Click Here
home features news forums classifieds faqs links search
6071 members 
Amiga Q&A /  Free for All /  Emulation /  Gaming / (Latest Posts)
Login

Nickname

Password

Lost Password?

Don't have an account yet?
Register now!

Support Amigaworld.net
Your support is needed and is appreciated as Amigaworld.net is primarily dependent upon the support of its users.
Donate

Menu
Main sections
» Home
» Features
» News
» Forums
» Classifieds
» Links
» Downloads
Extras
» OS4 Zone
» IRC Network
» AmigaWorld Radio
» Newsfeed
» Top Members
» Amiga Dealers
Information
» About Us
» FAQs
» Advertise
» Polls
» Terms of Service
» Search

IRC Channel
Server: irc.amigaworld.net
Ports: 1024,5555, 6665-6669
SSL port: 6697
Channel: #Amigaworld
Channel Policy and Guidelines

Who's Online
0 crawler(s) on-line.
 41 guest(s) on-line.
 1 member(s) on-line.


 pixie

You are an anonymous user.
Register Now!
 pixie:  2 mins ago
 Karlos:  14 mins ago
 Kronos:  20 mins ago
 matthey:  20 mins ago
 pavlor:  23 mins ago
 retrofaza:  28 mins ago
 bhabbott:  1 hr 26 mins ago
 MagicSN:  1 hr 32 mins ago
 Frank:  2 hrs 36 mins ago
 clint:  2 hrs 59 mins ago

/  Forum Index
   /  Free For All
      /  PS3, Wii, XBox: The Neverending Story, Part 5
Register To Post

Goto page ( Previous Page 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 Next Page )
PosterThread
wegster 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 21-Feb-2009 21:38:14
#21 ]
Elite Member
Joined: 29-Nov-2004
Posts: 8554
From: RTP, NC USA

@BrianK

Not sure, reads like the install to HD doesn't change anything, same speed as DVD, while PS3 BD slower than DVD, and the PS3 install only makes it comparable...so, does seem odd, but ?

@Hammer
Yes, it wasn't missed, but was just commenting on the link itself.

_________________
Are we not done with the same silly arguments and flames yet??!

 Status: Offline
Profile     Report this post  
fairlanefastback 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 22-Feb-2009 0:14:13
#22 ]
Team Member
Joined: 22-Jun-2005
Posts: 4886
From: MA, USA

@all

Sony Computer Entertainment America Expands Its Playstation(R) Business Reach With Its Launch in Latin America
http://tinyurl.com/bvlzvc

Vizio passes Sony in flat panel TVs
http://tinyurl.com/d3ktay

_________________
Pegasos2 G3 running AOS 4.1 and MorphOS 2.0
Amikit user, tinkering with Icaros VM (AROS)
EFIKA owner
Amiga 1200

 Status: Offline
Profile     Report this post  
Hammer 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 22-Feb-2009 9:35:19
#23 ]
Elite Member
Joined: 9-Mar-2003
Posts: 5479
From: Australia

@MikeB

http://www.bit-tech.net/news/hardware/2008/10/22/nvidia-gpus-support-dx10-1-features-in-far-cry-2/1

Far Cry 2 uses "deferred rendering" i.e. refer to Killzone 2.

Other game engines such as Unreal Engine 3 or S.T.A.L.K.E.R. uses "deferred shading".

As for going beyond DX3D and OpenGL APIs on desktop PCs with CUDA GPUs, refer to http://developer.nvidia.com/object/nvapi.html

"NVAPI is NVIDIA's core software development kit that allows direct access to NVIDIA GPUs and drivers on all windows platforms. NVAPI provides support for categories of operations that range beyond the scope of those found in familiar graphics APIs such as DirectX and OpenGL."

Note how FarCry 2 access CUDA GPU's DX10.1 features. Far Cry 2 PC is another "The Way It's Meant To Be Played" title.

Last edited by Hammer on 22-Feb-2009 at 11:07 AM.

_________________
Ryzen 9 7900X, DDR5-6000 64 GB RAM, GeForce RTX 4080 16 GB
Amiga 1200 (Rev 1D1, KS 3.2, PiStorm32lite/RPi 4B 4GB/Emu68)
Amiga 500 (Rev 6A ECS, KS 3.2, PiStorm/RPi 3A+/Emu68)

 Status: Offline
Profile     Report this post  
MikeB 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 23-Feb-2009 2:34:15
#24 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

@BrianK

Quote:

Seems to be a trailer , likely still based on their engine, but not necessarily in game play?


Like I said this realtime generated video is meant to demonstrate the Killzone 2 game engine, hence Sony is planning to release an interactive version of this later on.

IMO awesome stuff!

 Status: Offline
Profile     Report this post  
Hammer 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 23-Feb-2009 10:40:38
#25 ]
Elite Member
Joined: 9-Mar-2003
Posts: 5479
From: Australia

@MikeB

Killzone2 mod for Crysis.
http://www.crymod.com/thread.php?threadid=44047&threadview=0&hilight=&hilightuser=0&page=1

Last edited by Hammer on 23-Feb-2009 at 10:43 AM.

_________________
Ryzen 9 7900X, DDR5-6000 64 GB RAM, GeForce RTX 4080 16 GB
Amiga 1200 (Rev 1D1, KS 3.2, PiStorm32lite/RPi 4B 4GB/Emu68)
Amiga 500 (Rev 6A ECS, KS 3.2, PiStorm/RPi 3A+/Emu68)

 Status: Offline
Profile     Report this post  
fairlanefastback 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 23-Feb-2009 14:25:42
#26 ]
Team Member
Joined: 22-Jun-2005
Posts: 4886
From: MA, USA

@Hammer

Interesting comment from one forum member in that thread:

Quote:
I played the PS3 Demo of K2 in Full HD and I was a lil bit dissappointed cause the graphic was not as good as I expected.. but this K2 mod für Crysis defnitilty looks great und a lot more better than the original game (k2)... cant wait to play it!

_________________
Pegasos2 G3 running AOS 4.1 and MorphOS 2.0
Amikit user, tinkering with Icaros VM (AROS)
EFIKA owner
Amiga 1200

 Status: Offline
Profile     Report this post  
ErikBauer 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 23-Feb-2009 15:07:35
#27 ]
Super Member
Joined: 25-Feb-2004
Posts: 1141
From: Italy

@fairlanefastback

Your post makes me think that IMHO Sony and Microsoft started a kind of war they can't hope to win, the war for the most technically advanced piece of HW to play a videogame with.
That's because PC technology gows with a speed that no one can hope to keep up with, figure out with a static hardware design that a console is!
Yes PS3 and XBox360 could have been the most evolved gaming platform in the months when they came out but they are by now both surpassed by PC.

Nintendo made a very wise choice in developing the Wii as it is: it is clear that it's weapon is not the GFX - computing power brute force but the way games are meant to be played on it. This choice shifts the balance of expectations and aims when one thinks I want to paly/develop a game on Wii.



_________________
God created Paula so that Allister Brimble and Dave Whittaker could do music

Check my Amiga gameplays (ITA)!

 Status: Offline
Profile     Report this post  
MikeB 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 23-Feb-2009 15:15:43
#28 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

@fairlanefastback

There are plenty who think Killzone 2 looks much better than this mod (a vast majority it seems, on non-crysis related forums), me included. You easily notice far a lack of light sources, weaker character animation and of course things like no realtime ragdol overlay for hit response or far less impressive blood, etc.

It's just a mod (not a full game or anything), trying to make Crysis look like Killzone 2, but there are far too many technical differences. You will unlikely ever see the sheer amount of polishment regarding level design, surround sound or damage physics in mods like these.

Why all the negativity towards this game?

 Status: Offline
Profile     Report this post  
wegster 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 23-Feb-2009 18:21:00
#29 ]
Elite Member
Joined: 29-Nov-2004
Posts: 8554
From: RTP, NC USA

@MikeB

Quote:
Why all the negativity towards this game?


I don't think it's negativity, it's being subjective. Some are claiming KZ2 and PS3 have better graphics than modern PCs, while most believe (and have given screenshots to prove) it's untrue.

_________________
Are we not done with the same silly arguments and flames yet??!

 Status: Offline
Profile     Report this post  
MikeB 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 23-Feb-2009 20:27:04
#30 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

@wegster

Screenshots don't tell the whole story. For example many 90s PC game screenshots looked great, but the games often weren't at all that great looking in motion.

IMO Killzone 2 is really the sort of game which needs to be experienced with a good multi-media setup to judge it (Large HDTV and good surround sound setup).

Yes, Killzone 2 is the best looking FPS I have ever seen including more pretty than Crysis, but a lot of this has to do with developer efford. I have already played parts of the game, tomorrow though I will be getting my own special edition copy!

Last edited by MikeB on 23-Feb-2009 at 08:29 PM.

 Status: Offline
Profile     Report this post  
wegster 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 23-Feb-2009 21:20:02
#31 ]
Elite Member
Joined: 29-Nov-2004
Posts: 8554
From: RTP, NC USA

@MikeB

Sure, but graphics != gameplay. Two different subjects.

From still shots, it's obvious Crysis > KZ2, thus modern PC > PS3, at least in still graphics quality.

There may be arguments over amount of moving objects, or certain effects, or of course gameplay, but the above is the case for *still* images at least.

PS - when is launch day? I have launch day delivery anyways...I HOPE it's not before Friday, or gonna go nuts in a hectic work week



_________________
Are we not done with the same silly arguments and flames yet??!

 Status: Offline
Profile     Report this post  
Hammer 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 23-Feb-2009 22:26:17
#32 ]
Elite Member
Joined: 9-Mar-2003
Posts: 5479
From: Australia

@fairlanefastback

Quote:

fairlanefastback wrote:
@Hammer

Interesting comment from one forum member in that thread:

Quote:
I played the PS3 Demo of K2 in Full HD and I was a lil bit dissappointed cause the graphic was not as good as I expected.. but this K2 mod für Crysis defnitilty looks great und a lot more better than the original game (k2)... cant wait to play it!

The free mod is an alpha build. Crytek concentrated on a nature simulator.

Last edited by Hammer on 23-Feb-2009 at 10:44 PM.

_________________
Ryzen 9 7900X, DDR5-6000 64 GB RAM, GeForce RTX 4080 16 GB
Amiga 1200 (Rev 1D1, KS 3.2, PiStorm32lite/RPi 4B 4GB/Emu68)
Amiga 500 (Rev 6A ECS, KS 3.2, PiStorm/RPi 3A+/Emu68)

 Status: Offline
Profile     Report this post  
MikeB 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 23-Feb-2009 22:29:33
#33 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

@wegster

Graphics is everything you see, it cannot be fully judged by comparin stills, not by a long shot even.

For example, look at a still image from the following and it IMO doesn't look that special, but in motion IMO it's awesome:

http://i42.tinypic.com/deqwia.jpg

Well beyond what I've seen from Crysis regarding death sequences.

 Status: Offline
Profile     Report this post  
Hammer 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 23-Feb-2009 22:37:35
#34 ]
Elite Member
Joined: 9-Mar-2003
Posts: 5479
From: Australia

@MikeB

It's pre-recorded rag-doll animation, it has nothing to do with graphics rendering i.e. real life vs real time rendered graphics.

There was an updated for Crysis's "Time of Day" art.
http://www.incrysis.com/index.php?option=com_content&task=view&id=768



Note the amount of objects.

Last edited by Hammer on 24-Feb-2009 at 09:28 AM.
Last edited by Hammer on 24-Feb-2009 at 09:23 AM.
Last edited by Hammer on 24-Feb-2009 at 09:19 AM.

_________________
Ryzen 9 7900X, DDR5-6000 64 GB RAM, GeForce RTX 4080 16 GB
Amiga 1200 (Rev 1D1, KS 3.2, PiStorm32lite/RPi 4B 4GB/Emu68)
Amiga 500 (Rev 6A ECS, KS 3.2, PiStorm/RPi 3A+/Emu68)

 Status: Offline
Profile     Report this post  
Hammer 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 23-Feb-2009 22:58:46
#35 ]
Elite Member
Joined: 9-Mar-2003
Posts: 5479
From: Australia

@ErikBauer

On workloads that count i.e. gaming, Geforce 8800 GTX (November 8, 2006) was released a few days a head of Sony’s PS3 (November 11, 2006 in Japan).

_________________
Ryzen 9 7900X, DDR5-6000 64 GB RAM, GeForce RTX 4080 16 GB
Amiga 1200 (Rev 1D1, KS 3.2, PiStorm32lite/RPi 4B 4GB/Emu68)
Amiga 500 (Rev 6A ECS, KS 3.2, PiStorm/RPi 3A+/Emu68)

 Status: Offline
Profile     Report this post  
MikeB 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 24-Feb-2009 10:20:12
#36 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

@Hammer

It's a combination pre-defined and realtime. Unlike with most other games there are endless different death scenes in Killzone 2.

Regarding Street Fighter 4, it's interesting the PS3 version outperforms the 360 version in the UK. Within Europe, the UK is the 360's strongest performing market and like for the rest of Europe had a 1 year and 5 months sales headstart.

 Status: Offline
Profile     Report this post  
Lou 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 24-Feb-2009 12:16:49
#37 ]
Elite Member
Joined: 2-Nov-2004
Posts: 4194
From: Rhode Island

@MikeB

http://www.gamesindustry.biz/articles/street-fighter-iv-takes-top-of-uk-chart
Quote:
Capcom's fighter saw 53 per cent of its sales on the PlayStation 3 and 47 per cent on the Xbox 360, and is the fastest selling beat 'em up since the all formats charts started in 1997.

01. Street Fighter IV
02. Wii Fit
03. Warhammer 40,000: Dawn of War II
04. Ben 10: Alien Force
05. FIFA 09
06. Call of Duty: World at War
07. The Sega Mega Drive Ultimate Collection
08. Mario Kart Wii
09. Wii Play
10. F.E.A.R. 2: Project Origin
11. Professor Layton and the Curious Village
12. Disney's Bolt
13. Race Pro
14. Grand Theft Auto IV
15. The House of the Dead: Overkill
16. Guitar Hero: World Tour
17. Mario & Sonic at the Olympic Games
18. Carnival: Funfair Games
19. Need for Speed: Undercover
20. My Fitness Coach

Now the question remains: which version will have legs.
Amazing how Wii software is still dominating the charts...and 3rd party at that.
Don't forget to notice the kiddie title at #15 for the Wii. Those 7-year olds really know how to shop...

 Status: Offline
Profile     Report this post  
MikeB 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 24-Feb-2009 15:40:27
#38 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

Just wanted to share I got Killzone 2!

 Status: Offline
Profile     Report this post  
Lou 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 24-Feb-2009 16:14:12
#39 ]
Elite Member
Joined: 2-Nov-2004
Posts: 4194
From: Rhode Island

@MikeB

Quote:

MikeB wrote:
Just wanted to share I got Killzone 2!


Call of Duty:WaW Wii version has outsold the PS3 version in the US atleast.

World at War features some pretty good graphics "for a Wii game" and I guess some people prefer the enhanced play controls over uber-definition... Who would have thunk it?

 Status: Offline
Profile     Report this post  
MikeB 
Re: PS3, Wii, XBox: The Neverending Story, Part 5
Posted on 24-Feb-2009 16:25:09
#40 ]
Elite Member
Joined: 3-Mar-2003
Posts: 6487
From: Europe

@Lou

Enhanced game controls using the Wii-mote. I don't think so. IMO it's mostly a good fit for party games and not so much for most more traditional games.

I changed the default control scheme to match those of Resistance 2 though.

 Status: Offline
Profile     Report this post  
Goto page ( Previous Page 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 Next Page )

[ home ][ about us ][ privacy ] [ forums ][ classifieds ] [ links ][ news archive ] [ link to us ][ user account ]
Copyright (C) 2000 - 2019 Amigaworld.net.
Amigaworld.net was originally founded by David Doyle