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Richi
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Re: New AmigaOS 4.0 Video Posted on 20-Mar-2005 20:44:50
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Regular Member |
Joined: 25-Dec-2004 Posts: 158
From: Unknown | | |
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There used to be Sam Jordan, but he left the Amiga for good quite some time ago |
What is he doing now? Any possibility he'll ever come back? |
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Toaks
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Re: New AmigaOS 4.0 Video Posted on 20-Mar-2005 21:35:59
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Elite Member |
Joined: 10-Mar-2003 Posts: 8042
From: amigaguru.com | | |
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ikir
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Re: New AmigaOS 4.0 Video Posted on 20-Mar-2005 21:41:25
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Elite Member |
Joined: 18-Dec-2002 Posts: 5647
From: Italy | | |
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| Wow! 1000 downloads *ONLY* on OS4 Depot!
EDIT: 4000+ DOWNLOADS NOW! :-O Last edited by ikir on 21-Mar-2005 at 09:42 AM.
_________________ ikir
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TheSLASH!
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Re: New AmigaOS 4.0 Video Posted on 20-Mar-2005 22:33:05
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Member |
Joined: 18-Jun-2003 Posts: 50
From: Sweden | | |
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Warp3D has always been and will always be owned by the team behind it, that is now Thomas and me. There used to be Sam Jordan, but he left the Amiga for good quite some time ago. H&P was very supportive of the project, but never owned it. |
Ok, it's a bit clearer now. But what will be the standard 3D API, for games (and why not applications). I don't think to many API's will that nice, better to cooperate and make one good universal. To many will just eat some HD space... |
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TheSLASH!
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Re: New AmigaOS 4.0 Video Posted on 20-Mar-2005 22:37:37
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Member |
Joined: 18-Jun-2003 Posts: 50
From: Sweden | | |
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Currently, we have MiniGL, our own small OpenGL implementation, and Mesa is being worked on. |
Isn't OpenGL a free standard? Why use MESA? And do we need more that one 3D API? |
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Toaks
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Re: New AmigaOS 4.0 Video Posted on 21-Mar-2005 0:17:26
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Elite Member |
Joined: 10-Mar-2003 Posts: 8042
From: amigaguru.com | | |
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| theslash:do u have any idea what youre talking about?
i suggest that you read up on MESA and MINIGL and W3D. _________________ See my blog and collection website! . https://www.blog.amigaguru.com
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Mr_Capehill
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Re: New AmigaOS 4.0 Video Posted on 21-Mar-2005 5:31:58
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Super Member |
Joined: 15-Mar-2003 Posts: 1933
From: Yharnam | | |
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| Because Mesa is an open source OpenGL implementation. ( == compatible with OpenGL specification) |
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Rogue
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Re: New AmigaOS 4.0 Video Posted on 21-Mar-2005 10:39:23
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OS4 Core Developer |
Joined: 14-Jul-2003 Posts: 3999
From: Unknown | | |
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Dunno, to be honest. I lost contact with him. He's got a homepage, though.
I don't think he will come back. _________________ Seriously, if you want to contact me do not bother sending me a PM here. Write me a mail
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Rogue
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Re: New AmigaOS 4.0 Video Posted on 21-Mar-2005 10:45:10
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OS4 Core Developer |
Joined: 14-Jul-2003 Posts: 3999
From: Unknown | | |
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Ok, it's a bit clearer now. But what will be the standard 3D API, for games (and why not applications). I don't think to many API's will that nice, better to cooperate and make one good universal. To many will just eat some HD space... |
I wouldn't be concerned about harddisk space.
However, OpenGL isn't just "there". It needs an interface to the hardware. Warp3D was designed to be usable as an API as well as a driver backend for OpenGL. As such, you can't have one without the other, unless you go for a monolithic OpenGL.library that is specific to a certain graphics card.
Warp3D is pretty much the end of the line. The next API will be different. It will be more in the line of Direct3D, with shader support and a full 3D pipeline. OpenGL will be offered as an "alternate" interface to this.
Why that, you might ask. Well, OpenGL has its merits, but it also has its flaws. For one thing I don't think that OpenGL 2.0 did go far enough, and a number of features are simply missing. Secondly, OpenGL is IP-encumbered. Some of the (essential) extensions are copyrighted by the company that owns it, and they will not allow generic re-implementations of this. You would be essentially limited to EXT or ARB extensions - that is mostly enough, but might not quite be.
Finally, having your own API makes it possible to add features that come up without waiting for ARB to move, which can take quite long. Believe me, we have given thought to that, but always come up with essentially the same solution. _________________ Seriously, if you want to contact me do not bother sending me a PM here. Write me a mail
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Rogue
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Re: New AmigaOS 4.0 Video Posted on 21-Mar-2005 10:50:32
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OS4 Core Developer |
Joined: 14-Jul-2003 Posts: 3999
From: Unknown | | |
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Isn't OpenGL a free standard? Why use MESA? And do we need more that one 3D API? |
I'm not sure you understand the implications:
Mesa is an open-source OpenGL implementation that just isn't called "OpenGL" because for that you need to pay a fee and pass all conformance tests (although I heard that Mesa *does* pass the tests).
MniGL is a reduced-subset implementation of OpenGL. The reason for this is speed. It was born on the Cyberstorm/Blizzard generation of machines that didn't exactly have CPU time to spare, and in a time where Mesa was at version 3.0 and not exactly fast (this has changed considerably in recent history, but with the speed increase came an explosion in complexity to actually write a driver).
So, OpenGL might be a "free" standard, but you cannot simply "use" it - you have to have an implementation. MiniGL and Mesa are two such implementations. MiniGL has a very special purpose, though, and might be the better choice for a certain class of applications/games. For the general case, nothing beats Mesa. But the problem is, as I hope I could outline, a bit more complex than that. _________________ Seriously, if you want to contact me do not bother sending me a PM here. Write me a mail
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EntilZha
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Re: New AmigaOS 4.0 Video Posted on 21-Mar-2005 12:04:58
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OS4 Core Developer |
Joined: 27-Aug-2003 Posts: 1679
From: The Jedi Academy, Yavin 4 | | |
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| @ TheSLASH
Quote:
better to cooperate and make one good universal |
Cooperate ? Wtih whom ? _________________ Thomas, the kernel guy
"I don't have a frigging clue. I'm norwegian" -- Ole-Egil
All opinions expressed are my own and do not necessarily represent those of Hyperion Entertainment
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EntilZha
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Re: New AmigaOS 4.0 Video Posted on 21-Mar-2005 12:07:28
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OS4 Core Developer |
Joined: 27-Aug-2003 Posts: 1679
From: The Jedi Academy, Yavin 4 | | |
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| @ theSLASH
Quote:
Isn't OpenGL a free standard? Why use MESA? |
OpenGL is as you said, a standard. It's a _concept_. Mesa is an implementaion of the OpenGL API.
Quote:
And do we need more that one 3D API? |
IMHO, yes. You might as well ask "Do we need more than one OS when we have Windows" ?
OpenGL is a standard made by a comittee. It's taking a long time to move forward because of this. I personally think that it's necessary to offer at least an alternative that can move faster. _________________ Thomas, the kernel guy
"I don't have a frigging clue. I'm norwegian" -- Ole-Egil
All opinions expressed are my own and do not necessarily represent those of Hyperion Entertainment
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sloxa
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Re: New AmigaOS 4.0 Video Posted on 21-Mar-2005 12:38:08
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Regular Member |
Joined: 8-Dec-2003 Posts: 223
From: Finland | | |
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| Very nice and fast!! :)
and dma is working well!!
and test machine is "only" G3 800mhz... :) _________________ Amiga4ever
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Anonymous
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Re: New AmigaOS 4.0 Video Posted on 21-Mar-2005 14:56:09
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| Wow, nice to see Petunia running. Everything is running so fast and it also looks nice, well done all OS4 developers!
It can't be much longer wait until the final relase of OS4.0....
/Christer
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Chris_Y
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Re: New AmigaOS 4.0 Video Posted on 21-Mar-2005 15:12:33
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Elite Member |
Joined: 21-Jun-2003 Posts: 3205
From: Beds, UK | | |
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| Over 4000 downloads!!!!! _________________ "Miracles we do at once, the impossible takes a little longer" - AJS on Hyperion Avatar is Tabitha by Eric W Schwartz
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spudmiga
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Re: New AmigaOS 4.0 Video Posted on 21-Mar-2005 15:48:08
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Cult Member |
Joined: 12-Dec-2002 Posts: 855
From: England, United Kingdom | | |
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| Just watched the video it looks good, everything nice and fast. I'd get an OS4/Amiga if they were cheaper and readily built. _________________ Founder of NWAG - North West Amiga Group
Night Operations
A1200 020/28MHz + 64Mb / 4Gb CF / OS 3.1.4.1 / 1438S A500+ / 2Mb A600
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ikir
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Re: New AmigaOS 4.0 Video Posted on 21-Mar-2005 17:12:31
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Elite Member |
Joined: 18-Dec-2002 Posts: 5647
From: Italy | | |
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| You can buy complete systems. Try on www.soft3.net a good dealer and OS4 developer. Last edited by ikir on 21-Mar-2005 at 05:19 PM.
_________________ ikir
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Hombre
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Re: New AmigaOS 4.0 Video Posted on 21-Mar-2005 22:25:36
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Regular Member |
Joined: 13-Mar-2003 Posts: 178
From: Nancy - FRANCE | | |
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| Great vidéo Crisot ! And thanks to all developpers for this great product !
It's nice to see that DMA is working... Well we already knew that, but i really like to know if it will be enabled for Micro-AOne-C ? Last time i heard, someone (i don't remember who exactly) said that there was no way to find out if the board OS4 was running on (which ever it is) have the DMA problem or not. And it was the reason why DMA was disabled for Update2 ! |
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Hombre
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Re: New AmigaOS 4.0 Video Posted on 21-Mar-2005 22:34:59
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Regular Member |
Joined: 13-Mar-2003 Posts: 178
From: Nancy - FRANCE | | |
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| @Chris_Y
Maybe because this news is on osnews.com too ! It certainly helps ! |
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Darth_X
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Re: New AmigaOS 4.0 Video Posted on 22-Mar-2005 4:30:01
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Elite Member |
Joined: 1-Jun-2003 Posts: 2997
From: Vancouver Island, Canada | | |
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| is Crisot on the OS4 beta testing team? _________________ Men who have girlies in their avatars are Girliemen!
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