Joined: 16-Jun-2006 Posts: 1486
From: Visalia, California
fishy_fis wrote: Quote:
Actually the c64's resolution is sort of misleading. The resolution inside the border was 320x200, making the actual screen resolution something like 384x260.
Yeah, I wasn't including the border. Quote:
...again the c64's "on paper" specs are pretty different to what can be achieved with a little hardware trickery. Games like turrican2, armalyte, katakis, sent dozens of sprites flying around the screen nice and smoothly.
I was talking about hardware sprites, not software sprites. Quote:
...I am starting to suspect that the ADAM/Colecovision was before the c64.
Last edited by RobertB on 25-Jun-2012 at 09:08 PM. Last edited by RobertB on 25-Jun-2012 at 09:07 PM. Last edited by RobertB on 25-Jun-2012 at 09:07 PM.
Status: Offline
fishy_fis
Re: Lessons for Amiga from the ADAM community Posted on 25-Jun-2012 22:21:33