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phoenixkonsole
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Re: Kings of Israel Board Game Amiga version. Posted on 21-Sep-2015 16:33:34
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Super Member |
Joined: 8-Nov-2009 Posts: 1772
From: Unknown | | |
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| @Bugala Hi,
i gave it a try on my Notebook which has only a 1024x768 resolution... Hmm.. I can't read anything : ) The images are scaled down, which is fine, but too small to read.
So you should at least give a minimum resolution. Maybe 1280x1024 would work better. A HD resolution would be best of course.. I need to sit down to my PC to play in higher resolution ; )
Tutorial works, no crash so far.
If I choose 2 Pophets ... does it mean i need at least 2 human players or is the second one controlled by the cpu?
I must admit I need to check the rules first : ) _________________ AROS Broadway - AEROS - Aminux - AmiCloud - indieGO! Appstore - AmiWallet - VAN lossless video codec - AMC Amiga media Center -KrypUnite - LibertyNet - MinX - amigaNX |
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Bugala
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Re: Kings of Israel Board Game Amiga version. Posted on 21-Sep-2015 18:18:24
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Cult Member |
Joined: 21-Aug-2007 Posts: 654
From: Finland | | |
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| @phoenixkonsole
It is meant to be played in HD resolution. However, I am planning to make a layout system so that people can choose for example the zoom level of the cards themselves, so that if they are playing it on lower resolution than HD, they can make cards zooming bigger to make cards more readable in lower resolutions.
If you choose 2 prophets, it means you are controlling 2 prophets. 3 prophets, and you control 3 prophets.
Original board game is basically meant to be played with each prophet being controlled by one human, however, since game is played against the Board, and players play co-operatively against the board, hence the board game can be played in single player mode as well by same player controlling all the prophets.
I actually havent played original board game with others ever, but have always played it as single player game.
By the way, Zoom is done by Right clicking on any of the cards. Im not sure i mentioned that in that tutorial i threw there, have to check if i did or not, and add it there if i didnt.
And thanks for both testing as well as feedback.
Have to think of a way to inform people that it is meant to be played in HD resolution, but that it is possible to play it with lower res, as long as you fix the layout yourself then. |
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phoenixkonsole
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Re: Kings of Israel Board Game Amiga version. Posted on 21-Sep-2015 20:09:13
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Super Member |
Joined: 8-Nov-2009 Posts: 1772
From: Unknown | | |
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| @Bugala Thanks, If you like I can sponsor and point you to a database with songs and sound effects. There are some epical songs and also some with chorus. For non commercial use, prices are moderate. _________________ AROS Broadway - AEROS - Aminux - AmiCloud - indieGO! Appstore - AmiWallet - VAN lossless video codec - AMC Amiga media Center -KrypUnite - LibertyNet - MinX - amigaNX |
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Bugala
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Re: Kings of Israel Board Game Amiga version. Posted on 21-Sep-2015 21:26:02
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Cult Member |
Joined: 21-Aug-2007 Posts: 654
From: Finland | | |
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| @phoenixkonsole
I am planning to use Mods in this one, but do give the links, those kind of places are always good to have in pocket for future projects, plus, i anyway need samples for the songs. |
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zzd10h
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Re: Kings of Israel Board Game Amiga version. Posted on 21-Sep-2015 21:30:24
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Amiga Developer Team |
Joined: 21-May-2012 Posts: 1077
From: France | | |
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Bugala
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Re: Kings of Israel Board Game Amiga version. Posted on 22-Sep-2015 8:25:07
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Cult Member |
Joined: 21-Aug-2007 Posts: 654
From: Finland | | |
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| @zzd10h
That sounds very strange. For all it should do is to be waiting for mouse button, like it did with previous green texts, and next thing to happen right after mouse button click would be to remove that text, just like before.
Have anyone else tried with AOS4 and got the same problem, or is this unique to zzd10h?
I am going to make next version so you can choose the screenmode/window mode with Hollywoods own choosing option, i was actually two days ago wondering why didint i already do that, since it is only a minor change to activate it.
If you are willing, it would be helpful to know if it works better then.
Edit: Oh, and forgot to ask. Was it so that pushing "ESC" didnt work either? You could also try CTRL-C to see if that works.
For if even ESC didnt work, then it would seem like the program crashed for some reason. If ESC works, then for some reason it is not reacting to mouse button but program might actually be running "normally" still. Last edited by Bugala on 22-Sep-2015 at 08:31 AM. Last edited by Bugala on 22-Sep-2015 at 08:26 AM.
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Bugala
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Re: Kings of Israel Board Game Amiga version. Posted on 12-Mar-2016 20:00:06
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Cult Member |
Joined: 21-Aug-2007 Posts: 654
From: Finland | | |
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| NEW VERSION AVAILABLE (0.67) from indiego appstore: http://aros-broadway.de/indiego/styled-25/index.html
Important things have happened and this is a big leap to much more playable game.
- There is now a debugfile.txt created during run. If you encounter a crash, save this file and send it to me.
- I have started writing a readme file which is there, but it is not very complete yet. (I just realised i should have mentioned the rules of the game in there).
- There is now a layout system which lets you yourself make your own layouts to the game. To fix layouts is not most ideal, but it does its purpose. NOTICE: When you go to edit layout, those boxes will stay until you quit the program. Therefore, edit, quit, and restart the game. There is now different layout for each 2, 3, 4 prophet version of game, making it much more playable than before.
- Lots of bugs have been fixed and now most games that i played, didnt crash, but i was able to play them till the end.
- There is no end. There only comes a message telling if you won or lost, and after that it either continues as normal, or crashes - no need to report of this crash, it is normal and supposed to happen, there is simply no handling of win/lose yet. neither is there any way to get back to main menu after game starts, but to restart the game.
- ESC to QUIT at any time!
Amiga OS 4 version has a bug, you must select "window" mode at start, everything else fails. However, not tested if 1920x1080 resolution screen would work, since thats what this game runs on normally.
Runs on SAM440EP, but as i didnt have that big screen available, it was hard to read the text on cards, but speed was okay.
as last. Development of this game have slowed down a lot because i havent been able to justify to myself to use that time on making a free game. I havent abandoned this project, but it will continue to be much slower on updates in future too.
Good news however is that I have started working on my first Commercial Game project. |
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marko
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Re: Kings of Israel Board Game Amiga version. Posted on 12-Mar-2016 23:15:51
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Super Member |
Joined: 17-Dec-2007 Posts: 1816
From: Gothenburg, THE front side of Sweden ;), (via Finland), EU | | |
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| @Bugala
_________________ AmigaOS 4.1 FEu2 on Sam440ep-flex 800MHz 1GB RAM C128, A500+, A1200, A1200/40, AmigaForever 2008+09+16, 5 x86/x64 boxes Still waiting (or dreaming) for the Amiga revolution... m4rko.com/AMIGA |
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Bugala
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Re: Kings of Israel Board Game Amiga version. Posted on 13-Mar-2016 21:06:58
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Cult Member |
Joined: 21-Aug-2007 Posts: 654
From: Finland | | |
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| @Marko
thanks.
I did a very small update. I noticed turning hollywoods own smoothscale on didnt actually make the game much heavier, yet it makes cards well readable when they are zoomed on my SAM440EP. It is now slightly slower, but much better looking and as a result, more playable on resolutions less than Full HD.
Version number is still the same. Last edited by Bugala on 13-Mar-2016 at 09:09 PM.
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