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kas1e
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Video: Trailer of opcoming native Heretic 2 for OS4 Posted on 31-Dec-2022 16:53:30
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Elite Member  |
Joined: 11-Jan-2004 Posts: 3538
From: Russia | | |
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| While this site is less and less used by amigaos4 users, i still want to spam a bit there as well:
As you may know Steffen 'MagicSN' Haeuser working on updates of the Hyperion's games such as Quake2 and Heretic2 , and while i helping to beta test it with few others beta-testers, i think some of you may find it funny to watch a “trailer” for.
The music in the Trailer are from Calamity, a song from Two Steps from Hell (before anyone cry for copyrights about music, they allowed to use it).
Happy Xmas!
https://youtu.be/G_wYrSf5g-8
_________________ Join us to improve dopus5! zerohero's mirror of os4/os3 crosscompiler suites |
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pavlor
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Re: Video: Trailer of opcoming native Heretic 2 for OS4 Posted on 31-Dec-2022 17:06:00
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Elite Member  |
Joined: 10-Jul-2005 Posts: 9441
From: Unknown | | |
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| @kas1e
Nice!
Edit: Reading video commentary answers my question: MiniGL is supported! Last edited by pavlor on 31-Dec-2022 at 05:07 PM.
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MagicSN
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Re: Video: Trailer of opcoming native Heretic 2 for OS4 Posted on 31-Dec-2022 19:38:11
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Hyperion  |
Joined: 10-Mar-2003 Posts: 631
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| @pavlor
Of course. All my current projects will support both MiniGL and gl4es. Not all support software rendering but Heretic2 will also support this.
In most cases the difference between MiniGL and gl4es renderer is different init and exit code, mainly (Though gl4es supports some stuff MiniGL doesn’t).
Also the gl4es renderer runs faster. On my in progress update for Quake2 it was around 70% faster than the MiniGL one. Last edited by MagicSN on 31-Dec-2022 at 07:47 PM.
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pavlor
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Re: Video: Trailer of opcoming native Heretic 2 for OS4 Posted on 31-Dec-2022 20:04:35
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Elite Member  |
Joined: 10-Jul-2005 Posts: 9441
From: Unknown | | |
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| @MagicSN
Good! Are there any plans for a digital download version, or CD only? |
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MagicSN
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Re: Video: Trailer of opcoming native Heretic 2 for OS4 Posted on 31-Dec-2022 22:46:24
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Hyperion  |
Joined: 10-Mar-2003 Posts: 631
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| @pavlor
I am only the developer.
When I am done I will give the result to Hyperion and they will release it.
My personal assumption is that it will be a digital download copy with free version for people who already bought the OS3.x version and registered (I think this is how it was done for Shogo etc. with the OS 4 versions).
I would surprised if there is a new CD version but I do not know for sure. As I said - I am only the developer.
Asides from that - if any developer needs help for how to do compiles for MiniGL and gl4es in parallel feel free to contact me (one needs to modify the includes a bit so that includes for both can be installed at the same time). Basically one needs to rename the GL/ directory of includes into GL2/ and modify all references to GL/ in MiniGL code to GL2/ (as gl4es also uses GL/ directory, but with different content). Only developer needs to do this, not user. For the code itselves then it is largely the same (only using GL2/ everywhere in MiniGL and GL/ for gl4es). Asides from that there is of course different init and exit and swapbuffers code, but if any developer is interested I could provide an example. Last edited by MagicSN on 31-Dec-2022 at 10:50 PM.
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Rob
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Re: Video: Trailer of opcoming native Heretic 2 for OS4 Posted on 1-Jan-2023 1:53:27
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Elite Member  |
Joined: 20-Mar-2003 Posts: 6252
From: S.Wales | | |
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| @pavlor
Shogo only got a digital download so it will probably be the same for Heretic II.
@MagicSN
Hyperion never had a license for Quake II so it had to be bundled with the PC CD version in order to be sold. It might be better to upload it to OS4Depot unless Hyperion want to host it as a free download.
Quake II can currently be downloaded from GOG.com for the princly sum of £1.59 for anyone who needs the game files. |
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MagicSN
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Re: Video: Trailer of opcoming native Heretic 2 for OS4 Posted on 2-Jan-2023 10:58:45
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Hyperion  |
Joined: 10-Mar-2003 Posts: 631
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| @Rob
Yes you are correct Quake2 was based on the GPL release. Still i was back then payed by Hyperion for my work on it, the one on CD i mean. GPL does not prevent commercial usage it just means you have to give the source code on request. And when it was released someone requested the source code and got it from Hyperion. This source code was later the basis of any other Amiga Q2 port AFAIK (i found specific code pieces in all of them).
And the GPL basis does not prevent it as an update for registered users (the OS 4.1 update of Q2 was handled that way). Of course someone could request the source code based on GPL.
Note i am not sure if a recompile would work with the level packs and mods. I had this weird issue that mods compiled by me would not work with the 4.1 version my current assumption is that base game and mod need to be compiled with the same compiler version (alternatively it might be the 4.1 version uses a different libdl than i do). Last edited by MagicSN on 02-Jan-2023 at 11:02 AM. Last edited by MagicSN on 02-Jan-2023 at 10:59 AM.
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