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marko
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Re: Davidope animated puzzle released Posted on 5-May-2014 16:57:55
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Super Member |
Joined: 17-Dec-2007 Posts: 1816
From: Gothenburg, THE front side of Sweden ;), (via Finland), EU | | |
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| This game was the 3500 entry on os4depot.net _________________ AmigaOS 4.1 FEu2 on Sam440ep-flex 800MHz 1GB RAM C128, A500+, A1200, A1200/40, AmigaForever 2008+09+16, 5 x86/x64 boxes Still waiting (or dreaming) for the Amiga revolution... m4rko.com/AMIGA
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Yescop
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Re: Davidope animated puzzle released Posted on 6-May-2014 0:11:52
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Regular Member |
Joined: 29-Mar-2005 Posts: 119
From: France | | |
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| Mrdarek, As always, you worked well. I love this game but it has one bug. The number of puzzles is too low, I already finished the game.
Thanks for your program. _________________ Amiga is alive and so am I !!
Conf: Sam Flex 800 and OS4.1 FE
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Kicko
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Re: Davidope animated puzzle released Posted on 6-May-2014 16:24:34
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Elite Member |
Joined: 19-Jun-2004 Posts: 5009
From: Sweden | | |
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| Fun game, makes my mind go crazy :) Im at level 3 |
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Yescop
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Re: Davidope animated puzzle released Posted on 6-May-2014 18:00:49
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Regular Member |
Joined: 29-Mar-2005 Posts: 119
From: France | | |
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| I could finish the game entirely. I have an another idea. Let the user choose the size of the square between 5, 8 or 10. _________________ Amiga is alive and so am I !!
Conf: Sam Flex 800 and OS4.1 FE
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mrdarek
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Re: Davidope animated puzzle released Posted on 6-May-2014 18:31:35
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Member |
Joined: 16-Feb-2011 Posts: 86
From: Poland | | |
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| OK, If I will be have more time I will try add sound or hard mode or more cut pieces or add levels... In hard mode piece can be rotated. First I must try solving big gfx memory usage, and test new modes... Last edited by mrdarek on 06-May-2014 at 06:32 PM.
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