your readme on Aminet...

Working fine now, thank you.

Bye!

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