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   /  Amiga OS4.x \ Workbench 4.x
      /  Epsilon's Amiga X1000 Blog Updated
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pavlor 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 14-Jul-2013 14:23:48
#21 ]
Elite Member
Joined: 10-Jul-2005
Posts: 8728
From: Unknown

@Epsilon

Thanks for review. Seems to be nice game.

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saimo 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 14-Jul-2013 15:28:22
#22 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2082
From: Unknown

@Epsilon

Quote:

I have updated my blog with a new entry looking at the recently released game Huenison on my X1000. Link is below:

http://amigax1000.blogspot.com.au/2013/07/huenison-on-x1000.html

I hope you enjoy it!

Wow! Many thanks for taking the time to do this! The images denote that you put some serious effort into it: I appreciate this *a lot*
And double-thanks for pointing out that there's a manual: it's important because if one wants to really enjoy the game, it's an obligatory read (or, alternatively, also the menu scrolltext will do - use the [LEFT/RIGHT] controls to pause/accelerate it)


That said, do you mind if I write here a few notes? - I'd like to correct some minor details and give you and everybody else more information in order to have more fun


The dots mode is not irrelevant also on the X1000: the reason being that it does not only affect the size of dots, but also their aspect! By default the game uses the dot-matrix style you mentioned, but there are many others - f.ex., here's the CRT 3x mode:




Regarding the gameplay, you wrote I just change colours and shoot like mad!: my friend, that won't get you far, and won't even let you enjoy the game As you suspected, yes, one has to develop strategies to progress through the levels (and to make really high scores), and that can be achieved only by learning how all the bricks (and all the bonuses) work. At the same time, the game punishes blind shooting: every miss will bring the deadly zapper one step closer and will lower the percentage, which means less points and more hits required to destroy the NUKE bricks.

Speaking of destroying bricks: the passage "Some constantly change colour and can't be destroyed" isn't correct, as all the bricks can be destroyed - it's just that each of them works differently. This is one of the strategy factors: what needs to be done to destroy a brick and what are the ensuing benefits (in case of destruction) or damages (in case of landing on the ground) is information that one has to process in one's head while the chaos explodes... it's a high-pressure, mind&hand game!

Finally, just a couple of very minor notes (only because I'm a maniac perfectionist):
* the email is requested the first time the game is closed with the global hiscores options on;
* the file configuration.txt isn't present after the install, but it is generated on the first run.

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saimo 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 14-Jul-2013 15:29:27
#23 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2082
From: Unknown

@pavlor

Quote:
Thanks for review. Seems to be nice game.

If you're curious, you can try yourself: the demo available on the website will give you quite an idea of what it is about

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pavlor 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 14-Jul-2013 16:25:25
#24 ]
Elite Member
Joined: 10-Jul-2005
Posts: 8728
From: Unknown

@saimo

Too fast for my weak skills. Will try anyway.

I saw payment methods on your page - never used PayPal before. Is it possible also for shippments to the Czech Republic?

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saimo 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 14-Jul-2013 17:07:41
#25 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2082
From: Unknown

@pavlor

Quote:
Too fast for my weak skills. Will try anyway.

Oh, well, things start pretty slowly and easy, and then speed and complexity increase gradually, so it's mostly a matter or practice (and interest/motivation, of course). You'll discover yourself if it's your cup of tea.

Quote:
I saw payment methods on your page - never used PayPal before.

I just tried myself for the first time (the shop is owned by RGCD, not me) and it looks like you can also pay by credit/debit card: AFAIK, the transaction is handled through PayPal, but it's easy/transparent and requires no account.

Quote:
Is it possible also for shippments to the Czech Republic?

ATM the game is available only as a digital download. We're planning also a boxed release and, in that case, there should be no problem with shipping to most countries.
BTW, who buys the digital copy now will get a discount for the same amont to buy the boxed version


@Epsilon

Sorry for hijacking the thread.

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zzd10h 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 14-Jul-2013 23:28:17
#26 ]
Amiga Developer Team
Joined: 21-May-2012
Posts: 1050
From: Unknown

@Epsilon

Always a pleasure to read your blog !
A very good review (as usual).

_________________
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Epsilon 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 15-Jul-2013 0:04:24
#27 ]
Regular Member
Joined: 29-Apr-2009
Posts: 446
From: Adelaide, Australia

@saimo

Thanks for your kind words about the blog and also thanks for providing some more information and some corrections about the game!

It is quite a lot of fun to play and as you say I have to master the strategies better to get through the tougher levels. Reading the manual is essential to master this!

@all

Thank you for your kind feedback.

Catcha,
Epsilon

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klx300r 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 15-Jul-2013 4:59:24
#28 ]
Elite Member
Joined: 4-Mar-2008
Posts: 3349
From: Toronto, Canada

@Epsilon

thanks for yet another update on your X1000 Blog & greta review on Huenison

_________________
____________________________
c64-2sids, A1000, A1200T-060@50(finally working!),A4000-CSMKIII
! My Master Miggies- Amiga 1000 & AmigaOne X1000 !
mancave-ramblings
X1000 I BELIEVE

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Epsilon 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 27-Jul-2013 10:32:33
#29 ]
Regular Member
Joined: 29-Apr-2009
Posts: 446
From: Adelaide, Australia

Hi All,

Today I have updated my blog with a new entry covering the installation and use of the CatWeasel MK2 on the X1000 using the recently released package from AmigaKit. Link is below:

http://amigax1000.blogspot.com.au/2013/07/catweasel-mk2-on-x1000.html

I hope you enjoy it!



Catcha,
Epsilon


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Spirantho 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 27-Jul-2013 11:10:53
#30 ]
Super Member
Joined: 4-Jun-2004
Posts: 1044
From: Aberystwyth, Wales

@Epsilon

Really good write-up, thanks!
I've been putting in more enhancements to SuperDiskImage since then - you have a recent version but not the latest. If you're interested I can send you a version to test, just let me know! The differences are to do with handling bad disks (it's now more sensible about how it deals with them, and gives more information).

I'll see if I can put in a dialogue box for "Operation Finished" or something. Maybe a displayalert of some kind to bleep the sound as well....

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Epsilon 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 27-Jul-2013 11:14:11
#31 ]
Regular Member
Joined: 29-Apr-2009
Posts: 446
From: Adelaide, Australia

@Spirantho

Thanks for your feedback and yes, I would be very interested to try the latest version!

Catcha,
Epsilon

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vox 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 27-Jul-2013 12:08:54
#32 ]
Elite Member
Joined: 12-Jun-2005
Posts: 3725
From: Belgrade, Serbia

@epsilon

Thanks for great blog - most helpful to any current and future X1000 and OS4 owner

Quote:
Really good write-up, thanks! I've been putting in more enhancements to SuperDiskImage since then - you have a recent version but not the latest. If you're interested I can send you a version to test, just let me know! The differences are to do with handling bad disks (it's now more sensible about how it deals with them, and gives more information). I'll see if I can put in a dialogue box for "Operation Finished" or something. Maybe a displayalert of some kind to bleep the sound as well....


@Spirantho

I am interested in latest version (gonna get X1000 with mk2 soon)
Looking forward to display alerts too, and nice to see software wise its another nice A-EON effort

Last edited by vox on 27-Jul-2013 at 12:09 PM.

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TrevorDick 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 27-Jul-2013 13:13:02
#33 ]
Elite Member
Joined: 30-Dec-2004
Posts: 2641
From: Wellington

@Epsilon

Very nice read, as usual.

TrevorD

_________________
No, I don't need no reason, I'm just breezin'

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Hondo 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 27-Jul-2013 13:16:38
#34 ]
Super Member
Joined: 10-Apr-2003
Posts: 1343
From: Denmark

@Epsilon

Great review man.

But I really think it should have had it's own thread called Epsilons X1000 Catweasel II review - that way alot more people would see there is a catweasel review on the frontpage, and it is more searchable too. Many people perhaps skip it because they don't know Epsilon or because it says nothing about the content.

This simple continuation of a thread is a bad way imho. The same thing goes with Trevors blog thread. Each blog should have their own thread with a corresponding title. I'm also tired of clicking the thread and try and find the newest blog link.

All you bloggers and people who sees a new blog and want to post it take notice!

_________________
On Planet Boing Trevor is God

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klx300r 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 27-Jul-2013 13:49:25
#35 ]
Elite Member
Joined: 4-Mar-2008
Posts: 3349
From: Toronto, Canada



Quote:

Epsilon wrote:
@Spirantho

Thanks for your feedback and yes, I would be very interested to try the latest version!

Catcha,
Epsilon



+1 for me too please Ian

It's the only way I transfer stuff to/from my Amiga 1000 !PM sent

_________________
____________________________
c64-2sids, A1000, A1200T-060@50(finally working!),A4000-CSMKIII
! My Master Miggies- Amiga 1000 & AmigaOne X1000 !
mancave-ramblings
X1000 I BELIEVE

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Epsilon 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 24-Aug-2013 17:27:05
#36 ]
Regular Member
Joined: 29-Apr-2009
Posts: 446
From: Adelaide, Australia

Hi All,

I have updated my blog today with a new entry looking at the recently released Qt 4.7 framework for AmigaOS4 on the X1000.

A link to the blog entry is here:

http://amigax1000.blogspot.com.au/2013/08/qt-47-on-x1000.html

I hope you enjoy it!



Catcha,
Epsilon

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cha05e90 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 24-Aug-2013 17:39:49
#37 ]
Super Member
Joined: 18-Apr-2009
Posts: 1260
From: Germany

@Epsilon

Thank you very much for your nice block (as always ), but this time I have to correct you. This

Quote:
Please note that Qt requires OpenGL and as such requires the Dual graphic card setup on the X1000 in order to use it - ie. you need a Radeon 9250 graphics card which has OpenGL support. I detailed how to set this up in an earlier blog posting I wrote here. If you have the graphics card which came with the X1000 you will not be able to use Qt at this time.


is not true!

I use and even develop and port software with a "usual" HD graphics card equipped X1000 without any problem. Only special applications might need OpenGL/MiniGL but can mostly circumvented by using Wazp3D.

_________________
X1000|II/G4|440ep|2000/060|2000/040|1000

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Epsilon 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 24-Aug-2013 17:47:49
#38 ]
Regular Member
Joined: 29-Apr-2009
Posts: 446
From: Adelaide, Australia

@cha05e90

Interesting. The first set of Qt applications I run on the Radeon HD usually crash immediately with OpenGL errors listed. On the Radeon 9250 all Qt applications works fine, so not sure what is happening there.

I have updated the blog entry to reflect your feedback, since it was obviously only my initial experience using Qt.

I have done some subsequent testing on qt applications and it seems to follow what you said regarding what qt applications runs on the Radeon HD and what doesn't.

In my defence it is 2:30am here in Australia as I type this, so I am not at my best!

My apologies for the error.

Catcha,
Epsilon

Last edited by Epsilon on 24-Aug-2013 at 05:54 PM.

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amigang 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 24-Aug-2013 17:55:58
#39 ]
Super Member
Joined: 12-Jan-2005
Posts: 1404
From: Cheshire, England

@Epsilon

this is what i thought as well, I get loads of little errors and crash problems on a number of Qt apps so just assumed you needed the dual graphics setup.

PS: nice blog update.

Last edited by amigang on 24-Aug-2013 at 05:56 PM.

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zzd10h 
Re: Epsilon's Amiga X1000 Blog Updated
Posted on 24-Aug-2013 19:19:21
#40 ]
Amiga Developer Team
Joined: 21-May-2012
Posts: 1050
From: Unknown

@Epsilon

Hi Epsilon,
great review :)

For Tetzle, is it fast enough to play on your X1000 ?

Me, too, I have an X1000 with a R9250 (an OpenGL card is needed for Tetzle) but this game is too slow on my setup.

I released it because it seems fast enough on "native" Warp3D systems (from amigans who tests it).

Thank you.

Edit : if you want to test sound on Qt apps, try CutePiano (not a port, a self made Qt program) or Metronome.

Edit: I forgot to ask...
Do you encounter some slowness when you use Qt apps (or NetSurf) with your dual GFX setup ?
Me, yes. Even if I use my HD6670 card, some graphics seems to be allocated on my 9250 card and it dramatically decrease performance of big Qt programs like QtWeb. Same problem with NetSurf.

Thank you for your feedback on this "problem", reported here

http://forum.hyperion-entertainment.biz/viewtopic.php?f=14&t=1847

Last edited by zzd10h on 24-Aug-2013 at 11:30 PM.
Last edited by zzd10h on 24-Aug-2013 at 08:50 PM.

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