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Internet News   Internet News : Interview with Jamie Woodhouse
   posted by mailman on 13-Mar-2009 10:10:42 (2328 reads)
Jamie Woodhouse is the author of such games as Qwak, All Terrain Racing, Nitro. He agreed to have an interview. Mostly he spoke about the history of creation of his games.

The interview is available on Polish Amiga Portal - PPA. You may read it in polish and english.
    

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wegster 
Re: Interview with Jamie Woodhouse
Posted on 13-Mar-2009 14:01:33
#1 ]
Elite Member
Joined: 29-Nov-2004
Posts: 8554
From: RTP, NC USA

Good interview. KWAK look familiar..
and lol, several times: "I have nothing to say about Psygnosis"


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Are we not done with the same silly arguments and flames yet??!

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fryguy 
Re: Interview with Jamie Woodhouse
Posted on 13-Mar-2009 14:04:05
#2 ]
Cult Member
Joined: 6-Dec-2003
Posts: 852
From: Tinytown

Interesting, thanks!

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GuruMeditation 
Re: Interview with Jamie Woodhouse
Posted on 13-Mar-2009 17:06:57
#3 ]
Regular Member
Joined: 6-Apr-2004
Posts: 281
From: Gothenburg, Sweden

I remember Nitro.. each stage had a picture that accompanied the levels on that stage.. and they were all apocalyptic. It inspired the imagination and I always wondered what happened.. and the images were pretty good, at least that's how they are in my memory :)

Nitro is a kickass game, especially if you're two or three players!


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It is not the critic who counts: not the man who points out how the strong man stumbles or where the doer of deeds could have done better. The credit belongs to the man who is actually in the arena." Theodore Roosevelt, speech in Paris, 1910

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Kicko 
Re: Interview with Jamie Woodhouse
Posted on 13-Mar-2009 17:32:58
#4 ]
Elite Member
Joined: 19-Jun-2004
Posts: 5009
From: Sweden

Nice reading :)

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QuBe 
Re: Interview with Jamie Woodhouse
Posted on 14-Mar-2009 11:49:28
#5 ]
Super Member
Joined: 3-Dec-2006
Posts: 1063
From: Dunes of Uridia

Interesting article... I really did like Nitro. Without saying to much it seems Jamie had issues with Psygnosis :) I did enjoy Psygnosis games though... usually well made.

Q!

"i am home"

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Zardoz 
Re: Interview with Jamie Woodhouse
Posted on 14-Mar-2009 12:29:13
#6 ]
Team Member
Joined: 13-Mar-2003
Posts: 4261
From: Unknown

@QuBe

Very few games were ever developed by Psygnosis themselves, they were a publisher.


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