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PosterThread
Overflow 
Re: News about Vampire and Apollo
Posted on 3-Oct-2017 19:11:33
#1381 ]
Super Member
Joined: 12-Jun-2012
Posts: 1628
From: Norway

http://www.apollo-core.com/knowledge.php?b=2¬e=9677&z=7jHOqH
[Quote]
As you know the APOLLO HARD-FPU is coming for Vampire4.
We will post here some early benchmarks.[/quote]



Last edited by Overflow on 03-Oct-2017 at 08:16 PM.

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g01df1sh 
Re: News about Vampire and Apollo
Posted on 3-Oct-2017 20:09:35
#1382 ]
Super Member
Joined: 16-Apr-2009
Posts: 1776
From: UK

@Overflow

How much longer do I have to suffer classic A1200 hardware I can't wait for vampire 4 stand alone keep up the good work 😀😁😂

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pavlor 
Re: News about Vampire and Apollo
Posted on 3-Oct-2017 20:17:16
#1383 ]
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Joined: 10-Jul-2005
Posts: 9577
From: Unknown

@Overflow

Promising!

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g01df1sh 
Re: News about Vampire and Apollo
Posted on 3-Oct-2017 20:28:02
#1384 ]
Super Member
Joined: 16-Apr-2009
Posts: 1776
From: UK

@pavlor

Quake demo please

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Elbox empty Power Tower
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Amiboy 
Re: News about Vampire and Apollo
Posted on 3-Oct-2017 20:51:44
#1385 ]
Super Member
Joined: 21-Dec-2003
Posts: 1056
From: At home (probably)

@thread

Would love to see it render out an image vs an 060 rather than continuous benchmarks

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Live Long and keep Amigaing!

A1200, Power Tower, TF1260 128MB RAM, 68060 Rev 6, OS3.9 BB2, HD-Floppy, Mediator TX+ PCI, Voodoo 3 3000, Soundblaster 4.1, TV Card, Spider USB, 100MBit Ethernet, 16GB CF HD, 52xCDRom.

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g01df1sh 
Re: News about Vampire and Apollo
Posted on 3-Oct-2017 21:02:47
#1386 ]
Super Member
Joined: 16-Apr-2009
Posts: 1776
From: UK

@Amiboy

High quality MP3 player back as well

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Elbox empty Power Tower
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Wii with Amiga emulation
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Mr-Z 
Re: News about Vampire and Apollo
Posted on 4-Oct-2017 11:09:39
#1387 ]
Regular Member
Joined: 24-May-2005
Posts: 188
From: De Keistad, Netherlands

@g01df1sh

You can playback 320kbps with AHI om 14bit paula hifi stereo++ no sweat already on integer side.
Or use Eagleplayer with 14 bit amp (sounds really amazing!)

Also like the original message says results are very early, not all instructions are implemented or fully optimized at this point, so for a quake demo it's too early now.
But i do look forward to see Quake run on vamp, should a lot faster then on 060

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g01df1sh 
Re: News about Vampire and Apollo
Posted on 4-Oct-2017 12:09:10
#1388 ]
Super Member
Joined: 16-Apr-2009
Posts: 1776
From: UK


How long is a realistic date for stand alone version 6 months away ?

_________________
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Elbox empty Power Tower
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Wii with Amiga emulation
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ne_one 
Re: News about Vampire and Apollo
Posted on 5-Oct-2017 2:49:12
#1389 ]
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Joined: 13-Jun-2005
Posts: 905
From: Unknown

@g01df1sh

Q4 they say... stay tuned.

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Wizzard_o 
Re: News about Vampire and Apollo
Posted on 5-Oct-2017 5:47:55
#1390 ]
Cult Member
Joined: 13-Sep-2004
Posts: 701
From: UK, Northern Hemisphere, Earth, Solar System, Alpha Quadrant, The Milky-Way, Universe. 1.1.1.3.44.HP

I'm still waiting for any news on the A1200 version.

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tlosm 
Re: News about Vampire and Apollo
Posted on 5-Oct-2017 6:39:27
#1391 ]
Elite Member
Joined: 28-Jul-2012
Posts: 2746
From: Amiga land

no one had test how run debian 68k on vampire? project of this debian port is alive on amiga hw too
https://www.debian.org/ports/m68k/

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Samurai_Crow 
Re: News about Vampire and Apollo
Posted on 5-Oct-2017 9:33:17
#1392 ]
Elite Member
Joined: 18-Jan-2003
Posts: 2320
From: Minnesota, USA

@tlosm

Quote:

tlosm wrote:
no one had test how run debian 68k on vampire? project of this debian port is alive on amiga hw too
https://www.debian.org/ports/m68k/

It doesn't support the MMU used by the 68080. Only the user mode instructions are backward compatible.

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tlosm 
Re: News about Vampire and Apollo
Posted on 5-Oct-2017 13:08:44
#1393 ]
Elite Member
Joined: 28-Jul-2012
Posts: 2746
From: Amiga land

@Samurai_Crow

Quote:
It doesn't support the MMU used by the 68080. Only the user mode instructions are backward compatible.


doh!

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Overflow 
Re: News about Vampire and Apollo
Posted on 8-Oct-2017 17:58:34
#1394 ]
Super Member
Joined: 12-Jun-2012
Posts: 1628
From: Norway

Copy paste from Apollo forum;

http://apollo-core.com/knowledge.php?b=1¬e=9840&z=RZQtVG

It’s been a while since release of GOLD2 in January 2017. Apollo Team has been working hard on different topics in parallel to bring Amiga users a great experience with their current and future Vampire accelerators. Let’s sum up a bit what are working on and what is coming next.


-- GOLD2.7 – « The number after the point » release --

Since GOLD2, lot of work has been made on the 68080 core. Even if we released an experimental and interim build called GOLD2.5 which added support for SDNet and library for developers, core part was still GOLD2.

Right now, Apollo Team is working quite hard on testing GOLD2.7 core which will be a major update since GOLD2. The number is small but the changes are big :
- AMMX2 : AMMX has been improved with a full new set of vector instructions
- Full rewrite of the RTG graphics driver, optimized to get benefits from the AMMX2 instruction set
- Added FastIDE functionnality (to speed up Amiga 600 on-board IDE)
- Added hardware sprites support
- Exec now handles AMMX context switching
- Added MapROM functionnality (brings EmuTOS/FreeMint/AROS for example)
- Added hybrid software/hardware FPU (with help of FEMU)
- Added HyperThreading support
- Added Bn register (E0 to E23: Data registers, fully 64bits, accessibles by AMMX)
- Added vampire.resource for developers
- Added processor.resource for developers
- Added BANK instruction
- Speed up of memory clock frequency

This GOLD2.7 will be the last core before the awaited GOLD3 core and will be released for Vampire 600 V2, Vampire 500 V2 and the upcoming Vampire V4.


-- GOLD3 – Lady SAGA on stage --

In parallel to GOLD2.7, lot of efforts have been put into bringing AGA to the 68080 core. Testing methodicaly every single known AGA games to understand how they work and create SAGA as not only an AGA reimplementation but getting it to the next performance level takes a very very long time.

The beauty behind SAGA is the speed benefit brought by the FastRAM speed to ChipRAM. With GOLD3, any AGA screen is fast. Superfast Workbench in PAL feels like your Amiga was waiting for some new fresh air. GOLD3 removed the handbrake.

GOLD3 will also make life easier for everybody as you will be able to use a single digital cable for both AGA/RTG and audio.

The dream of bringing AGA to all OCS/ECS Amigas is being a reality with GOLD3. Remember when you were young how frustrated you were with your A500 when you couldn’t run an AGA game that your friend with A1200 could ? This time will soon be over.


-- Vampire V4 --

Team work has the benefit to let us have several open tasks at the same time without having to finish them sequencially. Vampire V4 was designed silently by ceaich while work continued on the core side. Announced in August and still aiming for a general release in Q4’2017, the Vampire V4 will be a next step into the further development of a standalone product.

We were very impressed seeing how mainstream IT websites relayed the information. It means a lot for us and we are pretty confident that the product could bring old users back into the Amiga scene. That coverage has put a lot of pressure on our shoulders but is also very exciting as we are discovering new lands that were never explored until now.

Small correction by Henryk Richter

Small correction: The Exec bundled with Gold2 and 2.5 had AMMX context switching already built in.

New is: Our new VampireSupport Kickstart module enables AMMX context switching on the fly. So far, Exec 40 (3.1), Exec 45 (3.9BB2) and Exec 34 (1.3) have been successfully tested with the new approach.

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BigD 
Re: News about Vampire and Apollo
Posted on 8-Oct-2017 18:33:12
#1395 ]
Elite Member
Joined: 11-Aug-2005
Posts: 7305
From: UK

@Overflow

Great work. However, I do take issue with the following comment:

Quote:
The dream of bringing AGA to all OCS/ECS Amigas is being a reality with GOLD3. Remember when you were young how frustrated you were with your A500 when you couldn’t run an AGA game that your friend with A1200 could ? This time will soon be over.


While in 2017 AGA on OCS and ECS machines is great, back in 1992-1994 what was needed (for the survival of the platform) was for the A500 owners to upgrade to A1200 machines. The fact was the A500 was supported well into 1995 with an OCS version of Worms (and even Theme Park with different down rated graphics to save memory ). The A500 owners simply wanted the A500 to last until they could afford a Hard Drive equipped 486 PC to play Doom on! Heaven forbid they put a hard drive in their 'miggy or upgraded to an A1200! Hell, Wing Commander was hobbled to run in 64 colours rather than 256 colours on AGA like it should have been and it only ran well on an A1200 anyway! Luckily this was rectified with the 256 colour CD32 version ).

Just a rant. I still use a PS3 but then again Sony are hardly struggling for cash and it's only a media server/game console and not a computer platform.

Last edited by BigD on 08-Oct-2017 at 06:38 PM.
Last edited by BigD on 08-Oct-2017 at 06:35 PM.

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Overflow 
Re: News about Vampire and Apollo
Posted on 22-Oct-2017 6:14:51
#1396 ]
Super Member
Joined: 12-Jun-2012
Posts: 1628
From: Norway

Some of you might remember the somewhat (very?) laggy Kioea demo a while back.

Now with updated femu 0.11-WIP) and Gold 2.7.
femu 0.11-WIP is Apollo core optimized version (includes HW 040 and 060 FPU).

Kioea demo;

https://www.youtube.com/watch?v=dtCWfmnYOsk

And now for the "benchmark" many use on Amigas; Quake;

https://www.youtube.com/watch?v=OuvwUCNnXl8

FYI; I merely copy paste this info from Apollo Forum. Originally posted by Simo/ShK

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tlosm 
Re: News about Vampire and Apollo
Posted on 22-Oct-2017 6:47:53
#1397 ]
Elite Member
Joined: 28-Jul-2012
Posts: 2746
From: Amiga land

@Overflow

not bad quake speed look like a 604e 180mhz on 320x256 aga.

Last edited by tlosm on 22-Oct-2017 at 06:48 AM.

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I love Amiga and new hope by AmigaNG
A 500 + ; CDTV; CD32;
PowerMac G5 Quad 8GB,SSD,SSHD,7800gtx,Radeon R5 230 2GB;
MacBook Pro Retina I7 2.3ghz;
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Overflow 
Re: News about Vampire and Apollo
Posted on 22-Oct-2017 20:40:41
#1398 ]
Super Member
Joined: 12-Jun-2012
Posts: 1628
From: Norway

A bit more painful fpswise, but its working!

AmiQuake2 1.06 RTG on GOLD2.7 WIP

https://www.youtube.com/watch?v=oCvydjZVqO4

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g01df1sh 
Re: News about Vampire and Apollo
Posted on 22-Oct-2017 20:48:03
#1399 ]
Super Member
Joined: 16-Apr-2009
Posts: 1776
From: UK

@Overflow

What screen Res is it running in ?

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tlosm 
Re: News about Vampire and Apollo
Posted on 22-Oct-2017 22:13:59
#1400 ]
Elite Member
Joined: 28-Jul-2012
Posts: 2746
From: Amiga land

@g01df1sh

look like 320x240 but it is software render ... if was warp3d im sure can run good in 640x480

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A 500 + ; CDTV; CD32;
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