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Trekiej 
Re: Computer Programming Languages
Posted on 24-May-2019 19:29:48
#81 ]
Cult Member
Joined: 17-Oct-2006
Posts: 575
From: Unknown

@Amigo1

LOL I knew it I knew it

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Trekiej 
Re: Computer Programming Languages
Posted on 24-May-2019 19:31:13
#82 ]
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Joined: 17-Oct-2006
Posts: 575
From: Unknown

@bison

Sounds cool

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bison 
Re: Computer Programming Languages
Posted on 24-May-2019 21:41:28
#83 ]
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Joined: 18-Dec-2007
Posts: 1294
From: N-Space

@Trekiej

Quote:
Sounds cool

Well, Lisp programmers think it is. You can write code that modifies itself while it's executing. I'm not entirely sure that's a good idea.

I'd like to see a concrete case where that's really useful. Maybe it is; I don't know. I'm just a simple-minded C programmer.

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Trekiej 
Re: Computer Programming Languages
Posted on 25-May-2019 2:51:54
#84 ]
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Joined: 17-Oct-2006
Posts: 575
From: Unknown

@bison

Unfortunately my programming skills are at the Undergraduate level.
I am not in a computer career anymore.
Lisp is a language I never got into learning.
It was seen in a book from Radio Shack about Artificial Intelligence (edit) back in say, 1983.
I had only 8 bit computers at the time.

Last edited by Trekiej on 25-May-2019 at 05:22 AM.

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pgf_666 
Re: Computer Programming Languages
Posted on 25-May-2019 22:55:16
#85 ]
Member
Joined: 29-Dec-2007
Posts: 24
From: Unknown

@Samurai_Crow

Quote:
You forgot to mention which dialect of BASIC you want updated. I know how to implement BASIC as a pass-and-a-half transpiler using C as a backend. I was considering doing one based on AMOS Kittens.


Well, I usually use HiSoft Basic 2, but I've used a lot of BASICs over the years, and I like the general philosophy that the @#$%^&*! computer should do the drudge work. I've written over 100 lines of clean, bug-free code in a 4-hour programming day--ran clean, first time.

But I've used many other dialects, and like most of them; what I really like is the philosophy that the @#$%^&*! machine should do the drudge work, not me. No need to declare non-global variables before I use them, undimensioned arrays are set to x(10)--which is fine for most quick & dirty one shots--and string manipulation, while not perfect, is a lot more orthasgonal than ther C system libraries.

And no need to #include them....

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