Click Here
home features news forums classifieds faqs links search
6155 members 
Amiga Q&A /  Free for All /  Emulation /  Gaming / (Latest Posts)
Login

Nickname

Password

Lost Password?

Don't have an account yet?
Register now!

Support Amigaworld.net
Your support is needed and is appreciated as Amigaworld.net is primarily dependent upon the support of its users.
Donate

Menu
Main sections
» Home
» Features
» News
» Forums
» Classifieds
» Links
» Downloads
Extras
» OS4 Zone
» IRC Network
» AmigaWorld Radio
» Newsfeed
» Top Members
» Amiga Dealers
Information
» About Us
» FAQs
» Advertise
» Polls
» Terms of Service
» Search

IRC Channel
Server: irc.amigaworld.net
Ports: 1024,5555, 6665-6669
SSL port: 6697
Channel: #Amigaworld
Channel Policy and Guidelines

Who's Online
22 crawler(s) on-line.
 95 guest(s) on-line.
 0 member(s) on-line.



You are an anonymous user.
Register Now!

/  Forum Index
   /  Amiga Gaming
      /  py-castlevania project
Register To Post

PosterThread
zara 
py-castlevania project
Posted on 28-Apr-2026 21:58:59
#1 ]
Member
Joined: 26-Nov-2022
Posts: 30
From: Unknown

Hi,

I have a full demo programmed in Python/pygame of a Classic Castlevania.

Python source code is available here as version 0.2.42 now :
http://sf.net/p/py-castlevania/

Enjoy!

 Status: Offline
Profile     Report this post  
pavlor 
Re: py-castlevania project
Posted on 29-Apr-2026 16:39:19
#2 ]
Elite Member
Joined: 10-Jul-2005
Posts: 9782
From: Unknown

@zara

Downloaded. Not my kind of a game, but certainly interesting project.

 Status: Offline
Profile     Report this post  
zara 
Re: py-castlevania project
Posted on 1-May-2026 9:34:09
#3 ]
Member
Joined: 26-Nov-2022
Posts: 30
From: Unknown

@pavlor

Glad you like it somewhat. Thanks for downloading.

 Status: Offline
Profile     Report this post  
cdimauro 
Re: py-castlevania project
Posted on 3-May-2026 4:50:36
#4 ]
Elite Member
Joined: 29-Oct-2012
Posts: 4608
From: Germany

@zara: I suggest you to add some screenshots fof your software, when you publish it. Especially for games, it makes it much attractive and easier to decide if it's worth downloading it.

 Status: Offline
Profile     Report this post  
MEGA_RJ_MICAL 
Re: py-castlevania project
Posted on 3-May-2026 6:17:59
#5 ]
Super Member
Joined: 13-Dec-2019
Posts: 1415
From: AMIGAWORLD.NET WAS ORIGINALLY FOUNDED BY DAVID DOYLE

@cdimauro

my very intelligent friend cdimauro,
you might want to give a deeper look to things, before running to lecture.

Here's for you a video of the great next Castlevania,
which I recorded for you and all of the friend of the Amiga not without effort.

https://youtu.be/VA_iZqqigXA

You will see that screenshots wouldn't have helped our friend Zara.
Also, you might have discovered that there are things more important than screenshots, which Zara omitted:

1. one needs to install pygame first
2. the script needs to be run from the same directory where the """"code"""" is copied to, or it won't find """"graphics"""""
3. there are errors related to something being referenced as "point" instead of "self.point", which the user, hungry for more Castlevania installments, will have to manually fix

But after this ordeal
BEHOLD, AGAIN, THE GLORY OF PYSTLEVANIA!!!! (suggested marketed name, I require dividends)


https://youtu.be/VA_iZqqigXA
https://youtu.be/VA_iZqqigXA
https://youtu.be/VA_iZqqigXA


Oh btw,

it might be somewhat noteworthy that Castlevania is a Nintendo game,
and Python 3 doesn't run on Amiga,
so one may oh so wonder how this has anything to do with AMIGA WORLD.


/MEGA!!!!!!!!!!!!!!!!!!!!!!!!!



_________________
I HAVE ABS OF STEEL
--
CAN YOU SEE ME? CAN YOU HEAR ME? OK FOR WORK

 Status: Offline
Profile     Report this post  

[ home ][ about us ][ privacy ] [ forums ][ classifieds ] [ links ][ news archive ] [ link to us ][ user account ]
Copyright (C) 2000 - 2019 Amigaworld.net.
Amigaworld.net was originally founded by David Doyle