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/  Forum Index
   /  Amiga Development
      /  AROS and mouse pointers
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Templario 
AROS and mouse pointers
Posted on 24-Jul-2019 13:12:43
#1 ]
Elite Member
Joined: 22-Jun-2004
Posts: 3663
From: Unknown

I have this doubt, Has AROS the option to use mouse pointer of 24 bits like MorphOS and AmigaOS4?
I want know this, to make ports of my games that needs to use the mouse pointer of 24 bits to change the mouse pointer inside the game.

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terminills 
Re: AROS and mouse pointers
Posted on 24-Jul-2019 18:42:20
#2 ]
AROS Core Developer
Joined: 8-Mar-2003
Posts: 1472
From: Unknown

@Templario


According to Kalamatee

"aros only supports 24bit cursors if the gfx hardware does..."

_________________
Support AROS sponsor a developer.

"AROS is prolly illegal ~ Evert Carton" intentionally quoted out of context for dramatic effect

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Templario 
Re: AROS and mouse pointers
Posted on 24-Jul-2019 19:57:15
#3 ]
Elite Member
Joined: 22-Jun-2004
Posts: 3663
From: Unknown

@terminills
It is yes or no, in the typical aros under virtual machine, it is yes, and running in a real pc x86 machine, it is no.
Or only it depend if the graphical interface cans support, depending of graphics drivers. In theory yes but in the practice no.

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paolone 
Re: AROS and mouse pointers
Posted on 26-Jul-2019 6:54:15
#4 ]
Super Member
Joined: 24-Sep-2007
Posts: 1143
From: Unknown

@Templario

Default pointer of icaros is a 24bit image, and it works everywhere i tried it

Last edited by paolone on 26-Jul-2019 at 02:30 PM.

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Templario 
Re: AROS and mouse pointers
Posted on 26-Jul-2019 12:12:10
#5 ]
Elite Member
Joined: 22-Jun-2004
Posts: 3663
From: Unknown

@paolone
Thank you for your answer.

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