Poster | Thread |
TMTisFree
| |
Re: DigitalUniverse 1.6 Demo Released Posted on 4-Mar-2009 15:18:21
| | [ #1 ] |
|
|
|
Super Member |
Joined: 6-Nov-2003 Posts: 1487
From: Nice, so nice | | |
|
| All good but what are the new features (if any)?
I was a little deceived by DU. There was such a (PD) program called VWorlds dated 1996 that was very much more intuitive to use and with many features.
Keep them coming, please.
Bye, TMTisFree _________________ The engineering approach to our non-problems: "build a better washer". The scientific approach to our non-problems: "find a new energy source". The environmentalist approach to our non-problems: "stop washing your shirts".
|
|
Status: Offline |
|
|
Phantom
| |
Re: DigitalUniverse 1.6 Demo Released Posted on 4-Mar-2009 16:23:08
| | [ #2 ] |
|
|
|
Elite Member |
Joined: 2-Aug-2007 Posts: 2047
From: Unknown | | |
|
| All I remember from this kind of programs, was Distant Suns. But this one, looks very promising. _________________
|
|
Status: Offline |
|
|
bernd_afa
| |
Re: DigitalUniverse 1.6 Demo Released Posted on 4-Mar-2009 16:40:18
| | [ #3 ] |
|
|
|
Cult Member |
Joined: 14-Apr-2006 Posts: 829
From: Unknown | | |
|
| >All I remember from this kind of programs, was Distant Suns. But this one, looks >very promising.
there is digital almanac opensource and it is port to MOS and work on 68k amiga os and warpup.
http://aminet.net/package/misc/sci/DA3V56ISO |
|
Status: Offline |
|
|
BillE
| |
Re: DigitalUniverse 1.6 Demo Released Posted on 4-Mar-2009 16:46:13
| | [ #4 ] |
|
|
|
Super Member |
Joined: 14-Nov-2003 Posts: 1195
From: Northern Scotland | | |
|
| Somewhere along the line the URL of the webpage went missing, I was sure I had inlcuded it, maybe not.
For further details see: http://www.digitaluniverse.org.uk/
A history file with the new features is included in the archive - but by request I will add them here too.
=============================================================================
HISTORY - DIGITAL UNIVERSE 1.6 (Demo Version) for Amiga OS4.x =============================================================
Introduction ============
The last public release of The Digital Universe was v1.5.
This archive will install a DEMO version of Digital Universe 1.6. The demo version will NOT affect any current install of the full version of Digital Universe 1.5.
It will replace any installed older demo version if installed in the same location. You can keep the old demo by installing to a new location but the DUDemo: assign will point to the 1.6 Demo directory. ===========================================================================
Bugs fixed from version 1.5 ===========================
Previously Star Trails when enabled could be used inappropriately often resulting in incomprehensible displays. Now, when enabled Star Trails are only active when stepping forwards or backwards through time and not when moving around the sky nor zooming through the display.
The Reports in 1.5 only calculated data for the Sun and Miscellaneous Objects. The planets and their moons either had incorrect data or none at all.
Planetary ring colours did not change if selecting between colour and greyscale rendering or for featureless plotting.
The Display Window GUI did not recognise initial setting of coloured planet rendering button. The planet would display in the appropriate colour but the button was set to disabled and caused incorrect behaviour when Use/Save was pressed.
There was a Precession bug, discovered by comparison to direct observation. If Precession was disabled the Planets precessed to the current date and Stars defaulted to J2000. If Precession was enabled DU worked fine as all precessed to the defined epoch date. In v1.6 the planets will be precessed by default to J2000 to be consistent with the other objects. Note the effect would have been small before as it gets larger as we move further away from the year 2000.
A bug in which trails would be cleared if pressing time advance keys too quickly has been fixed.
There was no limit applied to zooming in so unrealistic fields of view were possible in v1.5. Now a limit is applied with an alert window.
There was no limit to prevent further planet plotting beyond its maximum range. V1.5 would first plot nothing and then start to plot the planet at incorrect sizes. Now a limit is applied with an alert window.
There was no limit to prevent DU advancing beyond its acceptable minimum and maximum dates. Now DU will not allow dates outside the +/- 100,000 year range.
RA/Dec grid lines caused extreme slow down if zoomed in too far, a limit has been applied below which the grid is not plotted.
Aborting Printout was slow, now DU does not wait for the printer to return.
Planet grid corruption occured when zoomed in very high.
An occasional error with horizon measurement ticks has been fixed. ===========================================================================
New Features and Enhancements for version 1.6 =============================================
The Environment Window has been re-written including New Time Zone, New Home Location options.
A new Time Zone option (the default) has been added which takes the time from the OS4 system time and will also allow for daylight time settings. No longer do you need to change your time zone in DU twice a year. There will obviously be still occasions when it is appropriate to specify a specific time zone manually - see DU Help Guide.
A new Home Location (default) has been added as well as the "Other" setting. By defining a Home which you can name, it is possible to use "Other" to temporarily model other locations that are not pre- defined.
The Misc. Object Window has been re-written to allow better sorting of the Object columns. The Numbered Asteroids are in a slightly different format - see below. Also the internal files used for selected objects is better - see below.
Twilight rendering has been much improved for v1.6.
Planet plotting is now slightly faster. Planets are much better labelled with font size depending upon the size of the object.
Star Plotting has been rewritten since v1.5. Older versions of DU were written when we had small screen resolutions but the plots could become lost on today's high resolution TFT screens. Only the very faint stars are now one pixel and the range of 'over-size' star images has been greatly increased. Also brighter stars stand out more from the fainter ones. Due to this improvement using a limiting magnitude one less than you were previously used to will now give similar results. A limiting magnitude of 7 will show the stars approximately to what you will actually see in the real sky when using a Medium Size View.
NGC plotting - deep sky objects are less intrusive against the starry background.
Many lists in the GUI windows are now sortable by type header.
Better string handling using betterstring.mcc allows better support for cut/copy/pasting between text gadgets.
PGC IDs are now shown for NGC objects in the Information Window.
Control panel RA, Dec and Field handling improved. Previously each had to be set separately, so changing all involved three redraws of the DU display. Now each gadget can be altered individually and then the next by clicking or tabbing between. All three values are set when only one of the gadgets is returned.
Less cluttered planet grid drawing, with more stages between drawing a simple line and the full grid with complete labelling.
New Status Line. This is an optional small window at the bottom of the display. It replaces the old method of displaying the time directly on the celestial backdrop. As well as showing the time the Status Line shows the real time equatorial co-ordinates under the mouse pointer. It also displays whether DU is in Manual or Automatic Time Advance Mode. Before the time is displayed the Status Line displays the progress of the drawing of the display - blink and you will miss it.
New Statistics Window. A new window showing some parameters of the current display. For example the limiting magnitudes set in the Display Window are only applicable to a 40 degree field of view. The information shown in the Statistics Window applies to the current field of view.
New Alert Window. Some transitory events will now display a short message and a beep to alert when the event has occurred. See DU Help Amiga Guide for further details. The window will auto close after a brief period. A new menu option will show the last alert message.
Repeat function for cursor keys and numeric keypad keys if the keys are held down.
The Milky Way is now drawn. This is disabled if star trails are enabled to prevent the display becoming a complete mess.
The mouse cursor will return to last clicked object after closing Info window or Multi Object Window. Previously the object whose data had been shown could not be easily located again. Now its position is returned to.
Using the C key with shift is the same as shift left mouse click.
All labelling is now less cluttered as it uses +1.5 magnitude cutoff above the limiting magnitude before an object is labelled. ===========================================================================
Databases and Help Files ========================
Updated images for many objects viewed from the Amiga Guide files. This is an ongoing process.
Many more planetary feature maps. Stored in own folder.
Numbered Asteroid format changed. This is in order to allow sorting by number as well as name. Using the old data will not adversly affect DU but would lose fully functional sorting. It is best to copy the new data for numbered Asteroids to the Selected window from the new files.
The internally created du.miscobj replaces old du.miscobjs file. The old data is in a different format. At best this will display garbage in the Selected Objects list, at worst it can crash DU hence the change in the name of the file. Do NOT try to use your old du.miscobjs file by renaming it to du.miscobj. A conversion utility provided with the full Digital Universe 1.6 update can convert an old file to the new format. As stated above however it is best to re-create any entries for numbered asteroids.
Replaced all occurrences of "showpic" in the Guide files by "DUOS4:showpic" (or DUDemo:showpic in the Demo Version). This ensures that any Search results will be able to display images. ===========================================================================
Current Known Bugs ==================
The alpha symbol does not work with NList class (same code used as a non breaking space) so may appear blank in the Info Window. This has been fixed in a new beta version of NList, and of course fixed in a future public version of NList. Update to the latest NList when available to fix this. ===========================================================================
Under the Bonnet Stuff ======================
A lot of work has been done on the Digital Universe code that will not be readily seen by the end user. The code has been tightened, optimised and will hopefully be much easier to maintain for future development.
Compiled using newlib instead of clib2. =========================================================================== |
|
Status: Offline |
|
|
BillE
| |
Re: DigitalUniverse 1.6 Demo Released Posted on 4-Mar-2009 16:49:08
| | [ #5 ] |
|
|
|
Super Member |
Joined: 14-Nov-2003 Posts: 1195
From: Northern Scotland | | |
|
| Quote:
All I remember from this kind of programs, was Distant Suns. But this one, looks very promising. |
There was also a version of DU (v1.03) in the old 68k days too. Unlike Distant Suns where Amiga development stopped - typical story of most Amiga software - Digital Universe is still in development
Bill. |
|
Status: Offline |
|
|
BillE
| |
Re: DigitalUniverse 1.6 Demo Released Posted on 4-Mar-2009 16:51:15
| | [ #6 ] |
|
|
|
Super Member |
Joined: 14-Nov-2003 Posts: 1195
From: Northern Scotland | | |
|
| Quote:
The WarpOS version of DA does work on OS4 too, though it is a bit flakey and does tend to crash a lot. |
|
Status: Offline |
|
|
spotUP
| |
Re: DigitalUniverse 1.6 Demo Released Posted on 4-Mar-2009 18:42:35
| | [ #7 ] |
|
|
|
Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
|
| SOLID! _________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net
|
|
Status: Offline |
|
|
robo-ant
| |
Re: DigitalUniverse 1.6 Demo Released Posted on 4-Mar-2009 19:10:56
| | [ #8 ] |
|
|
|
Regular Member |
Joined: 3-Feb-2008 Posts: 205
From: The anthill to the west of the silver maple | | |
|
| @BillE
I'm glad to see that there is an upgrade from the old 68K 1.03 version. Why no CD sent outside Europe?
Anyway, I'm looking forward to trying the 1.6 demo when my Sam arrives. |
|
Status: Offline |
|
|
BillE
| |
Re: DigitalUniverse 1.6 Demo Released Posted on 4-Mar-2009 20:02:59
| | [ #9 ] |
|
|
|
Super Member |
Joined: 14-Nov-2003 Posts: 1195
From: Northern Scotland | | |
|
| @robo-ant
Quote:
Why no CD sent outside Europe? |
Other than the cost of it, none. I only costed the price within the EU but just email me or fill in the Contact Us form at http://www.digitaluniverse.org.uk/
I also expected most folk these days to want the download option, the CD option was really only for those not wanting to wait for the download system to be set up for the early days of v1.5. Though surprisingly quite a few still wanted it on CD later on.
If anyone wants a CD version let me know.
In fact both v1.5 and the update would be on the same CD to avoid having to grab the 1.6 update online.
Anything is possible. Just ask :o)
Likewise if anyone wants specific features adding to DU please TELL ME. I cannot add things I do not know people want but am willing to do so, within my programming abilitties of course.
Bill. |
|
Status: Offline |
|
|
TMTisFree
| |
Re: DigitalUniverse 1.6 Demo Released Posted on 5-Mar-2009 16:40:48
| | [ #10 ] |
|
|
|
Super Member |
Joined: 6-Nov-2003 Posts: 1487
From: Nice, so nice | | |
|
| Quote:
Likewise if anyone wants specific features adding to DU please TELL ME. I cannot add things I do not know people want but am willing to do so, within my programming abilitties of course. | Thanks for this offer. I will see what can be done after the v1.6 release as I suppose you have locked the feature list already.
Bye, TMTisFree _________________ The engineering approach to our non-problems: "build a better washer". The scientific approach to our non-problems: "find a new energy source". The environmentalist approach to our non-problems: "stop washing your shirts".
|
|
Status: Offline |
|
|
BillE
| |
Re: DigitalUniverse 1.6 Demo Released Posted on 5-Mar-2009 19:30:15
| | [ #11 ] |
|
|
|
Super Member |
Joined: 14-Nov-2003 Posts: 1195
From: Northern Scotland | | |
|
| Quote:
Thanks for this offer. I will see what can be done after the v1.6 release as I suppose you have locked the feature list already. |
Way too late for 1.6 now of course!
But plenty of time for v1.7 and the 2.x series.
Things easy to impliment will go in 1.7, anything more complex will be left for v2.
The main problem I have is no one ever tells me what they want despite having a DU forum on Amigans also for much longer a DU mailing list which I set up in the 68k days long before I even got involved in the development side.
What I do NOT want to do however, is pictures drawings and other poor quality glitz like a lot of other 'professional' apps like Starry Night Pro do. So don't even suggest those
Bill. |
|
Status: Offline |
|
|
Framiga
| |
Re: DigitalUniverse 1.6 Demo Released Posted on 6-Mar-2009 16:16:40
| | [ #12 ] |
|
|
|
Elite Member |
Joined: 5-Jul-2003 Posts: 2213
From: Unknown | | |
|
| Congratulations! very interesting app.
I have 2 little issues here installing on AOS 4.0 classic:
1- once installed, DU ask for an additional assign ... DUOS4:
2- (here i'm still trying to understand whats wrong) the install script defaults to Work:
If i try to pick another location, i get a crash from the installer
The weird thing if this happens ONLY on one of my partition with an underscore in its name. SFS_2:
PS- probably a local issue and or an installer bug.
This happens because i have 2 partitions named SFS: and SFS_2:
Just tryed to rename the SFS: partition to SFS_3: and the installer doesn't crash. Last edited by Framiga on 06-Mar-2009 at 04:28 PM.
_________________
|
|
Status: Offline |
|
|
BillE
| |
Re: DigitalUniverse 1.6 Demo Released Posted on 6-Mar-2009 17:57:17
| | [ #13 ] |
|
|
|
Super Member |
Joined: 14-Nov-2003 Posts: 1195
From: Northern Scotland | | |
|
| Quote:
1- once installed, DU ask for an additional assign ... DUOS4: |
It should be asking for DUDemo not DUOS4 which is the assign the full version uses. What is the name and size of the executable you are using. It should be DUDemo and 1315420 bytes. It sounds as if you are trying to run an executable called DigitalUniverse instead ?
Quote:
2- (here i'm still trying to understand whats wrong) the install script defaults to Work: |
In which case the assign "DUDemo:" should bet set in your user-startup as "Work:DUDemo".
Email me at bill at digitaluniverse dot org dot uk with more details or use the Contact Us button at http://www.digitaluniverse.org.uk
We should be able to solve this quite easily.
Bill. |
|
Status: Offline |
|
|
Framiga
| |
Re: DigitalUniverse 1.6 Demo Released Posted on 6-Mar-2009 18:44:47
| | [ #14 ] |
|
|
|
Elite Member |
Joined: 5-Jul-2003 Posts: 2213
From: Unknown | | |
|
| no, no its the DUDemo and its correctly assigned/installed
;BEGIN DUDemo assign DUDemo: "SFS:DUDemo" ;END DUDemo
If i run DUDemo, the intro starts ... skipping it the DUOS4: assign requester appeares.
DuDemo grab Last edited by Framiga on 06-Mar-2009 at 07:30 PM.
_________________
|
|
Status: Offline |
|
|
BillE
| |
Re: DigitalUniverse 1.6 Demo Released Posted on 6-Mar-2009 22:15:11
| | [ #15 ] |
|
|
|
Super Member |
Joined: 14-Nov-2003 Posts: 1195
From: Northern Scotland | | |
|
| @Framiga
Thanks for the feedback, I have managed to reproduce the bug.
I will find where it is and fix the executable and upload the demo again.
The problem is that anyone who has DU 1.5 full version or in my case a 1.6 near final version will already have DUOS4 assigned. So whatever file is being looked for in DUOS4: is loaded without any problem.
If you are trying the demo for the first time then the problem rears its ugly head.
Not too good for impressing new customers is it
For now the simple solution is when you get that assign requester is to click the "Assign" button there and the path to DUDEMO: is already shown in the file requester, click the "Assign" button in the file requester and the application will continue.
It is a temparary fix until I have found the problem and uploaded a new dudemo.
Bill.
PS. Aha I have found it now, it is the milky way data I have it hard coded for DUOS4:. It should have been DUASSIGN which is DUOS4: for the normal compile and DUDEMO: for the demo compile.
The new compile works when there is no DUOS4: assign already set up. Getting tired now but will upload the new file tomorrow.
Many thanks for finding this bug, it is one that I and my beta testers would certainly miss, as would anyone who had v1.5 of DU already. |
|
Status: Offline |
|
|
Framiga
| |
Re: DigitalUniverse 1.6 Demo Released Posted on 7-Mar-2009 14:04:00
| | [ #16 ] |
|
|
|
Elite Member |
Joined: 5-Jul-2003 Posts: 2213
From: Unknown | | |
|
| you're wellcome, you deserve it! its a very interesting app _________________
|
|
Status: Offline |
|
|
BillE
| |
Re: DigitalUniverse 1.6 Demo Released Posted on 7-Mar-2009 15:47:03
| | [ #17 ] |
|
|
|
Super Member |
Joined: 14-Nov-2003 Posts: 1195
From: Northern Scotland | | |
|
| I have posted a new version of the dudemo.lha to OS4Depot (currently in Uploads) and Aminet (only just sent so may take a while).
This fixes the bug as outlined by Framiga.
However, anyone who has already downloaded the dudemo.lha prior to 07/03/2009 need not download the whole archive again but can download a file containing just the DUDemo executable (which is all that has changed) from http://www.digitaluniverse.org.uk/tempfiles/dudemo_patch.lha
Just copy the new DUDemo file into the DUDemo: assigned directory.
Bill |
|
Status: Offline |
|
|
Framiga
| |
Re: DigitalUniverse 1.6 Demo Released Posted on 7-Mar-2009 19:21:22
| | [ #18 ] |
|
|
|
Elite Member |
Joined: 5-Jul-2003 Posts: 2213
From: Unknown | | |
|
| ok, fixed now ... thank you! _________________
|
|
Status: Offline |
|
|