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/  Forum Index
   /  Amiga OS4 Software
      /  KOG updated
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PosterThread
saimo 
KOG updated
Posted on 13-Nov-2019 12:33:03
#1 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2271
From: Unknown

The Blastaway code reuses most of the video system code I had written for my other games BOH, Huenison, and KOG. Along the way, I made some improvements to the system, and at some point I decided to backport those improvements to the older games. I started from KOG - and now I have just released a new version.
(If you're surprised that this release comes just one day after Blastaway's, don't be: yesterday I've been busy with releasing Blastaway, answering comments/emails about it, and also a few visits I've received for my birthday. The trick is that I worked on KOG last week, during the final testing phase of Blastaway.)

Trailer: https://www.youtube.com/watch?v=dn1AvxVurF4

Get KOG from https://www.retream.com/KOG - also this one is free ;)

CHANGELOG
* Simplified and optimized CRT filters.
* Added 6x zoom.
* Added hardware-accelerated zooming for solid pixel modes to AmigaOS version.
* Fixed rate of tune of shoot mode WILD.
* Removed click from menu tune.
* Fixed other sounds.
* Touched up manual.

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klx300r 
Re: KOG updated
Posted on 13-Nov-2019 21:18:48
#2 ]
Elite Member
Joined: 4-Mar-2008
Posts: 3514
From: Toronto, Canada

@saimo

thanks for the update Simone !

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saimo 
Re: KOG updated
Posted on 13-Nov-2019 22:02:03
#3 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2271
From: Unknown

@klx300r

You're welcome!

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Tarzin 
Re: KOG updated
Posted on 14-Nov-2019 6:04:32
#4 ]
Member
Joined: 12-Jul-2011
Posts: 25
From: Dunkirk / FRANCE

@saimo

Thanks for your heavy work on Amiga machines!

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saimo 
Re: KOG updated
Posted on 14-Nov-2019 8:24:00
#5 ]
Elite Member
Joined: 11-Mar-2003
Posts: 2271
From: Unknown

@Tarzin

My pleasure :)

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