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/  Forum Index
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      /  Photos and videos from the Amiga 40th at VCF
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PosterThread
OneTimer1 
Re: Photos and videos from the Amiga 40th at VCF
Posted on 21-Oct-2025 22:02:57
#21 ]
Super Member
Joined: 3-Aug-2015
Posts: 1422
From: Germany

@runongwang

Quote:

Check it out at ã¾ã¡é‡ã‚²ãƒ¼ãƒ .


Tehere is a counter method for such spam, you can connect the link or the name with pron, cr!me or weird sexaul practices.

But this would also damage the reputation of this forum

Maybe this helps:
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Last edited by OneTimer1 on 22-Oct-2025 at 11:13 AM.

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RobertB 
Re: Photos and videos from the Amiga 40th at VCF
Posted on 21-Oct-2025 23:41:13
#22 ]
Super Member
Joined: 16-Jun-2006
Posts: 1642
From: Visalia, California

I wrote:
Quote:
Amiga Outside Looking In - Amiga 40th 2025

https://youtu.be/pKJMIc7yka4

A re-edited version of Amiga Outside Looking In - Amiga 40th can be found at

https://youtu.be/iyqE1M9862Y

Corrected editing errors,
Robert Bernardo
Fresno Commodore User Group - http://www.dickestel.com/fcug.htm
Southern California Commodore & Amiga Network - http://www.portcommodore.com/sccan

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RobertB 
Re: Photos and videos from the Amiga 40th at VCF
Posted on 29-Oct-2025 22:50:20
#23 ]
Super Member
Joined: 16-Jun-2006
Posts: 1642
From: Visalia, California

Here we go... the last Amiga 40th video edited and posted! It is

Amiga 40th evening celebration 2025

https://youtu.be/eAertGfXt7g

Onward to the videos of the Netherlands HCC Commodore Show and Swedish
Commodore Club Commodoreträffen,
Robert Bernardo
Fresno Commodore User Group - http://www.dickestel.com/fcug.htm
Southern California Commodore & Amiga Network - http://www.portcommodore.com/sccan

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Hammer 
Re: Photos and videos from the Amiga 40th at VCF
Posted on 31-Oct-2025 2:06:41
#24 ]
Elite Member
Joined: 9-Mar-2003
Posts: 6690
From: Australia

@matthey

Quote:

matthey wrote:
The Amiga devs were the highlight of another show.

Development of the Amiga and the 1984 CES Show (Amiga 40 at VCF West 2025)
https://www.youtube.com/watch?v=K3TB4A_kPnc

All talk about 68k Amiga innovation for the masses and no talk about PPC AmigaNOne propaganda for the classes. Priceless.


Petro Tyschtschenko's Amiga PowerPC direction didn't replace Commodore-Amiga Inc.'s "Amiga 500" business model.

68040 didn't replace 68000's price range in a timely manner.

https://archive.computerhistory.org/resources/access/text/2013/04/102723315-05-01-acc.pdf
From DataQuest 1995, Page 227 of 417 for 1996
68040-25 = $93.75
68LC040-25= $46.00
80486DX4-75 = $81.00

Pentium-66 = $92.50
Pentium-75 = $92.50
Pentium-100 = $154.57

PowerPC-601-66 = $97.45
PowerPC-601-80 = $128.08
Power PC 603-80 = $90.82 (similar price range when Commodore rejected Motorola's RISC 88000 for the Amiga Hombre project).


https://archive.computerhistory.org/resources/access/text/2013/04/102723335-05-01-acc.pdf
From DataQuest 1996, Page 215 of 520, 1996

68040-25 hits $30 price range in 1996, which is too late for a 1 IPC 68K CPU-powered Amiga game console!

Meanwhile, X86's competitors overclock their enhanced 1 IPC 486DX (and 486-based "586") into the 100 MHz and 160 MHz range for budget PC builds. Refer to 1996 StrongARM (1 IPC)'s +100 Mhz similar clock speeds.

About 1 year, 68040-25's $93.75 in 1995 dropped to $30 in 1996.

68040-25 wasn't updated with SIMD.
68040-25 wasn't updated with a high clock speed. 68040 @ 40 MHz is not cheap for game consoles (near A500) price range.

https://www.electronicproducts.com/mips-processors-to-push-performance-and-price/

From 1992, IDT MIPS R3040 @ 20 MHz has $15 price, that's 68LC040 1 IPC class with a budget price

PlayStation 1's LSI Logic R3050 selection is a no-brainer.

M68K with 1 IPC wasn't cheap enough for the mass-produced "Amiga 500" business model.

The initial success for 68000 wasn't replaced by 68040! You won't repeat A500's success with Motorola's "next gen" solution! Prove me wrong!

Beyond the 16-bit era game consoles, other mainstream game console vendors weren't idiots on performance vs value.

The initial BOM costings for the original Xbox
https://www.neogaf.com/threads/3do-mx-chipset-the-technology-nintendo-almost-used-in-an-n64-successor-for-1999.350196/#post-14521193


Brown said the goals were to make money, expand Microsoft's technology into the living room, and create the perception that Microsoft was leading the
charge in the new era of consumer appliances. The initial cost estimate was for a machine with a bill of materials (engineering talk for cost) of $303. That
machine would debut in the fall of 2000 and use a $20 microprocessor running at 350 megahertz from Advanced Micro Devices. The machine would also have
a $55 hard disk drive with two gigabytes of storage, a $27 DVD drive to play movies, a $35 graphics chip, $25 worth of memory chips, and a collection of
other standard parts like a motherboard, and power supply. Over time, these prices would decline.


$20 Intel-compatible microprocessor and a $30 graphics chip from Nvidia. The highest-priced item on the list of materials was $40 for memory chips. But the
rest of the bill of materials was complete, down to $2.14 for the cables and $4.85 for screws



For the Xbox project, AMD launched a price attack against MIPS-based game consoles. Intel later followed with Coppermine 128K for the Xbox.

Jack Tramiel's style price attack is not with Motorola's RISC nor with the fat 68K.

Last edited by Hammer on 31-Oct-2025 at 02:25 AM.
Last edited by Hammer on 31-Oct-2025 at 02:23 AM.
Last edited by Hammer on 31-Oct-2025 at 02:20 AM.
Last edited by Hammer on 31-Oct-2025 at 02:18 AM.
Last edited by Hammer on 31-Oct-2025 at 02:16 AM.
Last edited by Hammer on 31-Oct-2025 at 02:12 AM.

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