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/  Forum Index
   /  Amiga Development
      /  MUI Custom class question
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PosterThread
broadblues 
MUI Custom class question
Posted on 30-Jul-2025 22:05:04
#1 ]
Amiga Developer Team
Joined: 20-Jul-2004
Posts: 4454
From: Portsmouth England

I find myself coding an MUI custom class.

I find myself stuck on something that would be easy (for me with my knowledge base) in BOOPSI?REaction (or even Gtk these days )

How do I get my custom class to handle the TAB key? When pressed my object goes inactive as the active object passes to the next in the chain. How do I stop this from happening so I can process the key press to use for my classes own purposes?

I know this must be possible as the text editor class does so in YAM.

Any solutions?

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broadblues 
Re: MUI Custom class question
Posted on 30-Jul-2025 22:26:21
#2 ]
Amiga Developer Team
Joined: 20-Jul-2004
Posts: 4454
From: Portsmouth England

@broadblues

So immediately after posting, I spot the answer

MUIA_Window_DisableKeys

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jacadcaps 
Re: MUI Custom class question
Posted on 3-Aug-2025 15:39:29
#3 ]
Regular Member
Joined: 20-Nov-2007
Posts: 207
From: Canada

@broadblues

You do realize that this key is user-configurable, right? You're disabling the next gadget hotkey, but it doesn't necessarily mean tab key is bound to it.

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broadblues 
Re: MUI Custom class question
Posted on 8-Aug-2025 21:25:41
#4 ]
Amiga Developer Team
Joined: 20-Jul-2004
Posts: 4454
From: Portsmouth England

@jacadcaps

Yes, that had occured to me, will have to remember to deal with that before it comes back to bite me

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