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      /  Native QRX OS bring WASM, os3.x, x86 and more to classic amigas
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phoenixkonsole 
Native QRX OS bring WASM, os3.x, x86 and more to classic amigas
Posted on 16-Aug-2026 14:57:43
#1 ]
Super Member
Joined: 8-Nov-2009
Posts: 1781
From: Unknown

Howdy,

I’ve been working on bringing QRX OS One to classic Amiga hardware, and the project has now reached an important milestone with v0.20.2 Deadwood 2026 Runtime Alignment.

What is QRX OS for Amiga?

QRX OS One is a modern computing environment that I am developing across several platforms. The Amiga edition is not intended to replace AROS or simply put another desktop skin on top of it.

Instead, the goal is to use AROS/m68k as the native Amiga foundation and build a larger QRX runtime and application environment around it.

The minimum target is currently an AGA Amiga with an accelerated 68020+ CPU and sufficient Fast RAM. Faster 68040/68060 systems, FPGA implementations and emulation obviously provide much more room for the more ambitious parts of QRX.

With v0.20.2 we now have a native bootable AROS/m68k LiveCD based on Deadwood’s AROS work. The LiveCD boots into Wanderer and the QRX payload is available directly from the CD.

Current architecture and features include:

* Native AROS/m68k foundation for Classic Amiga
* Bootable native Amiga LiveCD
* AGA as the current minimum graphics target
* QRX Desktop and native QRX applications
* QRX Writer, Spreadsheet and Presenter
* POSIX/Unix compatibility layer
* ELF loader infrastructure
* Linux/i386 execution research
* QRX86, my experimental x86-on-m68k execution engine
* Initial dynamic ELF loading and relocation support
* Experimental x86 → 68K dynarec
* Win32 PE loader/runtime work
* Windows filesystem/prefix abstraction
* MSI parsing/compatibility work
* ReactOS userland resources integrated into the QRX Windows environment
* AHI, bsdsocket and Poseidon integration/probing
* Experimental Wine support infrastructure

One of the long-term experiments is particularly crazy:

Can a Classic Amiga execute useful x86 Linux and eventually Windows software through a combination of QRX86, compatibility services, ReactOS components and Wine?

That does not mean that stock Wine or arbitrary Windows applications are working today. QRX86 is still under active development and instruction, syscall, threading, TLS, x87/SSE and wineserver compatibility all need considerably more work.

But the pieces are now being built as an actual runtime rather than just a theoretical idea.

What’s new in v0.20.2?

v0.20.2 is mainly an important foundation/reliability release.

The previous v0.20.1 build was the first QRX image I could successfully boot as a native AROS/m68k LiveCD. During testing I discovered that an older cached AROS runtime could still be reused by the build system.

v0.20.2 therefore introduces Deadwood Runtime Alignment.

The build now ties the runtime, packaging environment and provenance information to the exact Deadwood source revision. A stale or unverified core-amiga-m68k runtime is automatically rejected and rebuilt.

The working native boot architecture from v0.20.1 is deliberately preserved.

So v0.20.2 is less about adding another flashy application and more about making sure that the OS we build is actually the OS we think we are running.

The next steps are to continue moving away from the development-style Wanderer environment toward the actual QRX Desktop, while expanding QRX86, Win32 and Wine compatibility.

There is something I really like about developing this on the Amiga:

Instead of asking “What modern software can still run on an Amiga?”, QRX asks:

“How much modern computing can we bring back to the Amiga?”

This is experimental, ambitious and there is still a lot to do but QRX OS One for Amiga now boots.




more infos and download will be available here soon:
https://www.patreon.com/arescomputer?vanity=user

_________________
AROS Broadway - AEROS - Aminux - AmiCloud - indieGO! Appstore - AmiWallet - VAN lossless video codec - AMC Amiga media Center -KrypUnite - LibertyNet - MinX - amigaNX

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amigang 
Re: Native QRX OS bring WASM, os3.x, x86 and more to classic amigas
Posted on 16-Aug-2026 16:36:44
#2 ]
Elite Member
Joined: 12-Jan-2005
Posts: 2217
From: Cheshire, England

@phoenixkonsole

not a bad idea, I like the ambition.

But I dont know if a 68020, 030, 040 or even a top end 68060 would it be able to run much of modern x86 stuff.

I heard a 68060 Amiga running PC task, did get Windows 95 running and its like a 486x machine in performance.

I think really you be better off targeting Vampire v4 as a minium and Pistorm machine.

But I also gone to thinking really the Amiga shouldnt really be just about porting games and software from other platforms, (it nice dont me wrong) but we should be making software and games that suits our platform, and system like Rabbit Hole or Cloud computer or just ways of just at least having access to software that not on the Amiga platform might be enough.

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AmigaNG, YouTube, LeaveReality Studio

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phoenixkonsole 
Re: Native QRX OS bring WASM, os3.x, x86 and more to classic amigas
Posted on 16-Aug-2026 18:06:53
#3 ]
Super Member
Joined: 8-Nov-2009
Posts: 1781
From: Unknown

@amigang
You are right, but by targeting real systems it’s getting more flexible for all more powerful FPGA, Emulation solutions out there. 68k as lowest denominator.

My approach here is a bit different than pctask as I am going to use a dynarec emulator and wine 🍷 approach. Wherever possible native libaries will fulfill tasks at fullspeed for windows applications.

Sure you will be still on a level of 386/486/pentium I class machine but there will be a ton of apps from the late nineties and early 2000 which can work acceptable.

On an emulated machine it will scale up based on mips.

_________________
AROS Broadway - AEROS - Aminux - AmiCloud - indieGO! Appstore - AmiWallet - VAN lossless video codec - AMC Amiga media Center -KrypUnite - LibertyNet - MinX - amigaNX

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