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      /  Proposal to make Zune MUI4 compatible (Bounty)
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PosterThread
Metalheart 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 24-Aug-2010 16:13:06
#121 ]
Elite Member
Joined: 21-Aug-2003
Posts: 2969
From: Somewhere in the Dutch mountains....

-----

Last edited by Metalheart on 24-Aug-2010 at 04:13 PM.

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When its time to meet the maker
Theres a time to live but isnt it strange
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number6 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 24-Aug-2010 16:42:42
#122 ]
Elite Member
Joined: 25-Mar-2005
Posts: 11588
From: In the village

@ShInKurO

Quote:
Anyone has sent a mail to Stunz to ask him about MUI future?


Looking at this thread and your thread on amigans.net, I would say yes.

His last leg of his current bicycle trip seems to be Canada.
He is either near the end of that, or recently arriving home.
He'll need to settle back in 1st before reading/answering mail no doubt.
Patience is called for.

#6


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Mrodfr 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 24-Aug-2010 17:45:40
#123 ]
Super Member
Joined: 28-Jan-2007
Posts: 1396
From: French

@all

this is clear for roadshow for morphOS.

http://www.amiga.org/forums/showpost.php?p=575959&postcount=21

Exchange roadshow for morphOS against MUI4 for AOS4 !!!!!!!!!!

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Snuffy 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 24-Aug-2010 19:01:36
#124 ]
Super Member
Joined: 25-Oct-2005
Posts: 1121
From: Michigan, USA

@Mrodfr

BTW, what you have done for the Amiga today ????
I donated money to developers and thanked them for efforts for the evolution of Amiga OS. But, Zune/MUI4 is a whole different problem. You're going to ask me to donate to a 'communist' user interface, so programs can run on all Amiga variants. I don't think so.

Exchange roadshow for morphOS against MUI4 for AOS4 !!!!!!!!!!
This thread is starting to sound like farce. Why don't you move to make Amiga open source and end this silliness.

It seems there's no respect for Amiga OS boundaries anymore which is ticking me off!

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Mechanic 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 24-Aug-2010 19:06:12
#125 ]
Elite Member
Joined: 27-Jul-2003
Posts: 2007
From: Unknown

@Snuffy

Quote:

Snuffy wrote:
a 'communist' user interface


Yeah! Those are the words I've been looking for.

Last edited by Mechanic on 24-Aug-2010 at 07:07 PM.

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Metalheart 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 24-Aug-2010 19:26:02
#126 ]
Elite Member
Joined: 21-Aug-2003
Posts: 2969
From: Somewhere in the Dutch mountains....

@Snuffy

What is it with you Americans and calling everything they dislike or fear 'communism' ??
Stop it !

_________________
Theres a time to live and a time to die
When its time to meet the maker
Theres a time to live but isnt it strange
That as soon as you're born you're dying

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Jupp3 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 24-Aug-2010 19:36:31
#127 ]
Super Member
Joined: 22-Feb-2007
Posts: 1225
From: Unknown

@Metalheart

Quote:
@Snuffy

What is it with you Americans and calling everything they dislike or fear 'communism' ??
Stop it !

You sound just like a communist!

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Metalheart 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 24-Aug-2010 19:41:40
#128 ]
Elite Member
Joined: 21-Aug-2003
Posts: 2969
From: Somewhere in the Dutch mountains....

@Jupp3

I don't know..... never met one

_________________
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When its time to meet the maker
Theres a time to live but isnt it strange
That as soon as you're born you're dying

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samo79 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 24-Aug-2010 20:05:56
#129 ]
Elite Member
Joined: 13-Feb-2003
Posts: 3505
From: Italy, Perugia

@Metalheart

Oh it's just a typical american rules

... and now you are met one ;-D

Last edited by samo79 on 24-Aug-2010 at 08:07 PM.

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Leo 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 24-Aug-2010 21:13:55
#130 ]
Super Member
Joined: 21-Aug-2003
Posts: 1597
From: Unknown

Quote:

So feelin is no option at all, in my opinion. Improving MUI/Zune with some of the Feelin idea would make more sense.

Well, Feelin may not be polished, buggy, it's the only free and open GUI toolkit available on all Amiga platforms today. As I see it it would be easier to update/fix it rather than working on some other solution right now.

Plus it has a lot of modern features and doesn't has any compatibility problems other solutions may have: it's a problem to have zero applications, but it's also a wonderful opportunity to have a fresh clean start... Something the Amiga really needs.

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Fab 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 24-Aug-2010 23:59:00
#131 ]
Super Member
Joined: 17-Mar-2004
Posts: 1178
From: Unknown

@Leo

There's nothing new in Feelin, except the XML stuff (which wasn't really new in the absolute, nor revolutionary). For instance, you have glade for gtk that implements that, and gtk is still the worst toolkit i have ever seen. :)

If we really want to have some xml/css description, it can be done over MUI, and it will be just as good.

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salass00 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 25-Aug-2010 7:33:10
#132 ]
Elite Member
Joined: 31-Oct-2003
Posts: 2707
From: Finland

@Fab

Quote:

There's nothing new in Feelin, except the XML stuff (which wasn't really new in the absolute, nor revolutionary). For instance, you have glade for gtk that implements that, and gtk is still the worst toolkit i have ever seen. :)


Actually I can of two things at least that are new compared to MUI/Zune:

1. It's open source unlike MUI
2. It doesn't suck like Zune does

If there was a decent port of Feelin for AROS I would be using it for DiskImageGUI for AROS instead of this Zune crap that I'm using now.

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paolone 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 25-Aug-2010 7:59:09
#133 ]
Super Member
Joined: 24-Sep-2007
Posts: 1143
From: Unknown

@salass00, but also many others

Not to be harsh, but isn't Feeling a bit off-topic in this discussion? Shinkuro has made a interesting point about the future of Zune (and, after all, our GUI future in general, since MUI is the best-known and accepted toolkit for Amiga OSes: having it free and up-to-date would be good for everyone), so deciding what's best between MUI, Zune, ReAction and Feeling is not the aim of this topic.

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ShInKurO 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 25-Aug-2010 11:31:04
#134 ]
Regular Member
Joined: 18-Jan-2004
Posts: 465
From: Italy

@paolone

I prefer to have find and reported Zune bugs compared with MUI instead to dev with limitations imposed by other Amiga frameworks... It's very strange many users and devs have so different POV which can create damage to their platform.

I've begin to dev on Amiga after to have understood and tried all most common Amiga frameworks, so MUI was smarter choice in the Amiga programming world because its advantages are more then disadvantages...
I found really useless to program on a platform like the Amiga choosing something only because someone tells me what framework to use for a political choice. I've chose what is right for users and devs POV. A dev wants see his program to be executed on multiple systems it can, while user POV is to have a program useful, easy to use, and with few bugs. MUI/Zune ensures me all that in a easier way.

Last edited by ShInKurO on 25-Aug-2010 at 11:32 AM.

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hotrod 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 25-Aug-2010 12:08:22
#135 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2993
From: Stockholm, Sweden

@itix

I liked both, classact fealt a bit better for some reason back then but I loved IBrowse (and still do!) and YAM and what not. I can't say that I'm a fan with either GUI system, there where other GUI systems as well... BGUI I think? There was an e-mail program using it that I used for a while and it worked ok.

Regarding GUIs I don't know what to like. I don't know if either ReAction or MUI are the way to go?

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cha05e90 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 25-Aug-2010 12:54:14
#136 ]
Super Member
Joined: 18-Apr-2009
Posts: 1275
From: Germany

@hotrod

Its all a matter of taste and/or "used to". I liked Classact and still like Reaction - apps I used and use ClassAction, AWeb, Voodoo, AWNPipe - all based on ClassAct.

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vidarh 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 25-Aug-2010 13:05:07
#137 ]
Cult Member
Joined: 4-Jan-2010
Posts: 580
From: London, UK (ex-pat; originally from Norway)

@hotrod

Quote:
Regarding GUIs I don't know what to like. I don't know if either ReAction or MUI are the way to go?


I don't like MUI much (though I must admit that's probably largely a holdover from when I used my A500 and MUI apps tended to feel sluggish/slow), but personally it seems to me it's currently the best bet - at least for now - at portability across MOS/AROS/AOS4/classic and that puts it ahead of the alternatives by a long stretch.

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vidarh 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 25-Aug-2010 13:08:38
#138 ]
Cult Member
Joined: 4-Jan-2010
Posts: 580
From: London, UK (ex-pat; originally from Norway)

@Leo

Quote:
Well, Feelin may not be polished, buggy, it's the only free and open GUI toolkit available on all Amiga platforms today. As I see it it would be easier to update/fix it rather than working on some other solution right now.


Have you looked at the code? I spent a good chunk of time looking it over. The last version published is hard enough to even get to compile on a single platform. It also has a bunch of really bizarre things, such as implementing it's own XML parser (incomplete and not following the XML spec). It needs major work.

Quote:
Plus it has a lot of modern features and doesn't has any compatibility problems other solutions may have: it's a problem to have zero applications, but it's also a wonderful opportunity to have a fresh clean start... Something the Amiga really needs.


I'm with Fab here - I think implementing a layer on top of MUI that provides the XML description and styling support that are the two most interesting parts of Feelin would be better (and less work) than making Feelin usable.

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Mechanic 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 25-Aug-2010 14:30:00
#139 ]
Elite Member
Joined: 27-Jul-2003
Posts: 2007
From: Unknown



I have not read this whole thread.

Before donating to a project such as Zune I would have to know that it
would be 'part of' the official distribution and supported by the people
in charge of that OS.

Having 2+ UI, coming from 'different' places, on one computer is not
good for the user. Even if the second one is free (paid for already).

With that said, the people in charge of the OS's need to ring in and tell
of their decision first.

If they all say YES. Then count me in.

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vidarh 
Re: Proposal to make Zune MUI4 compatible (Bounty)
Posted on 25-Aug-2010 15:12:50
#140 ]
Cult Member
Joined: 4-Jan-2010
Posts: 580
From: London, UK (ex-pat; originally from Norway)

@Mechanic

Quote:

Having 2+ UI, coming from 'different' places, on one computer is not
good for the user. Even if the second one is free (paid for already).


Maybe. But it's reality on practically every platform in existence. The Amiga platforms have had a wide range of different UI libraries without "official" endorsements going back to well before AmigaOS 2.x.

Has MUI been bad for the users? MUI started out in exactly that position of being a third party UI toolkit with no official endorsement, coming in addition to the officially endorsed alternatives.

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