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/  Forum Index
   /  AROS Software
      /  Amiberry is now available for 64-bit AROS
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PosterThread
Mobileconnect 
Re: Amiberry is now available for 64-bit AROS
Posted on 27-Dec-2025 13:45:54
#21 ]
Cult Member
Joined: 13-Jun-2003
Posts: 529
From: Unknown

AROS is really our 64 bit future. Since it can run both hosted and native. Now all it needs is a sort of coherence mode for classic 68K software to run outside of the UAE sandbox.

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OneTimer1 
Re: Amiberry is now available for 64-bit AROS
Posted on 27-Dec-2025 14:27:09
#22 ]
Super Member
Joined: 3-Aug-2015
Posts: 1440
From: Germany

@retrofaza

Quote:

retrofaza wrote:
... example of working with the iconic Deluxe Paint!
https://www.youtube.com/watch?v=GNypGnyJOuM


impressive

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AMIGASYSTEM 
Re: Amiberry is now available for 64-bit AROS
Posted on 27-Dec-2025 15:32:52
#23 ]
Regular Member
Joined: 27-Nov-2022
Posts: 195
From: ITALY

Created on AROS One 64Bit, the ADF and DMS descriptors and related Def_ADF.info and Def_DMS.info icons. Now all ADF and DMS image files will be recognised by Wanderer and automatically executed by Amiberry integrated on AROS One.


https://youtu.be/Nq1YQX5s8jU

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AROS One Home Site
AfA One Amiga OS 3.9

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AMIGASYSTEM 
Re: Amiberry is now available for 64-bit AROS
Posted on 29-Dec-2025 21:49:49
#24 ]
Regular Member
Joined: 27-Nov-2022
Posts: 195
From: ITALY

I spent a few days developing a script (a small GUI to be launched from an icon) that, through a set of commands, can select (multiple choice) and execute ADF, DMS, OCS/ECS and AGA files, as well as WHDLoad and CD/ISO files for CD32 emulation.

Particular work has been done for WHD (WHDLoad) and CD32, where it is currently not possible to launch a WHDLoad game or an ISO file by name.

The script I created now allows you to launch ADF and DMS OCS floppy images, whether they are ECS or AGA, from the same script, while for WHDLoad and CD32, the files must be imported later from the Amiberry GUI.

The script also does a specific job. For example, if we first launch an OCS/ECS ADF, the script will first copy an Amiga 500 setting as the default setting. If we then decide to launch an AGA ADF, the script will replace the default A500 setting with the A1200 setting.

For WHD and CD32, the procedure is different. WHDLoad does not need a config, so the script will delete the default setting, while for CD32, the script will copy a basic CD32 config.

With this procedure, launching OS3 programmes and games on AROS will be easier than ever, and above all, you will always remain in the AMiGA/AROS environment.

https://youtu.be/YwOLxeiD53s



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AROS One Home Site
AfA One Amiga OS 3.9

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AMIGASYSTEM 
Re: Amiberry is now available for 64-bit AROS
Posted on 30-Dec-2025 9:51:19
#25 ]
Regular Member
Joined: 27-Nov-2022
Posts: 195
From: ITALY

Today I discovered how to correctly load WHDLoad files directly from the script without using the Amiberry GUI. It was a chance discovery, something really strange that only happens with LHA archives of WHDload games.

Among other things, as you may have noticed, in the method used in the video, WHLoad games were run from AROS 68k ROMs. This is because no configuration could be used by the script for WHDLoad games. Now, however, WHDLoad games use Kickstart 3.1, which is an important difference. Kickstart 3.1 seems to speed up game loading considerably. A new video will follow

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AROS One Home Site
AfA One Amiga OS 3.9

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AMIGASYSTEM 
Re: Amiberry is now available for 64-bit AROS
Posted on 31-Dec-2025 10:54:19
#26 ]
Regular Member
Joined: 27-Nov-2022
Posts: 195
From: ITALY

As mentioned previously, here is the new video showing how WHDLoad games can be run directly from the GUI script I created without using the Amiberry GUI.

WHDLoad games, which are generally compressed in LHA format, are run by Amiberry using a special procedure that creates and launches a mini-system in a temporary folder unique to each game.

The presence of corrupted temporary files remaining in the mini-system will prevent WHDLoad games from starting, and even the presence of default configurations in the Amiberry folder will prevent WHDLoad games from working.

The GUI script I created before launching the WHDLoad game will automatically delete the temp folder and the default configuration file, if present.

Regarding WHDLoad games, I also discovered that they will not work from a Shell or from my script if the games are located in the Amiberry folder.

https://youtu.be/9U2-rTPTrsE


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AfA One Amiga OS 3.9

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pixie 
Re: Amiberry is now available for 64-bit AROS
Posted on 1-Jan-2026 1:57:52
#27 ]
Elite Member
Joined: 10-Mar-2003
Posts: 3526
From: Figueira da Foz - Portugal

@ppcamiga1

It might well come before the 'Year of the Linux Desktop' ever does, so there's that, we never know

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Indigo 3D Lounge, my second home.
The Illusion of Choice | Am*ga

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