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Hardware News   Hardware News : Natami Stage I Video
   posted by Channel_Z on 25-May-2010 15:47:23 (6249 reads)
A few members of the Natami Team had a little party in Holzgerlingen, Germany last weekend and tried out some software on the prototype Natami LX board, which currently is under system bring-up.
The Natami LX shows good compatibility even during this early stage of system implementation.


A Youtube clip is available, showing a selection of what was tested during this meeting:
Natami Stage I Video

The Natami is a recreation as well as an expansion of the classic Amiga chipset. Read more about the Natami at www.natami.net.
    

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shastar 
Re: Natami Stage I Video
Posted on 25-May-2010 16:02:14
#1 ]
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Joined: 18-Dec-2004
Posts: 89
From: Sweden

Verry nice....

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Crumb 
Re: Natami Stage I Video
Posted on 25-May-2010 16:52:09
#2 ]
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Joined: 12-Mar-2003
Posts: 2209
From: Zaragoza (Aragonian State)

looks promising, much better than the previous video that showed Giana Sisters graphics bugs

I'd like to watch some cpu hungry AGA demos!


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Birbo 
Re: Natami Stage I Video
Posted on 25-May-2010 17:11:17
#3 ]
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Joined: 5-Apr-2007
Posts: 594
From: Zurich, Switzerland

Wow.

Thank you. This looks very promising.


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Tomas 
Re: Natami Stage I Video
Posted on 25-May-2010 17:14:34
#4 ]
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Joined: 25-Jul-2003
Posts: 4286
From: Unknown

Very nice to see some progress.
Quote:
I'd like to watch some cpu hungry AGA demos!

Yeah i hope we get to see that soon as well. Would be even more interesting to see a new demo. that takes capability of the extra performance/features of the natami gfx chip though

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NutsAboutAmiga 
Re: Natami Stage I Video
Posted on 25-May-2010 17:35:33
#5 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12818
From: Norway

The games that where shown where just OCS games,

Pleace show some real AGA games.

Her is my request:

Alien Breed 3D 2: The Killing Grounds
GeneticSpecies
Breathless
Decent
Gloom3D
LionKing AGA
Duke Nukem 3D

Last edited by NutsAboutAmiga on 25-May-2010 at 05:36 PM.


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pavlor 
Re: Natami Stage I Video
Posted on 25-May-2010 17:39:43
#6 ]
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Joined: 10-Jul-2005
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@NutsAboutAmiga

And Napalm, Sim City 2000 (this game could really benefit from the 68060 CPU and SAGA chipset).

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peroxidechicken 
Re: Natami Stage I Video
Posted on 25-May-2010 21:11:14
#7 ]
Regular Member
Joined: 2-Aug-2006
Posts: 178
From: Queensland, Australia

Nice! Looking forward to Natami's further development.

Showing my ignorance here - what's the most useful application software on the Amiga? 'cause that'd also be interesting to see running - and a nice hi-res screen mode too although that'd be hard to convey on a smallish youtube video.


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itix 
Re: Natami Stage I Video
Posted on 25-May-2010 22:14:28
#8 ]
Elite Member
Joined: 22-Dec-2004
Posts: 3398
From: Freedom world

"Just OCS games" ?

Why request such crappy 2nd class AGA games to run on Natami?

What next, free beer and sex?

Last edited by itix on 25-May-2010 at 10:18 PM.
Last edited by itix on 25-May-2010 at 10:16 PM.


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itix 
Re: Natami Stage I Video
Posted on 25-May-2010 22:31:14
#9 ]
Elite Member
Joined: 22-Dec-2004
Posts: 3398
From: Freedom world

Btw nice video. Looks like good alternative to Minimig or aging real Amigas.


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_Steve_ 
Re: Natami Stage I Video
Posted on 25-May-2010 22:33:44
#10 ]
Team Member
Joined: 18-Oct-2002
Posts: 6808
From: UK

Quote:
itix:
Btw nice video. Looks like good alternative to Minimig or aging real Amigas.


I'd have to concur with that. This is really shaping up nicely, and it's great to be able to see it in action rather than just a few images of the hardware.


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NutsAboutAmiga 
Re: Natami Stage I Video
Posted on 25-May-2010 22:56:46
#11 ]
Elite Member
Joined: 9-Jun-2004
Posts: 12818
From: Norway

@Itix

Quote:
Why request such crappy 2nd class AGA games to run on Natami?


Well if you can find some 1st class AGA games then I love to see them in action too, the games I requested are most demanding games I know that work on AGA , SAGA was designed to be the next generation AGA chips so, expect this game to work better on SAGA, c2p 1x1 modes should work on most 3D games. (Some of this games don't work at all on E-UAE because they are too heavy to emulated in software)

Today Minimig runs AGA games too, on a overclocked 68000 cpu, the extra work put in Netami should beat Minimig and it should be able to beat real Amiga's.
I be looking foreword to some benchmarks between Minimig, Netami, maxed out Amiga4000.

Last edited by NutsAboutAmiga on 25-May-2010 at 10:58 PM.
Last edited by NutsAboutAmiga on 25-May-2010 at 10:57 PM.


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Kicko 
Re: Natami Stage I Video
Posted on 25-May-2010 23:13:36
#12 ]
Elite Member
Joined: 19-Jun-2004
Posts: 5009
From: Sweden

Looks great :)

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steril606 
Re: Natami Stage I Video
Posted on 26-May-2010 8:15:18
#13 ]
Regular Member
Joined: 11-Oct-2008
Posts: 462
From: Munich/Bavaria/Germany

Really great...
Looking forward to future news regarding the Natami.

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Everblue 
Re: Natami Stage I Video
Posted on 26-May-2010 10:16:46
#14 ]
Cult Member
Joined: 24-Sep-2006
Posts: 678
From: Amigaland

Is the Natami FPGA or real chips? In other words.... is it cycle perfect with the old Amigas? What about custom chips?


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Lou 
Re: Natami Stage I Video
Posted on 26-May-2010 12:39:43
#15 ]
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Joined: 2-Nov-2004
Posts: 4169
From: Rhode Island

I believe in this video the hardware is using an fgpa to emulate the chipset (with DDR2 memory controller running in burst mode at all times) and an '060 cpu on a card. I don't know about you guys but I thought it opened folders pretty fast as well as .jpegs which were rendered in full 24bit color in seconds. Some of those jpegs were more than several hundred kilobytes.

Eventually, the '050 cpu will be available on a card that offers superior clockspeed over the '060 (perhaps 133 or 266MHz) but is not superscaler. It will basically be a turbo '030 on speed. Eventually an '070 will be available on a card that is both faster than the '060 and has more modern cpu design... IIRC

Also, these fpga-based cpus will have more cpu cache than the '060. (32k, iirc)

Also of note is that the emulated copper has a compatibility mode as well as a 133Mhz mode (vs. 3.7Mhz). The memory bus is full 32bit now was well. The consumer boards will ship with 512MB (or as much memory as an Xbox 360 has).

Last edited by Lou on 26-May-2010 at 12:41 PM.

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itix 
Re: Natami Stage I Video
Posted on 26-May-2010 13:44:08
#16 ]
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Joined: 22-Dec-2004
Posts: 3398
From: Freedom world

@Lou

I felt opening folders took ages and displaying JPEGs was slow. Performance wise Natami video demo was not impressive. But I am just used to fast "NG" machines. Natami is certainly targetted to users who are interested in old school planar graphics, copper lists and such who want new OCS/AGA compatible machine.

Last edited by itix on 26-May-2010 at 01:45 PM.


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Lou 
Re: Natami Stage I Video
Posted on 26-May-2010 13:58:56
#17 ]
Elite Member
Joined: 2-Nov-2004
Posts: 4169
From: Rhode Island

Itix wrote:

@Lou
Quote:
I felt opening folders took ages and displaying JPEGs was slow. Performance wise Natami video demo was not impressive. But I am just used to fast "NG" machines. Natami is certainly targetted to users who are interested in old school planar graphics, copper lists and such who want new OCS/AGA compatible machine.


The NATAMI will have chunky and 3D, so 'old school'+progress is it's target market but keeping in the 68K ways.

It did HAM8 encoding on the fly in seconds (aka, there's your AGA demo), an impressive feat.

It also loads software from a floppy which is something Minimig can't do.

The video used a camera because if it didn't people would claim it was WINUAE. Actual hardware was shown running actual software.

Yes, you are spoiled with NG machines me thinks. I tried using my CD32+SX-1(8MB)+3.1 a year ago and it was painful.

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ErikBauer 
Re: Natami Stage I Video
Posted on 26-May-2010 14:52:36
#18 ]
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Joined: 25-Feb-2004
Posts: 1141
From: Italy

My A1200 equipped with 030/50 and 8Mb of RAM took several seconds to load and show in HAM8 Jpegs with the size of 640x480... you could see the image being drawin second by second on the screen...

That video is clearly faster...


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Lou 
Re: Natami Stage I Video
Posted on 26-May-2010 15:32:14
#19 ]
Elite Member
Joined: 2-Nov-2004
Posts: 4169
From: Rhode Island

And those images were much larger than 640x400!
Don't forget, the cpu here was only an overclocked '060, iirc.

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Crumb 
Re: Natami Stage I Video
Posted on 26-May-2010 23:47:50
#20 ]
Elite Member
Joined: 12-Mar-2003
Posts: 2209
From: Zaragoza (Aragonian State)

@Itix

Perhaps they could implement in hardware some usual functions used in multimedia codecs like jpeg, mpg, mp3 h264 or perhaps make some kind of DSP like coprocessor. New software is unlikely to be written but if they created some stuff like a jpeg datatype it would be instantly used by a lot of software. An mpega compatible library would be useful too and for video they may modify AMP2 as it's opensource and could be recompiled easily.

if they used Cosmos graphics.library as a base maybe they could add support for new graphic modes in a not very traumatic way.


@ErikBauer

I don't open many jpegs with my 060 but I didn't feel it was faster than my system, perhaps it's because I have been using RTG for many years. And last years I have used mostly PPC NG machines so my perception may not be very accurate.

@Lou

Perhaps they could add some links to the images so we could compare performance using same images and viewer with real amigas.

Last edited by Crumb on 26-May-2010 at 11:52 PM.


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