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Software News   Software News : WinUAE 2.7.0 Released
   posted by x303 on 5-Dec-2013 22:37:21 (3903 reads)
Toni Wilen released another version of his great program: WinUAE.

WinUAE 2.7.0
===========


New features:

Read more ---->


New features:

- Cirrus Logic SVGA chip based hardware graphics board emulation.
- Use graphics board in emulated Amix, Linux, NetBSD and others.
- Use native CyberGraphX, Picasso96 and EGS RTG software in emulation.
- Emulates following boards: Picasso II, Picasso II+, Picasso IV (flash
rom image required), Piccolo, Piccolo SD64 and EGS-28/24 Spectrum.
- Text mode is also emulated (Linux/NetBSD etc.. text console support)
- Based on QEMU Cirrus Logic emulation.
- SCSI tape drive emulation.
- Can install Amix without hacks.
- Both reading and writing supported.
- Works also with most backup software that supports tape drives.
- SLIRP user mode NAT emulation.
- A2065 and uaenet.device emulation without need for host side
extra drivers.
- 68020 cycle-exact mode emulation rewritten to better match real hardware,
accuracy improved, more improvements planned in future versions.
- Added GUI button that opens small disk image information window.
- GUI open log file and open error log buttons added.
- New WiX based installer.

Updates:

- Two new field based interlace options added, reduces interlace artifacts.
- Chipset emulation compatibility improved, more undocumented chipset
corner cases emulated.
- Game Ports panel input configuration improved.
- Built-in HRTMon and AROS ROM replacement updated to latest versions.
- Do not wake up all sleeping harddrives if loaded config has mounted
physical harddrives (or memory cards) that are not currently connected.
- SCSI HD and CD emulation compatibility improved.
- SCSI HD/CD/TAPE statefile compatibility improved.
- CIA TOD counting is now cycle-exact.
- 68020/030 cycle-exact/prefetch is fully compatible with FPU emulation.

2.6.x bugs fixed:

- Some OFS formatted hardfiles didn't mount.
- Wired XBox 360 pad (possibly others) missed input events.

Other bugs fixed:

- All Input panel events stopped working in some situations.
- RTG mode video recording display size fixed.
- Same game controller was inserted in both joystick ports if
loaded config file had non-existing controller in second port.
- Built-in lzx decompressor didn't always decompress last byte of file.
- CD CUE file parsing fix, some images had incorrect CD audio timing.
- Output panel crashed on some systems.
- Crash when system was reset if it caused immediate PAL/NTSC mode change.

You can download it here: WinUAE 2.7.0

    

STORYID: 6945
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PosterThread
Tpod 
Re: WinUAE 2.7.0 Released
Posted on 6-Dec-2013 0:16:20
#1 ]
Regular Member
Joined: 16-Oct-2009
Posts: 141
From: UK

Excellent News - I have been more than happy with WinUAE ever since the CD32 Emulation was sorted, seemed pretty complete to me personally at that point as a simple user. Always good to see it get even better though . The Cirrus Logic SVGA chip emulation sounds interesting ?useful.


_________________
A1200+Mediator+Voodoo3+040+130mbRAM+0S3.9
A2000+Supra28mhz+9mbRAM+OS3.2.2, CD32 & WinUAE

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pavlor 
Re: WinUAE 2.7.0 Released
Posted on 6-Dec-2013 11:32:07
#2 ]
Elite Member
Joined: 10-Jul-2005
Posts: 9583
From: Unknown

Well done!

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amigang 
Re: WinUAE 2.7.0 Released
Posted on 6-Dec-2013 11:50:34
#3 ]
Elite Member
Joined: 12-Jan-2005
Posts: 2021
From: Cheshire, England

hes going to run out of ideas of what needs emulating soon
soon he will have no where to go but add PPC support for completeness sake.


_________________
AmigaNG, YouTube, LeaveReality Studio

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Templario 
Re: WinUAE 2.7.0 Released
Posted on 6-Dec-2013 15:35:11
#4 ]
Elite Member
Joined: 22-Jun-2004
Posts: 3663
From: Unknown

Thanks for the update!

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Chain-Q 
Re: WinUAE 2.7.0 Released
Posted on 6-Dec-2013 21:48:43
#5 ]
Cult Member
Joined: 31-Jan-2005
Posts: 824
From: Budapest, Hungary

To news editors/moderators: Instead of the .zip archive directly, how about linking the Download page of WinUAE instead? There's a version with Installer there too, among others...


_________________
MorphOS, classic Amiga, demoscene, and stuff
"When a bridge is not enough, build a Viaduct!"
"Strip the Amiga community of speculation and we can fit every forum on a 720k floppy" (by resle)

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marko 
Re: WinUAE 2.7.0 Released
Posted on 7-Dec-2013 4:14:12
#6 ]
Super Member
Joined: 17-Dec-2007
Posts: 1816
From: Gothenburg, THE front side of Sweden ;), (via Finland), EU

Nice!! :)


_________________
AmigaOS 4.1 FEu2 on Sam440ep-flex 800MHz 1GB RAM
C128, A500+, A1200, A1200/40, AmigaForever 2008+09+16, 5 x86/x64 boxes
Still waiting (or dreaming) for the Amiga revolution...
m4rko.com/AMIGA

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thinkchip 
Re: WinUAE 2.7.0 Released
Posted on 8-Dec-2013 15:02:12
#7 ]
Super Member
Joined: 26-Mar-2004
Posts: 1183
From: Salt Lake City, Utah, USA

Every time WinUAE is updated I think Amiga E-UAE just got that much farther behind. I love WinUAE, it's a great program.


_________________
X5000 / microA1(OS4.1 FE U2) / CodeBench / Imagine / Blender
Lightwave 2019 / Microsoft Visual C++

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elwood 
Re: WinUAE 2.7.0 Released
Posted on 9-Dec-2013 11:31:01
#8 ]
Elite Member
Joined: 17-Sep-2003
Posts: 3428
From: Lyon, France

If only Toni could work on OS4 programs instead of x86 ones..


_________________
Philippe 'Elwood' Ferrucci
Sam460 1.10 Ghz
AmigaOS 4 betatester
Amiga Translator Organisation

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ErikBauer 
Re: WinUAE 2.7.0 Released
Posted on 10-Dec-2013 15:54:35
#9 ]
Super Member
Joined: 25-Feb-2004
Posts: 1141
From: Italy

Can't do anymore than quote what previously posted by other members, WinUae is simply a masterpiece, thank you for the effort!


_________________
God created Paula so that Allister Brimble and Dave Whittaker could do music

Check my Amiga gameplays (ITA)!

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QuBe 
Re: WinUAE 2.7.0 Released
Posted on 11-Dec-2013 10:06:11
#10 ]
Super Member
Joined: 3-Dec-2006
Posts: 1075
From: Dunes of Uridia

Thank you for this effort Toni...

Q!

"i am home"

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Overflow 
Re: WinUAE 2.7.0 Released
Posted on 11-Dec-2013 16:40:09
#11 ]
Super Member
Joined: 12-Jun-2012
Posts: 1628
From: Norway

@elwood

Cause of your comment I ended up searching for Toni on zeh net. Found this interview;

http://obligement.free.fr/articles_traduction/itwwillen_en.php

Quote:
You don't seem to be a supporter of the new generation of Amigas (with AROS, MorphOS or AmigaOS 4). Have you ever tested them ? What is your opinion about these systems ?


For me, Classic Amiga is only a hobby/retro. I do not want or need Amiga for serious stuff and I want to use modern, powerful hardware (which the original Amigas were), not some expensive PowerPC boards that are mostly made from obsolete PC parts. Also, an OS that doesn't have full memory protection and resource tracking isn't modern enough for me. I have never understood why hobbyist/retro people are usually put in the same group with "next gen" Amiga users. Many of "us" are not interested (some parts of the so-called "Amiga community" see you as an enemy of "the Amiga" if you don't like or care about PowerPC Amiga stuff... Another reason why I don't take part in most Amiga discussions here and there).


Judging by the interview in general, his main gripe with Amiga OS is the lack of memory protection and resource tracking. He mentioned that in 2 places in the interview.

Anyhow, interview is from 2009, so have no idea if he feels the same way about NG Amigas and AOS4.x

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Nibunnoichi 
Re: WinUAE 2.7.0 Released
Posted on 13-Dec-2013 7:01:01
#12 ]
Cult Member
Joined: 18-Nov-2004
Posts: 969
From: Roma + Lecco, Italia

@thinkchip

Quote:
Every time WinUAE is updated I think Amiga E-UAE just got that much farther behind. I love WinUAE, it's a great program.


It's not only Amiga E-UAE that's lagging behind... it's EVERY version of UAE that's lagging behind WinUAE, and that is thanks to Toni's astounding work... he's just like some sort of steamroller


_________________
Proud Amigan since 1987
Owner of various Commodore and a SAM440ep\OS4.1FE
See them on http://retro.furinkan.org/

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