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      /  BOH - Easter eggs
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PosterThread
Gebrochen 
Re: BOH - updates
Posted on 18-Apr-2009 12:23:12
#21 ]
Super Member
Joined: 23-Nov-2008
Posts: 1429
From: Australia

@RetroMan_de and @ Saimo

firstly to RetroMan in Deutschland is it?

wel, if you really are a retro man, youll surely like this game. I got it today, and after 5 minutes, I was accidentally no longer working / training / or doing my much needed updates for BlitterWolf.

Basically, I loved the chaos engine, and games like this back in the day, Although this is different style totally, and nicer to play, I must say that for 12.50 euro, inclusive of packaging, cd quality, and ofcourse Saimo's time, this is cheap. Just in case, you didnt hear me

CHEAP COST!

So, If the Amiga community is to grow again, we should all, who can afford to, instead of buying a music cd, or dvd, buy something that supports the current amiga developers, or in saimos case, a dual developer that has taken into consideration that he would like the Amiga community to grow.

@ SAIMO

Dude, this game is awesome. Please PLease make another game. I like your ideas totally. Infact, Id go as far to say that there is only one thing that didnt appeal to me, and it wasnt even your fault or the game.

I picked it up from my local Post Office, only to find the dvd case wrecked, HOWEVER, luckily, what I had FEARED was not so. The ever most IMPORTANT part of the buy, was all perfect condition.

So I simply placed it into a spare empty dvd case, and now I have a quality product I can show off at the next amiga meet, which is tomorow

YAY!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I gotta add this to those that actually read this thread, and not skim it

I can confirm the whole packaging, manual, etc, is very, very well done. The cd printed graphics and logo, on the cd, are in itiself worth the buy.

I mean, It is really printed, I mean printed I tell you, professionally.

Comparison wise is simple, I believe it looks better print quality than crossfire 2 cd or to this effect.

the media itself well, I love crossfire 2 also, so, Im just wanted people to know, you dont get a crappy manual and crappy cd,like some media in the past from other dev's, it is very much so the Opposite.

QUALITY WISE for bang for buck, Id rate it at 9 out of 10.

Again

Thank you saimo, and a very fine product indeed.

I hope the future holds another fantastic game, perhaps even more obscure than this one. We need more unique games, to stay different from the NORM.

Cheers.

Keep up the good work.



EDIT : Fixed spelling mistake on Obscure

Last edited by Gebrochen on 18-Apr-2009 at 12:27 PM.

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Flex is 800mhz
A1000 with Classic 520 Amiga OS3.2.1
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saimo 
Re: BOH - updates
Posted on 18-Apr-2009 13:06:31
#22 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2450
From: Unknown

@Gebrochen

Man, I do not think you can imagine how happy it makes me to see that somebody else is really enjoying what I created with so much love and passion. Thanks a lot for your kind words and your support!

I wonder how they managed to break the case despite the padded envelope: have they thrown heavy metal boxes on top of it?!?

As regards future games: I have plenty of ideas for BOH 2 and other totally different games, but honestly I do not think I will be ever able to undertake a similar enterprise again. I am unemployed and making games whose sense most of the world does not even understand is not going to earn me a living. :(

saimo

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klx300r 
Re: BOH - updates
Posted on 18-Apr-2009 14:54:16
#23 ]
Elite Member
Joined: 4-Mar-2008
Posts: 3833
From: Toronto, Canada

I sooo much wish I could play this new game on my classic expanded 1200 ...it truly looks awesome & its great to see a new game for our beloved Miggy's in 2009 ..

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saimo 
Re: BOH - updates
Posted on 18-Apr-2009 16:46:25
#24 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2450
From: Unknown

@klx300r

Quote:

klx300r wrote:
I sooo much wish I could play this new game on my classic expanded 1200 ...it truly looks awesome & its great to see a new game for our beloved Miggy's in 2009 ..

I am sorry, but the game is not for 680x0.
The update will add the possibility of disabling interpolation for a great speedup that *maybe* will make the game playable on PPC accelerator boards, but 680x0 will still be of no use.

saimo

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Ruud 
Re: BOH
Posted on 19-Apr-2009 12:04:59
#25 ]
Regular Member
Joined: 23-Jan-2009
Posts: 144
From: Hampshire, UK

@saimo

My copy of BOH arrived yesterday while I was away
It looks a very proffesional package! Look forward to playing the game later.

Thanks,
Rudi.

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saimo 
Re: BOH
Posted on 19-Apr-2009 13:31:41
#26 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2450
From: Unknown

@Ruud

Quote:

Ruud wrote:
@saimo

My copy of BOH arrived yesterday while I was away

Oh, great! I was a bit worried since people started telling me they were getting their packages from all over the world!

Quote:
It looks a very proffesional package!



Quote:
Look forward to playing the game later.

And I look forward to hearing your comments

saimo

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Gebrochen 
Re: BOH
Posted on 19-Apr-2009 13:40:24
#27 ]
Super Member
Joined: 23-Nov-2008
Posts: 1429
From: Australia

@saimo

thats ok, you can still develop another game or two, while having a day job, when you find one.

Why do you think things are taking their time and toll on even something like a porting of a game for us here at Blitterwolf.

Both my colleague and I are working during the day, and only get limited time to even do anything as important as amiga related stuff.

Id even go as far to say, this is the case for many Amigans out there creating stuff.

So it may be quiet a while before we can really see if we can do something nice for the Amiga Platform in the distant future.

But this is the price one pays when trying to sustain a living needs, not including other private life situations that may arise and take away potential Amiga time.

cheers

P.S. So whats planned for BOH 2??

_________________
Courtesy of SAM440Flex & Amiga OS4.1 only
Flex is 800mhz
A1000 with Classic 520 Amiga OS3.2.1
AmiKit 12
MorphOS PowerBook G4 (which can play youtube vids)

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saimo 
Re: BOH
Posted on 19-Apr-2009 13:52:55
#28 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2450
From: Unknown

@Gebrochen

Quote:

Gebrochen wrote:
@saimo

thats ok, you can still develop another game or two, while having a day job, when you find one.

Why do you think things are taking their time and toll on even something like a porting of a game for us here at Blitterwolf.

Both my colleague and I are working during the day, and only get limited time to even do anything as important as amiga related stuff.

Id even go as far to say, this is the case for many Amigans out there creating stuff.

So it may be quiet a while before we can really see if we can do something nice for the Amiga Platform in the distant future.

But this is the price one pays when trying to sustain a living needs, not including other private life situations that may arise and take away potential Amiga time.

I know that because BOH was developed mostly in those conditions. However, I was lucky because my last 2 jobs left me some time... but I could manage to wrap it all up only when I became totally unemployed. The point is that I cannot go on like this forever.

Quote:
P.S. So whats planned for BOH 2??

More kinds of passages, more kinds of enemies, more missions and an additional feature that will radically expand the gameplay
But, frankly, looking at how things are going right now, I don't think BOH 2 will ever see the light of the day

saimo

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Gebrochen 
Re: BOH
Posted on 19-Apr-2009 14:08:29
#29 ]
Super Member
Joined: 23-Nov-2008
Posts: 1429
From: Australia

@saimo

How wel have you marketed your product?

Just curious.

Have you showed linux forums and windows people via marketing your prduct on the internet?

Im am only asking out of curiousity, if you can peerhaps spend some more time marketing your product, while you happen to be looking for work?

cheers.

_________________
Courtesy of SAM440Flex & Amiga OS4.1 only
Flex is 800mhz
A1000 with Classic 520 Amiga OS3.2.1
AmiKit 12
MorphOS PowerBook G4 (which can play youtube vids)

https://blitterwolf.blogspot.com

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saimo 
Re: BOH
Posted on 19-Apr-2009 14:19:32
#30 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2450
From: Unknown

@Gebrochen

Quote:

Gebrochen wrote:
@saimo

How wel have you marketed your product?

Just curious.

Have you showed linux forums and windows people via marketing your prduct on the internet?

I can't say how well, but I can surely say I'm promoting as well as I can and interacting with lots of people around the world. F.ex., have a look here, where I posted my last reply just a few minutes ago. Moreover, I got the news to appear on IGN and lots of other places. The only thing I have not done yet is getting the Linux community involved because of these reasons:
* BOH does not support Linux directly (yet);
* Linux people is used to free stuff;
* Linux people is less interested in gaming (at least, that's my impression).

Quote:
Im am only asking out of curiousity, if you can peerhaps spend some more time marketing your product, while you happen to be looking for work?

You are right, in fact I'm spending most of my time precisely for that

saimo

P.S. So, have you been at the meeting? I'm under the impression that the aussie Amiga scene is quite alive... is it so? What was the reaction about BOH?

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saimo 
Re: BOH
Posted on 23-Apr-2009 10:32:27
#31 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2450
From: Unknown

Hi all,

I just wanted to point you to this nice review motorollin has written on Amiga.org... happy reading!

saimo

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bitman 
Re: BOH
Posted on 23-Apr-2009 21:47:06
#32 ]
Cult Member
Joined: 25-Mar-2008
Posts: 705
From: Fredericia, Denmark

@saimo

Just ordered my copy (and I don't even runs OS4.1 yet) - so EVERYBODY, please support this developer - it's only ¤12,5 (ex. VAT) - less than the price of a family-size pizza in Denmark........

Last edited by bitman on 23-Apr-2009 at 09:51 PM.

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saimo 
Re: BOH
Posted on 23-Apr-2009 22:00:49
#33 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2450
From: Unknown

@bitman

Quote:
Just ordered my copy (and I don't even runs OS4.1 yet)

Order received and processed: check your email
Thanks a lot!

Quote:
- so EVERYBODY, please support this developer - it's only ¤12,5 (ex. VAT) - less than the price of a family-size pizza in Denmark........

Thank you so much also for such nice support

saimo

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saimo 
Re: BOH
Posted on 24-Apr-2009 9:10:02
#34 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2450
From: Unknown

Hi again,

yersteday I improved the update by adding a button that allows the map to be zoomed/unzoomed on the fly; now, since the button is reconfigurable, I need a true-to-the-original translation to German, French and Spanish of this simple string: "map zoom" (the context is "left (key), fire (key), map zoom (key), etc."). Can anybody help me, please?

Thanks in advance!

saimo

Last edited by saimo on 24-Apr-2009 at 09:10 AM.

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abalaban 
Re: BOH
Posted on 24-Apr-2009 9:50:43
#35 ]
Super Member
Joined: 1-Oct-2004
Posts: 1114
From: France

@saimo

I don't own the game, so can't say for sure it really sticks to the context, but "map zoom" can be translated to "zoomer la carte" but it also depends on how this key is supposed to work is it an on/off switch ? In this case you could use "carte agrandie"
(which could litteraly transled into english "zoomed map" or "big map").

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Now dreaming AOS 4.2...
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saimo 
Re: BOH
Posted on 24-Apr-2009 10:10:43
#36 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2450
From: Unknown

@abalaban

Quote:

abalaban wrote:
@saimo

I don't own the game, so can't say for sure it really sticks to the context, but "map zoom" can be translated to "zoomer la carte" but it also depends on how this key is supposed to work is it an on/off switch ? In this case you could use "carte agrandie"
(which could litteraly transled into english "zoomed map" or "big map").

First off, thanks for the response
You are right, I did not explain it well - post made in a hell of a hurry
That string appears in the joypad configuration page, where the program asks for buttons and then waits for the user to select the button to assign to any given function. F.ex.
1. "turn left:" appears;
2. the player chooses the button;
3. the program prints the button associated to "turn left";
4. "fire:" appears;
5. the player chooses the button;
6. the program prints the button associated to "fire";
7. "map zoom:" appears...

The key acts as a toggle that switches the map zoom on the fly between 1x and 2x.

Sorry for not explaining it properly before.

saimo

Last edited by saimo on 24-Apr-2009 at 10:11 AM.

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Bezzen 
Re: BOH
Posted on 24-Apr-2009 10:52:54
#37 ]
Regular Member
Joined: 7-Apr-2003
Posts: 112
From: Sundsvall, Sweden

@saimo
Just placed an order! :)

@everyone who hasn't bought it already

Come on guys, it's ambitious projects like these that needs our support!

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saimo 
Re: BOH
Posted on 24-Apr-2009 11:11:38
#38 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2450
From: Unknown

@Bezzen

Quote:
Just placed an order! :)

Arrived & processed: check your email

Quote:

@everyone who hasn't bought it already

Come on guys, it's ambitious projects like these that needs our support!



saimo

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Bezzen 
Re: BOH
Posted on 24-Apr-2009 11:36:26
#39 ]
Regular Member
Joined: 7-Apr-2003
Posts: 112
From: Sundsvall, Sweden

@saimo
Email checked. Payment sent. :D

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bitman 
Re: BOH
Posted on 24-Apr-2009 12:04:58
#40 ]
Cult Member
Joined: 25-Mar-2008
Posts: 705
From: Fredericia, Denmark

@Bezzen

I agree - everybody wants new software for OS4, so support the developers.

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