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      /  PS3, Wii, XBox: The Neverending Story, Part 5
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PosterThread
Hammer 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 24-Sep-2009 13:07:14
#1 ]
Elite Member
Joined: 9-Mar-2003
Posts: 5858
From: Australia

@MikeB

Quote:

Dedicating for instance 1 or 2 processors (SPEs) to enhance graphics potential I don't see as a waste.

Relative to current gen GPUs, it just fixes the design issues of RSX/Geforce 7.

Quote:

The Cell has 8 processors,

6 SPEs are usable by the game.

Quote:

although graphics are just one of many aspects with regard to designing complex games. Graphics are relevant and the SPEs are much more flexible than the GPU for many tasks.

Funny that Fold@Home GPU2 has more work types than Fold@Home CELL...

Last edited by Hammer on 24-Sep-2009 at 01:30 PM.

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