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/  Forum Index
   /  Amiga Gaming
      /  SkillGrid (formerly SPEEDGRID) - new AGA game in the works
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PosterThread
saimo 
Re: SkillGrid (formerly SPEEDGRID) - new AGA game in the works
Posted on 31-Jan-2021 10:48:09
#161 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2317
From: Unknown

@DiskDoctor

Quote:
Not yet.

I run it on Vampire V4 Standalone, core RELEASE 5.

Ah, OK. It's safe to say that it's a hardware emulation problem, not only because of what I reported above, but also because I've found this thread where the same guy who had reported me the issue discusses it with other Vampire users - quick summary:
* in the opening post he says that the THE CURE, SkillGrid and Elysium have "disturbed audio";
* in this post another user reports that SkillGrid works flawlessly with the latest core (the post is dated Sep. 29, 2020);
* in his reply, the first user says: "SkillGrid works for you?!? Which core are you using, the beta one? Don't you experience audio glitches?";
* in his second answer, the other user says: "No, no problem whatsoever. With the previous core it suffered from graphical glitches, but everything is OK with the latest core".

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RETREAM - retro games for Amiga, Commodore 64 and PC

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DiskDoctor 
Re: SkillGrid (formerly SPEEDGRID) - new AGA game in the works
Posted on 31-Jan-2021 11:11:37
#162 ]
Cult Member
Joined: 3-Feb-2009
Posts: 605
From: Rzeszow, Poland

@saimo

Thanks for quoting all this.

Most probably the core issue (however indeed, I read it, too that, "most recent core fixed numerous audio issues in games").

The game is fine and playable, I will thus wait, most likely for the core R6, to have it fixed.

Thanks again for your kind help and all hints!

_________________
Vampire V4 Standalone R5 + V4 BootLoader v2.5
running: AmigaOS 1.3 / 3.1 / 3.1.4.1 / 3.9, AmiKit XE, Coffin, ApollOS & AROS

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saimo 
Re: SkillGrid (formerly SPEEDGRID) - new AGA game in the works
Posted on 31-Jan-2021 12:33:44
#163 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2317
From: Unknown

@DiskDoctor

You're welcome!


@all

Given that the latest posts pushed back my call for help, I'm posting it here again.

I'm looking for somebody to test an update that I've been working on for a while now. It seems that the custom NVRAM code doesn't work fine on all the Amiga CD32 machines, and I don't have that machine to make tests myself.

Requirements:
* Amiga CD32 machine with a 2.5 V or less version of the EEPROM chip (it's marked "AT24C08" and, among various other codes, it has also the voltage printed on it - for example, the chip at the middle bottom of this picture, just under the Alice chip, has a "25" meaning that it's a 2.5 V chip);
* easy storage support (HD/CF/floppy/etc.) - CD-ROM alone won't do;
* knowledge of AmigaOS, some basic technical skills, ability to provide clear reports and patience.

If interested, please send me an email to postmaster at retream dot com.
Thank you!

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RETREAM - retro games for Amiga, Commodore 64 and PC

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