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Mrodfr
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Re: mui-mplayer on amigaos4 thread / progress Posted on 23-Oct-2011 15:07:12
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| @kas1e
on my classic, I don't really remember well but I use this library for one software (and I use mediator+P96). Maybe the old frogger.
I haven't checked what I said but just said that cgxvideo maybe has been allready used on classic+P96.
BTW, cgxvideo.library is 68k. Last edited by Mrodfr on 23-Oct-2011 at 03:07 PM.
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NutsAboutAmiga
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Re: mui-mplayer on amigaos4 thread / progress Posted on 23-Oct-2011 15:12:52
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kas1e
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Re: mui-mplayer on amigaos4 thread / progress Posted on 23-Oct-2011 15:18:17
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| @NutsAboutAmiga
Quote:
its no problem adding a few buttons, its just that you can't use MUI or Reaction,
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What you mean ? We exactly use MUI , and we need that for mui-mplayer. How it can be no problem adding few buttons, if you can't use mui or reaction ? The buttons handles by mui or by reaction.
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I guess that's way no GUI elements has been added to Mplayer
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What you mean ? On morphos buttons are added to main window by cgx-overlay. If you mean os4 one, then it also have some buttons added by afxgroup (he show some unfinished version with gui some time ago, its just unfinished)._________________ Join us to improve dopus5! zerohero's mirror of os4/os3 crosscompiler suites |
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NutsAboutAmiga
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Re: mui-mplayer on amigaos4 thread / progress Posted on 23-Oct-2011 15:25:08
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| @kas1e
You just need to plot some pixel, and check mouse coordinate on mouse button event to make button, that’s not difficult.
The problem is pixel format of the overlay, I know how it works.
I tried to embed mplayer in to IB2.4 some time ago, did work but there where issues I where uable to salve, in the process I made pip to rgb driver for mplayer. You just need it in reverse to have pixel plotter routine. Last edited by NutsAboutAmiga on 23-Oct-2011 at 03:58 PM. Last edited by NutsAboutAmiga on 23-Oct-2011 at 03:28 PM.
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kas1e
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Re: mui-mplayer on amigaos4 thread / progress Posted on 23-Oct-2011 15:29:10
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| @NutsAboutAmiga
Quote:
You just need to plot some pixel, and check mouse coordinate to make button, that’s not difficult.
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Then it will be just different and new version of mplayer, without mui and stuff (i.e. tons of time to develop). The sense there is to have the same mui-mplayer, with all the same features. While we have all of them already, still, buttons inside of the main window are missed.
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The problem is pixel format of the overlay, I know how it works.
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Maybe you know then, did our cgxvideo.library have real overlay support on os4 or not ?_________________ Join us to improve dopus5! zerohero's mirror of os4/os3 crosscompiler suites |
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NutsAboutAmiga
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Re: mui-mplayer on amigaos4 thread / progress Posted on 23-Oct-2011 15:34:30
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itix
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Re: mui-mplayer on amigaos4 thread / progress Posted on 23-Oct-2011 15:51:25
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| @kas1e
Overlay is like an advanced dual playfield mode. Just imagine how slow it would be on Amiga 500 if it didnt have dual playfield in the hardware. Effect on overlay is similar.
You can ask cgxvideo to update overlay data with lock/unlock calls to overlay context.
Picasso96.library doesn't expose any public functions to add/modify/remove overlay dynamically. If cgxvideo.library emulation does provide HW accelerated overlay it must be using some undocumented P96 calls. But I really doubt it. _________________ Amiga Developer Amiga 500, Efika, Mac Mini and PowerBook |
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Fab
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Re: mui-mplayer on amigaos4 thread / progress Posted on 23-Oct-2011 15:57:02
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| @kas1e
Arg, you got it all wrong.
In my so called "embedded" mode, the main MUI window/group has all the buttons/controls and a simple MUI Rectangle object with custom backfill drawing the overlay colorkey and that's it. The cgx_overlay_gui video output driver (running in mplayer main thread) can then attach the videolayer to this window, and adjust it whenever window is resized (depending on ratio and so on). Last edited by Fab on 23-Oct-2011 at 03:59 PM.
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kas1e
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Re: mui-mplayer on amigaos4 thread / progress Posted on 23-Oct-2011 16:01:02
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NutsAboutAmiga
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Re: mui-mplayer on amigaos4 thread / progress Posted on 23-Oct-2011 16:02:02
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Fab
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Re: mui-mplayer on amigaos4 thread / progress Posted on 23-Oct-2011 16:21:48
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| @kas1e
It all comes to what itix wrote earlier: does P96 (or cgx emu) allow a videolayer to be attached to an *already* existing window at a given offset (so that it fits in the target Rectangle area where the video is displayed)? Last edited by Fab on 23-Oct-2011 at 04:22 PM.
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kas1e
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Re: mui-mplayer on amigaos4 thread / progress Posted on 24-Oct-2011 0:48:18
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| @all
While no overlay support, and we have some small problems to fix (non working swithcihng to full-screen and some problems with exit sometime because of some non-disabled mos-cgx-specific parts), its in general fully working , and from terms of gui hav e no bugs.
Playlist works, sliders works, sound-sliders works, i.e. all looks like fine.
Here is latest screenshot
Hope tomorrow release a test version
As usuall thanks to Fab with help me with all the crap :)
Last edited by kas1e on 24-Oct-2011 at 12:49 AM.
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K-L
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Re: mui-mplayer on amigaos4 thread / progress Posted on 24-Oct-2011 6:38:55
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| @kas1e
Thanks for the work !
But without overlay, it won't be really fast (I see ALTIVEC is supported, that is good). _________________ PowerMac G5 2,7Ghz - 2GB - Radeon 9650 - MorphOS 3.14 AmigaONE X1000, 2GB, Sapphire Radeon HD 7700 FPGA Replay + DB 68060 at 85Mhz |
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kas1e
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Re: mui-mplayer on amigaos4 thread / progress Posted on 24-Oct-2011 9:14:06
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kas1e
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Re: mui-mplayer on amigaos4 thread / progress Posted on 24-Oct-2011 10:21:59
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broadblues
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Re: mui-mplayer on amigaos4 thread / progress Posted on 24-Oct-2011 11:10:18
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| @kas1e
Quote:
Here is latest screenshot
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Ouch, can this mess of windows be turned off? That is I hope that mplayer still runs a simple and powerful command line tool. Mplayers power is in it's command line, I never use the GUI under linux (I use MoviePlayer for GUI based playing instead, I'm not anti GUI per seh), but I use it from the command line often.
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kas1e
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Re: mui-mplayer on amigaos4 thread / progress Posted on 24-Oct-2011 11:15:23
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| @broadblues
Quote:
Ouch, can this mess of windows be turned off? That is I hope that mplayer still runs a simple and powerful command line tool. Mplayers power is in it's command line, I never use the GUI under linux (I use MoviePlayer for GUI based playing instead, I'm not anti GUI per seh), but I use it from the command line often.
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Of course it can. If you want gui , you just do "mplayer -gui 1", if want command lne, then you just use it plainly as usuall.
Through, then for you that port make no big sense, as the reassons of it , its GUI expectually.
I think os4-current one mplayer have the latest mplayer-code as well (through that version unreleased, and are on the google-page), so, for you that port will make sense just to compare which one works better from command line (i assume should be almost the same). Also there is no overlay support yet, so, current aos4-one will be better for users who want just command line version.
Through, in mui-mplayer fab add some stuff to the network-streaming (i.e. usage of plain bsdsocket.library), so should be better in that terms.Last edited by kas1e on 24-Oct-2011 at 11:16 AM.
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broadblues
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Re: mui-mplayer on amigaos4 thread / progress Posted on 24-Oct-2011 11:21:00
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| @kas1e
Quote:
Of course it can. If you want gui , you just do "mplayer -gui 1", if want command lne, then you just use it plainly as usuall.
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Ah Good.
Quote:
Through, then for you that port make no big sense, as the reassons of it , its GUI expectually.
I think os4-current one mplayer have the latest mplayer-code as well (through that version unreleased, and are on the google-page), so, for you that port will make sense just to compare which one works better from command line (i assume should be almost the same). Also there is no overlay support yet, so, current aos4-one will be better for users who want just command line version.
Through, in mui-mplayer fab add some stuff to the network-streaming (i.e. usage of plain bsdsocket.library), so should be better in that terms.
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I thought I read that Fab version had some more advanced rendering code?
Anyway keep the good work, you can't please us all all the time ![](https://amigaworld.net/images/smilies/icon_smile.gif)
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kas1e
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Re: mui-mplayer on amigaos4 thread / progress Posted on 24-Oct-2011 11:28:53
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| @broadblues
Quote:
I thought I read that Fab version had some more advanced rendering code?
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For now our port use plain cgx_wpa driver , which done for morphos, so i think that yes, its good enough for us as well. The only real miss its overlay of course (for now)_________________ Join us to improve dopus5! zerohero's mirror of os4/os3 crosscompiler suites |
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rzookol
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Re: mui-mplayer on amigaos4 thread / progress Posted on 24-Oct-2011 11:41:14
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| @broadblues
mplayer gui can act as music player (with playlist, many formats supported, streaming etc.) so gui version is useful .It supports drag&drop also so you can drag&drop movie and mplayer will start playing it.
Last edited by rzookol on 24-Oct-2011 at 11:48 AM.
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