Poster | Thread |
Varthall
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 3-Mar-2008 14:37:32
| | [ #1 ] |
|
|
|
Super Member |
Joined: 17-Feb-2004 Posts: 1559
From: Up Rough | | |
|
| Another quality release from Porting For Profit! Nothing really to add, just download the game _________________ AmigaOne XE - AmigaOS 4.1 - Freescale 7457 1GHz - 1GB ram
|
|
Status: Offline |
|
|
Moxee
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 3-Mar-2008 15:00:33
| | [ #2 ] |
|
|
|
Team Member |
Joined: 20-Aug-2003 Posts: 6291
From: County Yakima, WA State, USA | | |
|
| If the above link does not work. Try this one. Last edited by Moxee on 03-Mar-2008 at 03:02 PM.
_________________ Moxee AmigaOne X1000 AmigaOne XE G4 I'd agree with you, but then we'd both be wrong.
|
|
Status: Offline |
|
|
Toaks
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 3-Mar-2008 15:30:34
| | [ #3 ] |
|
|
|
Elite Member |
Joined: 10-Mar-2003 Posts: 8042
From: amigaguru.com | | |
|
| this looks pretty good, got a simmilar game on the PSP, its part of the Taito collection and hmm its called "camel try" iirc. , does it play like it?
gonna try asap.
thanks for porting stuff and keeping os4depot busy!. _________________ See my blog and collection website! . https://www.blog.amigaguru.com
|
|
Status: Offline |
|
|
murakami
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 3-Mar-2008 16:44:16
| | [ #4 ] |
|
|
|
Regular Member |
Joined: 8-Mar-2003 Posts: 150
From: Flayosc, France | | |
|
| Why all the latest pfp games always ask for SDK assigns ? _________________ Read aMiGa=PoWeR ! -------- Go and subscribe !
|
|
Status: Offline |
|
|
Varthall
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 3-Mar-2008 17:08:54
| | [ #5 ] |
|
|
|
Super Member |
Joined: 17-Feb-2004 Posts: 1559
From: Up Rough | | |
|
| Which assigns is it asking for? I must say that I have never thought of trying the ports on an SDK-less OS4 install... _________________ AmigaOne XE - AmigaOS 4.1 - Freescale 7457 1GHz - 1GB ram
|
|
Status: Offline |
|
|
K-L
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 3-Mar-2008 17:27:50
| | [ #6 ] |
|
|
|
Super Member |
Joined: 3-Mar-2006 Posts: 1427
From: Oullins, France | | |
|
| @Varthall
usr: and etc: are nedded assign when lauching games (they must point to the PRG: directory anyway).
Edit: I forgot, thanks PFP for all the recent games Last edited by K-L on 03-Mar-2008 at 05:28 PM.
_________________ PowerMac G5 2,7Ghz - 2GB - Radeon 9650 - MorphOS 3.14 AmigaONE X1000, 2GB, Sapphire Radeon HD 7700 FPGA Replay + DB 68060 at 85Mhz
|
|
Status: Offline |
|
|
newlight
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 3-Mar-2008 17:55:32
| | [ #7 ] |
|
|
|
Super Member |
Joined: 10-Sep-2007 Posts: 1935
From: Somewhere in Spain | | |
|
| Interesting game.
I am about to test it this afternoon.
Thanks Spot! _________________ AMIGA 500 1.5 MB ACA500/ACA1232 accelerators AMIGA 500 German CD32 unexpanded Amiga 1200 Tower on AmigaKit since years AMIGA 1300 030/50 Mhz/32 MB WB 3.9 with lots of games&demos AMIGA ONE XE G3 PPC 800 Mhz/1 GB RAM/RADEON 9250 128 MB/SATA CONTROLLER
|
|
Status: Offline |
|
|
spotUP
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 3-Mar-2008 18:01:43
| | [ #8 ] |
|
|
|
Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
|
| Uh.... same here... never tried without a SDK: assign... _________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net
|
|
Status: Offline |
|
|
spotUP
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 3-Mar-2008 18:06:31
| | [ #9 ] |
|
|
|
Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
|
| just tried it without the SDK: assign, worked perfectly. _________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net
|
|
Status: Offline |
|
|
Kicko
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 3-Mar-2008 18:16:01
| | [ #10 ] |
|
|
|
Elite Member |
Joined: 19-Jun-2004 Posts: 5009
From: Sweden | | |
|
| Looks nice, feels nice, games nice. One of the better ports SpotUP :) |
|
Status: Offline |
|
|
K-L
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 3-Mar-2008 19:58:50
| | [ #11 ] |
|
|
|
Super Member |
Joined: 3-Mar-2006 Posts: 1427
From: Oullins, France | | |
|
| SpotUP: yes, it works perfectly but needs usr: and etc: assigns.
Do you really think we could say something false just for our pleasure? _________________ PowerMac G5 2,7Ghz - 2GB - Radeon 9650 - MorphOS 3.14 AmigaONE X1000, 2GB, Sapphire Radeon HD 7700 FPGA Replay + DB 68060 at 85Mhz
|
|
Status: Offline |
|
|
Akiko
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 3-Mar-2008 20:00:38
| | [ #12 ] |
|
|
|
Cult Member |
Joined: 26-Mar-2004 Posts: 781
From: UK | | |
|
| I'm having some problems starting the game on OS4 classic.
The intro screen is running smoothly, just none of the Amiga keys or mouse buttons can start the game..... I assume it requires USB? _________________ 4000T/BFG9060 CD32/Elsat ProModule, TF360 CD32/ Edu's CD32 <> A1200 Adapter, Vampire V2 CD32/ FMV Module
|
|
Status: Offline |
|
|
Kicko
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 3-Mar-2008 20:13:14
| | [ #13 ] |
|
|
|
Elite Member |
Joined: 19-Jun-2004 Posts: 5009
From: Sweden | | |
|
| Options, keyboard.... maaaaaan :) |
|
Status: Offline |
|
|
spotUP
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 3-Mar-2008 21:23:01
| | [ #14 ] |
|
|
|
Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
|
| Quote:
SpotUP: yes, it works perfectly but needs usr: and etc: assigns.Do you really think we could say something false just for our pleasure? |
it was said that it needed an SDK: assign. So obviously i tried without the SDK: assign.
EDIT: Oh... i missed your post about etc and usr. new version being uploaded as i type this.Last edited by spotUP on 03-Mar-2008 at 09:33 PM.
_________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net
|
|
Status: Offline |
|
|
K-L
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 3-Mar-2008 21:56:03
| | [ #15 ] |
|
|
|
Super Member |
Joined: 3-Mar-2006 Posts: 1427
From: Oullins, France | | |
|
| Spot: Never mind, I too sometimes read faster than I should. Thanks
The same goes for Random Shooter by the way. _________________ PowerMac G5 2,7Ghz - 2GB - Radeon 9650 - MorphOS 3.14 AmigaONE X1000, 2GB, Sapphire Radeon HD 7700 FPGA Replay + DB 68060 at 85Mhz
|
|
Status: Offline |
|
|
murakami
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 4-Mar-2008 7:29:52
| | [ #16 ] |
|
|
|
Regular Member |
Joined: 8-Mar-2003 Posts: 150
From: Flayosc, France | | |
|
| @ Spot
Thanks for the new archive of Heroes. I've just tried it. But there is a SDK: assign just before the main menu is displayed.
Everything is fine for Random Shooter. Last edited by murakami on 04-Mar-2008 at 07:36 AM.
_________________ Read aMiGa=PoWeR ! -------- Go and subscribe !
|
|
Status: Offline |
|
|
spotUP
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 4-Mar-2008 10:54:17
| | [ #17 ] |
|
|
|
Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
|
| Grrr OK, i'll look into it tonight. _________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net
|
|
Status: Offline |
|
|
Varthall
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 4-Mar-2008 12:42:17
| | [ #18 ] |
|
|
|
Super Member |
Joined: 17-Feb-2004 Posts: 1559
From: Up Rough | | |
|
| I wonder what's causing these problems - the SDK you're using Spot (for betatester), or perhaps the -lunix switch at the linking stage... ? _________________ AmigaOne XE - AmigaOS 4.1 - Freescale 7457 1GHz - 1GB ram
|
|
Status: Offline |
|
|
Kicko
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 4-Mar-2008 14:22:39
| | [ #19 ] |
|
|
|
Elite Member |
Joined: 19-Jun-2004 Posts: 5009
From: Sweden | | |
|
| |
Status: Offline |
|
|
spotUP
| |
Re: 'Heroes' ported to AmigaOS 4.0 Posted on 4-Mar-2008 16:18:58
| | [ #20 ] |
|
|
|
Elite Member |
Joined: 19-Aug-2003 Posts: 2896
From: Up Rough Demo Squad | | |
|
| Download the version currently on os4depot, and check if it asks for SDK: I removed ETC: USR: and SDK: and started it, no problem at all. _________________ AOS4 Betatester, Peg2, G4@1ghz, Radeon 9250 256mb, 1gb RAM.
http://www.asciiarena.com http://www.uprough.net
|
|
Status: Offline |
|
|