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/  Forum Index
   /  Amiga OS4.x \ Workbench 4.x
      /  Video: Trailer of opcoming native Heretic 2 for OS4
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kas1e 
Video: Trailer of opcoming native Heretic 2 for OS4
Posted on 31-Dec-2022 16:53:30
#1 ]
Elite Member
Joined: 11-Jan-2004
Posts: 3549
From: Russia

While this site is less and less used by amigaos4 users, i still want to spam a bit there as well:

As you may know Steffen 'MagicSN' Haeuser working on updates of the Hyperion's games such as Quake2 and Heretic2 , and while i helping to beta test it with few others beta-testers, i think some of you may find it funny to watch a “trailer” for.

The music in the Trailer are from Calamity, a song from Two Steps from Hell (before anyone cry for copyrights about music, they allowed to use it).

Happy Xmas!

https://youtu.be/G_wYrSf5g-8

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pavlor 
Re: Video: Trailer of opcoming native Heretic 2 for OS4
Posted on 31-Dec-2022 17:06:00
#2 ]
Elite Member
Joined: 10-Jul-2005
Posts: 9591
From: Unknown

@kas1e

Nice!


Edit: Reading video commentary answers my question: MiniGL is supported!

Last edited by pavlor on 31-Dec-2022 at 05:07 PM.

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MagicSN 
Re: Video: Trailer of opcoming native Heretic 2 for OS4
Posted on 31-Dec-2022 19:38:11
#3 ]
Hyperion
Joined: 10-Mar-2003
Posts: 669
From: Unknown

@pavlor

Of course. All my current projects will support both
MiniGL and gl4es. Not all support software rendering
but Heretic2 will also support this.

In most cases the difference between MiniGL and
gl4es renderer is different init and exit code, mainly
(Though gl4es supports some stuff MiniGL doesn’t).

Also the gl4es renderer runs faster. On my in progress
update for Quake2 it was around 70% faster than the
MiniGL one.

Last edited by MagicSN on 31-Dec-2022 at 07:47 PM.

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pavlor 
Re: Video: Trailer of opcoming native Heretic 2 for OS4
Posted on 31-Dec-2022 20:04:35
#4 ]
Elite Member
Joined: 10-Jul-2005
Posts: 9591
From: Unknown

@MagicSN

Good! Are there any plans for a digital download version, or CD only?

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MagicSN 
Re: Video: Trailer of opcoming native Heretic 2 for OS4
Posted on 31-Dec-2022 22:46:24
#5 ]
Hyperion
Joined: 10-Mar-2003
Posts: 669
From: Unknown

@pavlor

I am only the developer.

When I am done I will give the result to Hyperion and they will release it.

My personal assumption is that it will be a digital download copy with free version for people who already bought the OS3.x version and registered (I think this is how it was done for Shogo etc. with the OS 4 versions).

I would surprised if there is a new CD version but I do not know for sure. As I said - I am only the developer.

Asides from that - if any developer needs help for how to do compiles for MiniGL and gl4es in parallel feel free to contact me (one needs to modify the includes a bit so that includes for both can be installed at the same time). Basically one needs to rename the GL/ directory of includes into GL2/ and modify all references to GL/ in MiniGL code to GL2/ (as gl4es also uses GL/ directory, but with different content). Only developer needs to do this, not user. For the code itselves then it is largely the same (only using GL2/ everywhere in MiniGL and GL/ for gl4es). Asides from that there is of course different init and exit and swapbuffers code, but if any developer is interested I could provide an example.

Last edited by MagicSN on 31-Dec-2022 at 10:50 PM.

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Rob 
Re: Video: Trailer of opcoming native Heretic 2 for OS4
Posted on 1-Jan-2023 1:53:27
#6 ]
Elite Member
Joined: 20-Mar-2003
Posts: 6351
From: S.Wales

@pavlor

Shogo only got a digital download so it will probably be the same for Heretic II.

@MagicSN

Hyperion never had a license for Quake II so it had to be bundled with the PC CD version in order to be sold. It might be better to upload it to OS4Depot unless Hyperion want to host it as a free download.

Quake II can currently be downloaded from GOG.com for the princly sum of £1.59 for anyone who needs the game files.

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MagicSN 
Re: Video: Trailer of opcoming native Heretic 2 for OS4
Posted on 2-Jan-2023 10:58:45
#7 ]
Hyperion
Joined: 10-Mar-2003
Posts: 669
From: Unknown

@Rob

Yes you are correct Quake2 was based on the GPL
release. Still i was back then payed by Hyperion for
my work on it, the one on CD i mean. GPL does
not prevent commercial usage it just means you have
to give the source code on request. And when it was
released someone requested the source code and got
it from Hyperion. This source code was later the basis
of any other Amiga Q2 port AFAIK (i found specific
code pieces in all of them).

And the GPL basis does not prevent it as an update
for registered users (the OS 4.1 update of Q2 was
handled that way). Of course someone could request
the source code based on GPL.

Note i am not sure if a recompile would work with the
level packs and mods. I had this weird issue that
mods compiled by me would not work with the
4.1 version my current assumption is that base
game and mod need to be compiled with the same
compiler version (alternatively it might be the 4.1
version uses a different libdl than i do).

Last edited by MagicSN on 02-Jan-2023 at 11:02 AM.
Last edited by MagicSN on 02-Jan-2023 at 10:59 AM.

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